Player Matchup

Bastet
Bastet
AndromedaDragoon
Bastet
Level 174
God Stats
8W - 6L
1,520 SR
Queue Stats
63W - 97L
1,456 Elo+
Party 1
Ganesha
Ganesha
BigBlackDefense
Ganesha
Level 173
God Stats
2W - 2L
1,506 SR
Queue Stats
66W - 90L
1,469 Elo+
Party 1
Izanami
Izanami
Menazo
Izanami
Level 107
God Stats
6W - 10L
1,394 SR
Queue Stats
143W - 167L
1,469 Elo+
Solo
Cu Chulainn
Cu Chulainn
MoistDingusBag
Cu Chulainn
Level 144
God Stats
4W - 1L
1,639 SR
Queue Stats
64W - 90L
1,473 Elo+
Party 1
Tiamat
Tiamat
TexasPete--
Tiamat
Level 162
God Stats
2W - 2L
1,421 SR
Queue Stats
43W - 65L
1,467 Elo+
Party 1
Team Averages
Level 152
1,496 SR
1,467 Elo+

VS

Team Averages
Level 114
1,528 SR
1,527 Elo+
Zeus
Zeus
HustLeDaGOAT
Zeus
Level 137
God Stats
3W - 6L
1,348 SR
Queue Stats
109W - 115L
1,460 Elo+
Party 2
Da Ji
Da Ji
Infernego
Da Ji
Level 66
God Stats
3W - 2L
1,497 SR
Queue Stats
58W - 60L
1,507 Elo+
Party 2
Maui
Maui
V3rDict
Maui
Level 104
God Stats
5W - 5L
1,619 SR
Queue Stats
24W - 15L
1,685 Elo+
Party 3
Nike
Nike
Vxbes_
Nike
Level 95
God Stats
6W - 5L
1,559 SR
Queue Stats
97W - 107L
1,426 Elo+
Party 2
Anhur
Anhur
Zealous0ne
Anhur
Level 170
God Stats
7W - 4L
1,617 SR
Queue Stats
496W - 548L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
5,969
497
5,317
12,872
4,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 2
6,598
550
2,995
12,094
8,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Menazo
Izanami
12
1 / 4 / 0
6,606
551
2,615
8,224
1,946
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cu Chulainn
MoistDingusBag
Cu Chulainn
13
1 / 1 / 0
7,677
640
9,905
11,807
8,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
11
3 / 4 / 0
6,331
528
4,952
9,323
5,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 7
7,311
609
8,482
5,896
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
Infernego
Da Ji
13
6 / 1 / 3
7,695
641
7,530
8,839
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Maui
V3rDict
Maui
11
2 / 2 / 6
7,270
606
3,687
10,346
9,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nike
Vxbes_
Nike
13
1 / 1 / 0
8,067
672
6,171
13,548
13,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
14
5 / 1 / 4
8,225
685
8,004
6,000
2,534
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
14
14
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
1
2
2
1
W
0
2
7
1.75
W
Da Ji
Infernego
Da Ji
6
1
3
7.5
L
Izanami
Menazo
Izanami
1
4
0
0.25
L
Cu Chulainn
MoistDingusBag
Cu Chulainn
1
1
0
1
L
Tiamat
3
4
0
0.75
W
Maui
V3rDict
Maui
2
2
6
2.5
W
Nike
Vxbes_
Nike
1
1
0
1
W
Anhur
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,784
Damage
33,874
54,320
Taken
44,629
29,564
Mitigated
30,918
11,092
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,317
2,065
0
2,271
12,872
4,524
0
3,163
9,709
0
42,002
L
2,995
353
1,562
1,767
12,094
8,473
0
5,077
7,017
15,434
0
W
8,482
992
0
500
5,896
2,092
0
2,019
3,877
61,966
0
W
Da Ji
Infernego
Da Ji
7,530
1,062
0
987
8,839
3,969
0
2,310
6,529
0
49,751
L
Izanami
Menazo
Izanami
2,615
1,537
0
1,168
8,224
1,946
0
999
7,225
0
50,804
L
Cu Chulainn
MoistDingusBag
Cu Chulainn
9,905
1,912
0
2,217
11,807
8,854
0
0
10,922
202
68,304
L
Tiamat
4,952
786
0
2,107
9,323
5,767
0
2,930
6,393
36,099
0
W
Maui
V3rDict
Maui
3,687
902
0
2,178
10,346
9,025
0
3,868
6,478
21,693
0
W
Nike
Vxbes_
Nike
6,171
964
0
3,174
13,548
13,298
0
34
13,514
0
65,869
W
Anhur
8,004
3,977
0
3,403
6,000
2,534
309
136
5,864
0
69,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,181
Gold Earned
38,568
334
Minions Killed
452
0
Camps Cleared
0
1,180,089
Distance Traveled
1,206,467
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,969
497
66
6
0
258,319
0
L
Ganesha
6,598
550
1
0
0
244,911
1
W
Zeus
7,311
609
125
10
0
232,586
2
W
Da Ji
7,695
641
77
6
0
271,940
0
L
Izanami
6,606
551
103
9
0
212,502
2
L
Cu Chulainn
7,677
640
103
9
0
235,008
0
L
Tiamat
6,331
528
61
5
0
229,349
2
W
Maui
7,270
606
22
2
0
232,367
0
W
Nike
8,067
672
124
10
0
219,249
0
W
Anhur
8,225
685
104
9
0
250,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role