Player Matchup

King Arthur
King Arthur
CalvinHeighs
King Arthur
Level 16
God Stats
0W - 1L
1,271 SR
Queue Stats
10W - 9L
1,527 Elo+
Party 1
Tiamat
Tiamat
HormonalPig
Tiamat
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,502 Elo+
Solo
Serqet
Serqet
Synkwater
Serqet
Level 97
God Stats
0W - 4L
1,357 SR
Queue Stats
34W - 31L
1,519 Elo+
Party 1
Chernobog
Chernobog
TheAngryMedic
Chernobog
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,452 Elo+
Party 1
Terra
Terra
UnclePhoenlx
Terra
Level 155
God Stats
1W - 1L
1,553 SR
Queue Stats
44W - 40L
1,554 Elo+
Party 1
Team Averages
Level 82
1,436 SR
1,510 Elo+

VS

Team Averages
Level 151
1,527 SR
1,545 Elo+
Mercury
Mercury
Mouse40
Mercury
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,544 Elo+
Solo
Chang'e
Chang'e
NeelofaXXI
Chang'e
Level 190
God Stats
8W - 3L
1,673 SR
Queue Stats
738W - 762L
1,537 Elo+
Solo
Ares
Ares
OG A5AP
Ares
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 129L
1,513 Elo+
Solo
Ne Zha
Ne Zha
Thornback
Ne Zha
Level 150
God Stats
6W - 3L
1,383 SR
Queue Stats
421W - 244L
1,641 Elo+
Solo
Cernunnos
Cernunnos
nemer6078
Cernunnos
Level 158
God Stats
8W - 6L
1,577 SR
Queue Stats
418W - 453L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CalvinHeighs
King Arthur
14
1 / 7 / 5
8,106
579
8,864
21,931
22,419
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
17
2 / 5 / 4
9,377
670
14,323
15,366
10,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Synkwater
Serqet
15
4 / 2 / 3
9,367
669
9,081
13,184
6,947
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
TheAngryMedic
Chernobog
15
2 / 6 / 7
9,227
659
12,909
16,586
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 3 / 7
10,269
734
22,944
22,261
23,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Mouse40
Mercury
14
2 / 6 / 12
9,776
698
6,184
17,271
8,412
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
NeelofaXXI
Chang'e
19
5 / 1 / 15
11,189
799
17,546
17,669
10,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
OG A5AP
Ares
18
3 / 3 / 16
10,534
752
10,671
17,037
20,594
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Thornback
Ne Zha
19
10 / 2 / 12
12,114
865
30,578
16,570
10,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
nemer6078
Cernunnos
18
3 / 0 / 17
11,031
788
15,393
14,276
8,818
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
95
10
Kills
23
23
Deaths
12
26
Assists
72
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CalvinHeighs
King Arthur
1
7
5
0.5
L
Tiamat
2
5
4
0.8
W
Mercury
Mouse40
Mercury
2
6
12
1.33
W
Chang'e
NeelofaXXI
Chang'e
5
1
15
12.5
W
Ares
OG A5AP
Ares
3
3
16
3.67
L
Serqet
Synkwater
Serqet
4
2
3
2.75
L
Chernobog
TheAngryMedic
Chernobog
2
6
7
0.92
W
Ne Zha
Thornback
Ne Zha
10
2
12
8
L
1
3
7
1.5
W
Cernunnos
nemer6078
Cernunnos
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,121
Damage
80,372
89,328
Taken
82,823
69,136
Mitigated
58,390
35,368
Healing
51,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CalvinHeighs
King Arthur
8,864
691
989
1,371
21,931
22,419
0
11,440
10,491
2,759
16,255
L
Tiamat
14,323
1,235
1,709
2,145
15,366
10,880
0
3,330
12,036
36,745
0
W
Mercury
Mouse40
Mercury
6,184
2,661
915
1,758
17,271
8,412
1,066
7,682
9,477
0
14,237
W
Chang'e
NeelofaXXI
Chang'e
17,546
909
23,454
13,179
17,669
10,256
761
8,521
8,973
35,384
0
W
Ares
OG A5AP
Ares
10,671
931
1,266
1,696
17,037
20,594
1,568
5,884
11,081
14,896
0
L
Serqet
Synkwater
Serqet
9,081
1,314
4,752
4,876
13,184
6,947
0
2,517
10,667
0
12,352
L
Chernobog
TheAngryMedic
Chernobog
12,909
5,585
1,041
1,432
16,586
5,499
0
3,846
12,740
0
25,473
W
Ne Zha
Thornback
Ne Zha
30,578
4,639
846
4,301
16,570
10,310
3,216
7,944
8,479
0
58,433
L
22,944
195
9,273
7,780
22,261
23,391
0
7,084
15,177
41,170
0
W
Cernunnos
nemer6078
Cernunnos
15,393
5,954
1,497
2,448
14,276
8,818
2,127
9,023
5,253
0
40,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,346
Gold Earned
54,644
132
Minions Killed
175
0
Camps Cleared
0
1,276,615
Distance Traveled
1,387,710
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,106
579
9
1
0
250,561
0
L
Tiamat
9,377
670
45
3
0
233,812
0
W
Mercury
9,776
698
30
2
0
276,519
1
W
Chang'e
11,189
799
35
3
0
300,462
0
W
Ares
10,534
752
12
1
0
267,187
0
L
Serqet
9,367
669
15
1
0
281,189
0
L
Chernobog
9,227
659
35
3
0
222,568
0
W
Ne Zha
12,114
865
41
3
0
312,947
0
L
Terra
10,269
734
28
2
0
288,485
0
W
Cernunnos
11,031
788
57
4
0
230,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role