Player Matchup

Cerberus
Cerberus
BabyKittyVampire
Cerberus
Level 47
God Stats
15W - 9L
1,538 SR
Queue Stats
18W - 16L
1,393 Elo+
Party 2
Tiamat
Tiamat
OTFxPri3st95
Tiamat
Level 102
God Stats
3W - 2L
1,515 SR
Queue Stats
265W - 252L
1,483 Elo+
Party 1
Jing Wei
Jing Wei
Ruikia
Jing Wei
Level 109
God Stats
8W - 4L
1,347 SR
Queue Stats
36W - 34L
1,391 Elo+
Party 2
Arachne
Arachne
TdubNati0n
Arachne
Level 43
God Stats
13W - 9L
1,618 SR
Queue Stats
86W - 92L
1,450 Elo+
Party 1
Artio
Artio
xMyroon
Artio
Level 81
God Stats
1W - 0L
1,719 SR
Queue Stats
117W - 110L
1,493 Elo+
Party 1
Team Averages
Level 76
1,547 SR
1,442 Elo+

VS

Team Averages
Level 64
1,499 SR
1,458 Elo+
Khepri
Khepri
Langer831459
Khepri
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,376 Elo+
Party 3
Nu Wa
Nu Wa
MVPatMahomie
Nu Wa
Level 84
God Stats
2W - 2L
1,639 SR
Queue Stats
9W - 11L
1,475 Elo+
Party 3
Anhur
Anhur
Squid Gumbo
Anhur
Level 46
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Odin
Odin
Suntril
Odin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,440 Elo+
Solo
Maman Brigitte
Maman Brigitte
guccicurry
Maman Brigitte
Level 49
God Stats
1W - 3L
1,574 SR
Queue Stats
57W - 52L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,463
533
2,286
8,345
5,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
14
3 / 2 / 2
8,178
584
8,427
10,484
5,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Ruikia
Jing Wei
13
0 / 0 / 3
7,502
536
5,398
6,751
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
TdubNati0n
Arachne
13
5 / 2 / 2
8,123
580
8,372
12,806
4,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
xMyroon
Artio
12
0 / 2 / 5
6,916
494
4,466
11,761
10,863
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 0 / 1
6,799
486
2,476
4,025
3,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 1
6,795
485
5,393
7,403
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 1
6,345
453
3,101
6,131
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Odin
Suntril
Odin
12
0 / 3 / 2
7,319
523
5,283
12,630
10,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maman Brigitte
guccicurry
Maman Brigitte
14
7 / 4 / 0
8,543
610
14,267
14,533
5,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
11
Kills
7
7
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
Khepri
0
0
1
0.5
L
0
4
1
0.13
W
Tiamat
3
2
2
2
W
Jing Wei
Ruikia
Jing Wei
0
0
3
1.5
L
0
1
1
0.5
L
Odin
Suntril
Odin
0
3
2
0.33
W
Arachne
TdubNati0n
Arachne
5
2
2
3
L
Maman Brigitte
guccicurry
Maman Brigitte
7
4
0
1.75
W
Artio
xMyroon
Artio
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,949
Damage
30,520
50,147
Taken
44,722
28,343
Mitigated
24,122
11,897
Healing
12,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,286
29
0
1,853
8,345
5,760
516
3,325
5,020
25,610
0
L
Khepri
2,476
39
0
1,856
4,025
3,317
0
1,140
2,833
23,034
0
L
5,393
1,993
0
1,216
7,403
2,405
1,523
3,411
3,716
47,583
0
W
Tiamat
8,427
936
0
2,536
10,484
5,032
324
7,933
2,551
55,728
0
W
Jing Wei
Ruikia
Jing Wei
5,398
4,226
0
2,378
6,751
2,219
696
2,694
4,057
0
62,905
L
3,101
938
0
2,541
6,131
2,296
0
492
5,639
0
45,452
L
Odin
Suntril
Odin
5,283
1,946
0
2,708
12,630
10,126
0
3,950
8,664
0
44,320
W
Arachne
TdubNati0n
Arachne
8,372
6,501
0
2,148
12,806
4,469
341
5,284
7,522
0
66,045
L
Maman Brigitte
guccicurry
Maman Brigitte
14,267
2,083
0
4,365
14,533
5,978
0
5,594
8,691
67,616
1,658
W
Artio
xMyroon
Artio
4,466
1,286
55
2,927
11,761
10,863
132
2,322
9,439
31,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,182
Gold Earned
35,801
398
Minions Killed
361
0
Camps Cleared
0
1,334,721
Distance Traveled
1,323,145
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,463
533
49
4
0
281,450
0
L
Khepri
6,799
486
40
3
0
290,285
5
L
Nu Wa
6,795
485
80
6
0
228,420
0
W
Tiamat
8,178
584
115
8
0
248,671
0
W
Jing Wei
7,502
536
102
7
0
281,247
1
L
Anhur
6,345
453
78
6
0
246,419
4
L
Odin
7,319
523
68
5
0
262,856
0
W
Arachne
8,123
580
102
7
0
275,118
0
L
Maman Brigitte
8,543
610
95
7
0
295,165
0
W
Artio
6,916
494
30
2
0
248,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role