Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Deathly-_-Bloom
Cernunnos
Level 114
God Stats
3W - 1L
1,808 SR
Queue Stats
21W - 29L
1,345 Elo+
Party 2
Thanatos
Thanatos
Karnisnipez
Thanatos
Level 136
God Stats
4W - 5L
1,451 SR
Queue Stats
31W - 46L
1,373 Elo+
Party 2
Zhong Kui
Zhong Kui
Light Of Da Wae
Zhong Kui
Level 119
God Stats
17W - 13L
1,588 SR
Queue Stats
478W - 525L
1,546 Elo+
Solo
Fafnir
Fafnir
MojoKong
Fafnir
Level 56
God Stats
4W - 4L
1,120 SR
Queue Stats
13W - 9L
1,312 Elo+
Solo
Team Averages
Level 116
1,493 SR
1,415 Elo+

VS

Team Averages
Level 48
1,463 SR
1,232 Elo+
Hercules
Hercules
A-P-O-S-T-L-E-8
Hercules
Level 145
God Stats
21W - 15L
1,496 SR
Queue Stats
266W - 268L
1,440 Elo+
Solo
Kukulkan
Kukulkan
CheekierPenny
Kukulkan
Level 5
God Stats
2W - 3L
1,354 SR
Queue Stats
6W - 9L
1,269 Elo+
Party 1
Thanatos
Thanatos
Physco32
Thanatos
Level 4
God Stats
2W - 5L
1,466 SR
Queue Stats
16W - 14L
1,269 Elo+
Party 1
Charon
Charon
bonekrusher38
Charon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,091 Elo+
Party 1
Medusa
Medusa
rock n ro11 101
Medusa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,091 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
2 / 0 / 4
10,629
625
5,839
9,676
6,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
Deathly-_-Bloom
Cernunnos
14
1 / 1 / 1
8,716
513
3,958
7,075
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Karnisnipez
Thanatos
14
11 / 1 / 4
9,591
564
12,083
18,426
7,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Light Of Da Wae
Zhong Kui
16
5 / 0 / 2
10,407
612
12,761
10,719
9,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
MojoKong
Fafnir
12
0 / 1 / 6
8,688
511
2,701
6,860
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 4 / 0
6,913
407
2,833
13,356
8,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
CheekierPenny
Kukulkan
12
0 / 6 / 1
6,860
404
5,872
10,269
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Physco32
Thanatos
12
2 / 6 / 0
7,005
412
5,799
16,802
6,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 0
6,115
360
2,369
7,089
4,716
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

11
0 / 2 / 0
6,599
388
5,707
7,250
2,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
19
Kills
2
3
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
4
4
L
Hercules
0
4
0
0
L
Kukulkan
CheekierPenny
Kukulkan
0
6
1
0.08
W
Cernunnos
Deathly-_-Bloom
Cernunnos
1
1
1
1.5
W
Thanatos
Karnisnipez
Thanatos
11
1
4
13
W
Zhong Kui
Light Of Da Wae
Zhong Kui
5
0
2
6
W
Fafnir
MojoKong
Fafnir
0
1
6
3
L
Thanatos
Physco32
Thanatos
2
6
0
0.33
L
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,342
Damage
22,580
52,756
Taken
54,766
32,546
Mitigated
25,819
28,928
Healing
13,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,839
2,301
0
3,523
9,676
6,534
1,012
82
9,175
76,630
0
L
Hercules
2,833
710
0
4,130
13,356
8,617
0
5,586
7,770
0
38,433
L
Kukulkan
CheekierPenny
Kukulkan
5,872
1,438
0
250
10,269
3,970
0
8,027
2,242
42,396
0
W
Cernunnos
Deathly-_-Bloom
Cernunnos
3,958
1,170
0
1,842
7,075
2,650
978
891
6,184
0
64,991
W
Thanatos
Karnisnipez
Thanatos
12,083
4,357
0
13,123
18,426
7,397
546
1,399
17,027
0
61,456
W
Zhong Kui
Light Of Da Wae
Zhong Kui
12,761
2,401
0
7,371
10,719
9,314
1,822
5,694
5,025
84,710
0
W
Fafnir
MojoKong
Fafnir
2,701
460
0
3,069
6,860
6,651
417
931
5,929
11,651
0
L
Thanatos
Physco32
Thanatos
5,799
2,721
0
6,308
16,802
6,039
0
4,495
12,307
0
46,774
L
2,369
285
0
1,240
7,089
4,716
0
753
6,336
14,583
0
L
5,707
1,816
0
1,074
7,250
2,477
0
2,440
4,810
0
38,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,031
Gold Earned
33,492
473
Minions Killed
300
0
Camps Cleared
0
1,601,684
Distance Traveled
1,632,105
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,629
625
128
8
0
319,964
0
L
Hercules
6,913
407
62
4
0
313,424
0
L
Kukulkan
6,860
404
75
4
0
308,066
0
W
Cernunnos
8,716
513
106
6
0
317,803
2
W
Thanatos
9,591
564
72
4
0
345,042
0
W
Zhong Kui
10,407
612
155
9
0
320,922
4
W
Fafnir
8,688
511
12
1
0
297,953
5
L
Thanatos
7,005
412
69
4
0
354,992
0
L
Charon
6,115
360
24
1
0
327,920
2
L
Medusa
6,599
388
70
4
0
327,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role