Player Matchup

Izanami
Izanami
ArkcidiousWhite
Izanami
Level 81
God Stats
3W - 6L
1,406 SR
Queue Stats
266W - 255L
1,492 Elo+
Solo
Mercury
Mercury
CesiumSaddam
Mercury
Level 35
God Stats
3W - 5L
1,526 SR
Queue Stats
10W - 17L
1,362 Elo+
Party 1
Hades
Hades
Erikus-Prime
Hades
Level 61
God Stats
1W - 1L
1,712 SR
Queue Stats
250W - 269L
1,493 Elo+
Solo
Chang'e
Chang'e
Hanumonman78
Chang'e
Level 87
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 4L
1,432 Elo+
Party 1
Ganesha
Ganesha
Millzzey
Ganesha
Level 68
God Stats
0W - 4L
1,194 SR
Queue Stats
1W - 6L
1,350 Elo+
Solo
Team Averages
Level 66
1,511 SR
1,426 Elo+

VS

Team Averages
Level 84
1,528 SR
1,442 Elo+
Neith
Neith
ArakuneYoukai
Neith
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,374 Elo+
Party 2
Kukulkan
Kukulkan
FreshLikeABoss3
Kukulkan
Level 37
God Stats
39W - 31L
1,502 SR
Queue Stats
96W - 95L
1,435 Elo+
Solo
Cerberus
Cerberus
SenseiKuzenbo
Cerberus
Level 89
God Stats
3W - 5L
1,473 SR
Queue Stats
6W - 9L
1,390 Elo+
Solo
Loki
Loki
Varoth
Loki
Level 145
God Stats
2W - 0L
1,695 SR
Queue Stats
16W - 13L
1,527 Elo+
Party 2
Ah Puch
Ah Puch
amaro34
Ah Puch
Level 95
God Stats
27W - 25L
1,468 SR
Queue Stats
81W - 86L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,609
1,322
3,748
3,668
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
CesiumSaddam
Mercury
12
1 / 1 / 2
6,604
1,321
1,969
3,374
1,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 3
6,424
1,285
7,625
5,267
3,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Hanumonman78
Chang'e
12
1 / 2 / 2
6,610
1,322
4,058
8,241
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ganesha
Millzzey
Ganesha
10
0 / 0 / 0
5,449
1,090
0
0
0
Team 1 Tickets

340

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
6,107
1,221
2,472
4,043
1,738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
11
0 / 1 / 3
6,313
1,263
4,447
3,702
1,572
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
SenseiKuzenbo
Cerberus
11
1 / 1 / 4
7,134
1,427
4,443
6,903
5,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
Varoth
Loki
12
3 / 1 / 2
7,102
1,420
2,389
2,883
1,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
amaro34
Ah Puch
11
1 / 0 / 4
6,602
1,320
4,571
2,592
998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
4
Kills
5
5
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
1
0
1
1.5
L
Mercury
CesiumSaddam
Mercury
1
1
2
2
L
1
2
3
1.25
W
Kukulkan
0
1
3
1.5
L
Chang'e
Hanumonman78
Chang'e
1
2
2
1
L
Ganesha
Millzzey
Ganesha
0
0
0
0
W
Cerberus
SenseiKuzenbo
Cerberus
1
1
4
3
W
Loki
Varoth
Loki
3
1
2
4
W
Ah Puch
amaro34
Ah Puch
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,400
Damage
18,322
20,550
Taken
20,123
8,645
Mitigated
10,985
4,594
Healing
3,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,472
703
0
385
4,043
1,738
0
2,681
1,362
0
10,312
L
3,748
2,202
0
387
3,668
1,083
0
2,601
1,001
0
21,609
L
Mercury
CesiumSaddam
Mercury
1,969
723
0
34
3,374
1,515
0
1,896
1,442
0
10,074
L
7,625
87
200
790
5,267
3,226
0
3,644
1,557
16,295
0
W
Kukulkan
4,447
206
0
0
3,702
1,572
0
3,289
413
19,675
0
L
Chang'e
Hanumonman78
Chang'e
4,058
469
1,413
1,770
8,241
2,821
0
5,042
3,089
15,908
0
L
Ganesha
Millzzey
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
SenseiKuzenbo
Cerberus
4,443
319
0
2,496
6,903
5,509
0
3,364
3,539
11,051
0
W
Loki
Varoth
Loki
2,389
110
0
16
2,883
1,168
0
687
2,108
0
11,429
W
Ah Puch
amaro34
Ah Puch
4,571
374
0
103
2,592
998
0
1,662
930
17,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,696
Gold Earned
33,258
132
Minions Killed
144
5
Camps Cleared
6
440,729
Distance Traveled
562,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,107
1,221
16
3
2
104,863
0
L
Izanami
6,609
1,322
61
12
0
106,121
0
L
Mercury
6,604
1,321
13
3
2
135,327
0
L
Hades
6,424
1,285
21
4
0
91,782
0
W
Kukulkan
6,313
1,263
41
8
1
123,302
0
L
Chang'e
6,610
1,322
37
7
3
107,499
0
L
Ganesha
5,449
1,090
0
0
0
0
0
W
Cerberus
7,134
1,427
29
6
1
107,840
0
W
Loki
7,102
1,420
15
3
1
127,299
0
W
Ah Puch
6,602
1,320
43
9
1
98,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role