Player Matchup

Ares
Ares
FreeMilkdud
Ares
Level 116
God Stats
8W - 12L
1,440 SR
Queue Stats
281W - 334L
1,477 Elo+
Party 3
Tiamat
Tiamat
MotherDearest448
Tiamat
Level 138
God Stats
10W - 13L
1,553 SR
Queue Stats
409W - 399L
1,469 Elo+
Party 1
Ishtar
Ishtar
Saggynips15
Ishtar
Level 106
God Stats
2W - 3L
1,446 SR
Queue Stats
235W - 275L
1,438 Elo+
Party 3
Surtr
Surtr
brandopowell81
Surtr
Level 81
God Stats
5W - 4L
1,698 SR
Queue Stats
76W - 93L
1,495 Elo+
Party 1
Fenrir
Fenrir
derflegnets
Fenrir
Level 109
God Stats
21W - 30L
1,413 SR
Queue Stats
289W - 341L
1,535 Elo+
Party 3
Team Averages
Level 110
1,510 SR
1,483 Elo+

VS

Team Averages
Level 109
1,617 SR
1,498 Elo+
Ishtar
Ishtar
 
Ishtar
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GuapCapalot2
Sylvanus
Level 118
God Stats
13W - 7L
1,605 SR
Queue Stats
67W - 81L
1,438 Elo+
Party 2
Thanatos
Thanatos
RiceeeyJ
Thanatos
Level 124
God Stats
16W - 11L
1,622 SR
Queue Stats
44W - 40L
1,553 Elo+
Party 2
He Bo
He Bo
Uchiha IlI
He Bo
Level 88
God Stats
1W - 0L
1,780 SR
Queue Stats
14W - 16L
1,455 Elo+
Party 2
Ares
Ares
imtheonlybot
Ares
Level 124
God Stats
1W - 1L
1,578 SR
Queue Stats
34W - 34L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,137
511
3,802
8,520
7,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 3 / 1
7,366
614
4,949
7,543
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
11
0 / 2 / 1
6,288
524
2,598
6,451
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 0
5,944
495
3,115
10,518
6,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
11
3 / 5 / 2
6,551
546
6,960
12,834
5,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
2 / 1 / 1
6,933
578
3,917
6,540
2,667
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sylvanus
GuapCapalot2
Sylvanus
13
3 / 0 / 1
8,206
684
6,689
6,587
5,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
RiceeeyJ
Thanatos
14
8 / 1 / 4
8,334
695
8,613
11,455
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
12
2 / 5 / 3
6,969
581
4,030
6,710
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 5
7,191
599
7,990
8,973
8,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
16
16
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
1
2.5
L
1
2
1
0.75
W
Sylvanus
GuapCapalot2
Sylvanus
3
0
1
3.5
L
3
3
1
1.17
W
Thanatos
RiceeeyJ
Thanatos
8
1
4
10
L
Ishtar
0
2
1
0.25
W
He Bo
2
5
3
0.7
L
0
4
0
0
L
Fenrir
3
5
2
0.8
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,424
Damage
31,239
45,866
Taken
40,265
26,001
Mitigated
22,686
7,757
Healing
20,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,917
2,391
0
3,374
6,540
2,667
0
1,154
5,386
0
55,117
L
3,802
425
0
1,664
8,520
7,155
0
2,122
6,398
18,220
0
W
Sylvanus
GuapCapalot2
Sylvanus
6,689
2,432
977
3,937
6,587
5,337
476
416
5,820
50,805
13,428
L
4,949
184
0
1,034
7,543
4,093
0
3,535
4,008
52,154
0
W
Thanatos
RiceeeyJ
Thanatos
8,613
2,107
0
9,339
11,455
4,440
0
1,467
9,988
0
61,200
L
Ishtar
2,598
1,625
0
1,508
6,451
2,837
0
2,278
4,173
0
49,654
W
He Bo
4,030
130
0
250
6,710
2,165
0
2,958
3,752
37,587
0
L
3,115
1,447
0
2,566
10,518
6,506
0
5,957
4,561
2,383
32,404
L
Fenrir
6,960
1,171
0
985
12,834
5,410
0
4,258
8,576
0
38,341
W
7,990
416
0
3,007
8,973
8,077
99
2,873
6,019
23,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,286
Gold Earned
37,633
348
Minions Killed
389
0
Camps Cleared
0
1,224,677
Distance Traveled
1,193,636
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,933
578
98
8
0
234,557
0
L
Ares
6,137
511
20
2
0
249,399
4
W
Sylvanus
8,206
684
118
10
0
181,473
0
L
Tiamat
7,366
614
109
9
0
238,498
0
W
Thanatos
8,334
695
89
7
0
284,911
2
L
Ishtar
6,288
524
104
9
0
240,785
1
W
He Bo
6,969
581
60
5
0
230,214
0
L
Surtr
5,944
495
65
5
0
237,344
0
L
Fenrir
6,551
546
50
4
0
258,651
0
W
Ares
7,191
599
24
2
0
262,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role