Player Matchup

Olorun
Olorun
 
Olorun
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
ExtremeAce138
Janus
Level 69
God Stats
5W - 1L
1,645 SR
Queue Stats
23W - 16L
1,538 Elo+
Party 3
Ao Kuang
Ao Kuang
FreshSniper
Ao Kuang
Level 79
God Stats
1W - 1L
1,151 SR
Queue Stats
27W - 17L
1,564 Elo+
Party 3
King Arthur
King Arthur
MinorityMadness
King Arthur
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,794 Elo+
Party 2
Sylvanus
Sylvanus
SakashiUchiha
Sylvanus
Level 29
God Stats
3W - 1L
1,676 SR
Queue Stats
7W - 2L
1,651 Elo+
Party 3
Team Averages
Level 63
1,494 SR
1,609 Elo+

VS

Team Averages
Level 83
1,591 SR
1,580 Elo+
Scylla
Scylla
AlcoHolique
Scylla
Level 26
God Stats
1W - 2L
1,297 SR
Queue Stats
44W - 29L
1,627 Elo+
Party 1
Maui
Maui
DestinedSavior
Maui
Level 88
God Stats
15W - 13L
1,648 SR
Queue Stats
104W - 91L
1,591 Elo+
Party 1
Cabrakan
Cabrakan
OsmowsGOATED
Cabrakan
Level 42
God Stats
3W - 4L
1,772 SR
Queue Stats
41W - 30L
1,551 Elo+
Solo
Izanami
Izanami
Raptors60
Izanami
Level 146
God Stats
1W - 1L
1,740 SR
Queue Stats
162W - 184L
1,544 Elo+
Party 4
Sun Wukong
Sun Wukong
Void Barrel
Sun Wukong
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 154L
1,585 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
5 / 0 / 1
7,346
735
7,756
5,702
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 1 / 0
5,721
572
2,111
4,391
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
FreshSniper
Ao Kuang
9
1 / 2 / 1
5,420
542
1,826
6,954
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
MinorityMadness
King Arthur
12
4 / 0 / 2
7,330
733
6,460
6,063
3,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
SakashiUchiha
Sylvanus
9
3 / 0 / 2
5,956
596
3,565
4,376
1,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
2 / 3 / 1
5,408
541
3,957
5,055
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
4,971
497
1,316
6,585
4,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
OsmowsGOATED
Cabrakan
8
1 / 3 / 1
5,014
501
2,989
8,708
4,923
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
Raptors60
Izanami
9
0 / 2 / 0
5,045
505
1,875
6,451
3,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Void Barrel
Sun Wukong
10
0 / 4 / 0
5,384
538
2,925
7,976
5,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
14
Kills
3
3
Deaths
14
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
0
1
5.5
L
Scylla
2
3
1
0.83
L
0
2
0
0
W
1
1
0
1
W
Ao Kuang
FreshSniper
Ao Kuang
1
2
1
0.75
W
King Arthur
MinorityMadness
King Arthur
4
0
2
5
L
Cabrakan
OsmowsGOATED
Cabrakan
1
3
1
0.5
L
Izanami
Raptors60
Izanami
0
2
0
0
W
Sylvanus
SakashiUchiha
Sylvanus
3
0
2
4
L
Sun Wukong
Void Barrel
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,718
Damage
13,062
27,486
Taken
34,775
11,795
Mitigated
19,227
11,547
Healing
7,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,756
4,438
48
2,278
5,702
2,289
1,010
1,233
4,469
63,683
7,929
L
Scylla
3,957
825
0
528
5,055
1,727
0
3,361
1,591
36,416
0
L
1,316
808
0
1,728
6,585
4,240
0
3,870
2,623
13,643
0
W
2,111
136
0
1,735
4,391
1,536
0
2,485
1,906
40,248
0
W
Ao Kuang
FreshSniper
Ao Kuang
1,826
712
0
2,041
6,954
2,441
0
2,673
4,245
34,627
0
W
King Arthur
MinorityMadness
King Arthur
6,460
606
0
1,518
6,063
3,556
0
512
5,185
0
50,711
L
Cabrakan
OsmowsGOATED
Cabrakan
2,989
602
0
3,070
8,708
4,923
0
3,322
5,329
26,849
0
L
Izanami
Raptors60
Izanami
1,875
1,148
0
1,202
6,451
3,235
0
4,188
2,263
0
41,056
W
Sylvanus
SakashiUchiha
Sylvanus
3,565
1,606
1,636
2,291
4,376
1,973
168
1,359
3,017
13,109
0
L
Sun Wukong
Void Barrel
Sun Wukong
2,925
788
0
1,230
7,976
5,102
0
287
7,190
0
35,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,773
Gold Earned
25,822
366
Minions Killed
284
0
Camps Cleared
0
1,021,851
Distance Traveled
973,898
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,346
735
127
13
0
207,979
1
L
Scylla
5,408
541
63
6
0
195,015
2
L
Maui
4,971
497
22
2
0
193,237
3
W
Janus
5,721
572
83
8
0
193,175
0
W
Ao Kuang
5,420
542
54
5
0
218,680
0
W
King Arthur
7,330
733
84
8
0
206,224
0
L
Cabrakan
5,014
501
55
6
0
204,913
2
L
Izanami
5,045
505
81
8
0
184,957
1
W
Sylvanus
5,956
596
18
2
0
195,793
0
L
Sun Wukong
5,384
538
63
6
0
195,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role