Player Matchup

Sylvanus
Sylvanus
ArmbarChamp
Sylvanus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,283 Elo+
Party 1
Neith
Neith
Buttato
Neith
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,369 Elo+
Party 1
Persephone
Persephone
Denzel1225
Persephone
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,335 Elo+
Party 1
Cthulhu
Cthulhu
Hoguna
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,020 Elo+
Party 1
Chernobog
Chernobog
PlantMandrake
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,307 Elo+
Party 1
Team Averages
Level 70
1,500 SR
1,263 Elo+

VS

Team Averages
Level 84
1,407 SR
1,421 Elo+
Vamana
Vamana
 
Vamana
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DBDDragons
Nemesis
Level 86
God Stats
1W - 1L
1,288 SR
Queue Stats
6W - 10L
1,328 Elo+
Party 2
Chiron
Chiron
LILFRANKY80
Chiron
Level 54
God Stats
1W - 0L
1,248 SR
Queue Stats
10W - 14L
1,373 Elo+
Party 2
Sylvanus
Sylvanus
Nicholas1200
Sylvanus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 42L
1,523 Elo+
Solo
Hades
Hades
Rangeezy27SMURF
Hades
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArmbarChamp
Sylvanus
16
1 / 4 / 7
8,985
642
7,883
19,032
18,712
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
Buttato
Neith
17
3 / 3 / 7
9,479
677
14,244
13,411
7,671
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Denzel1225
Persephone
15
3 / 3 / 6
9,508
679
10,683
13,302
6,666
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Hoguna
Cthulhu
16
2 / 5 / 8
9,613
687
12,663
15,641
12,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
PlantMandrake
Chernobog
17
5 / 7 / 7
10,772
769
18,205
17,596
8,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
3 / 3 / 16
10,574
755
17,367
21,053
24,746
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
DBDDragons
Nemesis
19
2 / 1 / 16
10,569
755
8,549
14,406
15,584
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
18
7 / 3 / 11
11,112
794
15,473
13,921
8,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Nicholas1200
Sylvanus
17
3 / 3 / 16
10,315
737
13,439
18,422
23,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
8 / 4 / 10
11,338
810
17,198
16,495
15,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
92
14
Kills
23
22
Deaths
14
35
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
3
16
3.67
L
Sylvanus
ArmbarChamp
Sylvanus
1
4
7
1.13
L
Neith
Buttato
Neith
3
3
7
2.17
W
Nemesis
DBDDragons
Nemesis
2
1
16
10
L
Persephone
Denzel1225
Persephone
3
3
6
2
L
Cthulhu
Hoguna
Cthulhu
2
5
8
1.2
W
Chiron
7
3
11
4.17
W
Sylvanus
Nicholas1200
Sylvanus
3
3
16
3.67
L
Chernobog
PlantMandrake
Chernobog
5
7
7
1.21
W
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,678
Damage
72,026
78,982
Taken
84,297
54,697
Mitigated
87,020
23,407
Healing
37,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
17,367
8,481
1,709
3,448
21,053
24,746
1,029
4,891
16,162
0
30,772
L
Sylvanus
ArmbarChamp
Sylvanus
7,883
1,574
8,241
5,740
19,032
18,712
102
8,993
9,841
13,208
0
L
Neith
Buttato
Neith
14,244
7,944
739
2,306
13,411
7,671
312
5,212
8,020
0
24,490
W
Nemesis
DBDDragons
Nemesis
8,549
1,768
151
2,872
14,406
15,584
1,551
5,241
9,165
0
17,737
L
Persephone
Denzel1225
Persephone
10,683
1,565
601
1,681
13,302
6,666
168
5,513
7,502
23,664
0
L
Cthulhu
Hoguna
Cthulhu
12,663
493
1,397
1,430
15,641
12,958
167
4,236
11,044
23,721
0
W
Chiron
15,473
4,868
2,442
2,435
13,921
8,361
3,327
6,606
7,315
0
45,054
W
Sylvanus
Nicholas1200
Sylvanus
13,439
1,698
8,448
7,355
18,422
23,195
741
7,436
10,986
22,066
0
L
Chernobog
PlantMandrake
Chernobog
18,205
9,430
0
1,272
17,596
8,690
96
6,650
10,710
0
32,794
W
17,198
2,221
3,405
5,375
16,495
15,134
1,321
7,055
9,440
29,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,357
Gold Earned
53,908
145
Minions Killed
154
0
Camps Cleared
0
1,110,087
Distance Traveled
1,298,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,574
755
22
2
0
274,451
0
L
Sylvanus
8,985
642
17
1
0
221,077
0
L
Neith
9,479
677
22
2
0
240,834
0
W
Nemesis
10,569
755
13
1
0
304,064
0
L
Persephone
9,508
679
31
2
0
238,830
0
L
Cthulhu
9,613
687
36
3
0
207,596
0
W
Chiron
11,112
794
59
4
0
253,121
0
W
Sylvanus
10,315
737
22
2
0
209,107
0
L
Chernobog
10,772
769
39
3
0
201,750
0
W
Hades
11,338
810
38
3
0
257,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role