Player Matchup

Kuzenbo
Kuzenbo
BlackTepech
Kuzenbo
Level 127
God Stats
0W - 1L
1,951 SR
Queue Stats
59W - 75L
1,448 Elo+
Solo
Kukulkan
Kukulkan
EarlyMedal
Kukulkan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,581 Elo+
Party 1
Bellona
Bellona
Rinkaiho
Bellona
Level 66
God Stats
7W - 2L
1,590 SR
Queue Stats
10W - 8L
1,508 Elo+
Party 1
Chang'e
Chang'e
Rurilei
Chang'e
Level 109
God Stats
1W - 5L
1,466 SR
Queue Stats
28W - 18L
1,549 Elo+
Party 1
Xbalanque
Xbalanque
Sortawiz209
Xbalanque
Level 116
God Stats
0W - 2L
1,660 SR
Queue Stats
4W - 10L
1,405 Elo+
Solo
Team Averages
Level 104
1,633 SR
1,498 Elo+

VS

Team Averages
Level 92
1,741 SR
1,671 Elo+
Odin
Odin
ARTWR
Odin
Level 63
God Stats
16W - 0L
1,865 SR
Queue Stats
236W - 72L
1,777 Elo+
Party 2
Lancelot
Lancelot
Lolth0
Lancelot
Level 108
God Stats
2W - 2L
1,656 SR
Queue Stats
289W - 100L
1,808 Elo+
Party 2
Danzaburou
Danzaburou
Pinnical
Danzaburou
Level 61
God Stats
5W - 6L
1,540 SR
Queue Stats
202W - 212L
1,492 Elo+
Solo
Merlin
Merlin
SignOutQuick
Merlin
Level 99
God Stats
1W - 0L
1,718 SR
Queue Stats
77W - 87L
1,481 Elo+
Solo
Geb
Geb
SwordsOath
Geb
Level 129
God Stats
15W - 0L
1,926 SR
Queue Stats
328W - 127L
1,799 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BlackTepech
Kuzenbo
14
0 / 2 / 1
7,958
723
8,720
15,409
21,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
EarlyMedal
Kukulkan
15
0 / 2 / 0
8,424
766
10,357
6,985
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Rinkaiho
Bellona
15
1 / 5 / 0
8,521
775
4,897
10,360
7,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Rurilei
Chang'e
16
1 / 2 / 1
8,701
791
6,757
11,323
6,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
Sortawiz209
Xbalanque
13
0 / 2 / 1
7,767
706
6,472
9,872
3,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ARTWR
Odin
15
1 / 0 / 6
8,650
786
6,347
9,104
7,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Lolth0
Lancelot
17
8 / 1 / 4
10,678
971
14,291
14,960
9,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Pinnical
Danzaburou
16
1 / 0 / 5
9,129
830
7,438
9,314
4,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
15
1 / 0 / 5
8,851
805
11,750
7,577
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 3
9,486
862
5,055
11,891
8,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
13
13
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Odin
ARTWR
Odin
1
0
6
4
L
Kuzenbo
BlackTepech
Kuzenbo
0
2
1
0.25
L
Kukulkan
EarlyMedal
Kukulkan
0
2
0
0
W
Lancelot
Lolth0
Lancelot
8
1
4
10
W
Danzaburou
Pinnical
Danzaburou
1
0
5
3.5
L
Bellona
Rinkaiho
Bellona
1
5
0
0.2
L
Chang'e
Rurilei
Chang'e
1
2
1
0.75
W
Merlin
1
0
5
3.5
L
Xbalanque
Sortawiz209
Xbalanque
0
2
1
0.25
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,203
Damage
44,881
53,949
Taken
52,846
42,359
Mitigated
33,273
12,157
Healing
15,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
ARTWR
Odin
6,347
831
0
2,596
9,104
7,466
109
4,190
4,770
0
14,115
L
Kuzenbo
BlackTepech
Kuzenbo
8,720
2,037
0
1,252
15,409
21,525
28
4,937
10,182
18,743
585
L
Kukulkan
EarlyMedal
Kukulkan
10,357
1,234
0
216
6,985
2,965
0
1,973
4,933
41,192
0
W
Lancelot
Lolth0
Lancelot
14,291
1,938
0
3,626
14,960
9,146
249
6,244
8,206
0
51,605
W
Danzaburou
Pinnical
Danzaburou
7,438
3,009
0
3,007
9,314
4,509
0
5,152
3,852
0
31,909
L
Bellona
Rinkaiho
Bellona
4,897
1,218
0
348
10,360
7,264
1,292
2,457
7,819
0
23,176
L
Chang'e
Rurilei
Chang'e
6,757
596
4,465
5,516
11,323
6,805
0
4,965
6,189
25,951
0
W
Merlin
11,750
376
90
1,297
7,577
3,317
576
3,105
4,064
38,383
0
L
Xbalanque
Sortawiz209
Xbalanque
6,472
2,339
0
360
9,872
3,800
0
2,473
7,224
0
19,081
W
5,055
695
1,496
3,819
11,891
8,835
232
5,627
6,146
20,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,371
Gold Earned
46,794
228
Minions Killed
277
0
Camps Cleared
0
1,149,745
Distance Traveled
1,285,753
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,650
786
24
2
0
266,811
0
L
Kuzenbo
7,958
723
22
2
0
227,889
0
L
Kukulkan
8,424
766
85
8
0
244,747
0
W
Lancelot
10,678
971
89
8
0
295,147
0
W
Danzaburou
9,129
830
59
5
0
248,945
2
L
Bellona
8,521
775
41
4
0
232,705
0
L
Chang'e
8,701
791
45
4
0
220,392
0
W
Merlin
8,851
805
73
7
0
235,359
0
L
Xbalanque
7,767
706
35
3
0
224,012
0
W
Geb
9,486
862
32
3
0
239,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role