Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
CloudyFather
Hera
Level 83
God Stats
5W - 2L
1,516 SR
Queue Stats
155W - 168L
1,410 Elo+
Party 1
Heimdallr
Heimdallr
Eliiio
Heimdallr
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,364 Elo+
Party 1
Serqet
Serqet
Sixfromtokyo
Serqet
Level 83
God Stats
7W - 1L
1,650 SR
Queue Stats
157W - 150L
1,420 Elo+
Party 1
Hercules
Hercules
long-d_MCyea_
Hercules
Level 78
God Stats
2W - 5L
1,423 SR
Queue Stats
137W - 145L
1,429 Elo+
Party 1
Team Averages
Level 66
1,518 SR
1,425 Elo+

VS

Team Averages
Level 47
1,552 SR
1,372 Elo+
Thanatos
Thanatos
Crispy_Scoops
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Nesux7276
Danzaburou
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,276 Elo+
Party 2
Anhur
Anhur
TRG Luka
Anhur
Level 109
God Stats
1W - 1L
1,749 SR
Queue Stats
99W - 94L
1,454 Elo+
Party 2
Ymir
Ymir
TRG plum
Ymir
Level 80
God Stats
9W - 10L
1,511 SR
Queue Stats
35W - 37L
1,462 Elo+
Party 2
Baron Samedi
Baron Samedi
laughblindly
Baron Samedi
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 1 / 5
6,060
606
6,823
7,303
4,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
5 / 0 / 3
7,196
720
5,673
5,159
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Eliiio
Heimdallr
9
5 / 2 / 5
5,844
584
5,166
5,576
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
12
6 / 2 / 5
7,394
739
4,076
7,806
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
long-d_MCyea_
Hercules
10
2 / 3 / 1
6,191
619
2,851
10,330
6,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Crispy_Scoops
Thanatos
5
0 / 6 / 1
4,032
403
1,234
5,929
1,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
Nesux7276
Danzaburou
7
0 / 3 / 3
4,736
474
3,626
6,505
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
TRG Luka
Anhur
11
4 / 3 / 0
6,499
650
4,695
8,224
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
8
2 / 4 / 1
5,198
520
3,430
11,841
6,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
laughblindly
Baron Samedi
9
0 / 6 / 0
4,934
493
2,531
7,346
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
20
Kills
6
8
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
5
4.5
W
5
0
3
6.5
L
Thanatos
Crispy_Scoops
Thanatos
0
6
1
0.08
W
Heimdallr
Eliiio
Heimdallr
5
2
5
3.75
L
Danzaburou
Nesux7276
Danzaburou
0
3
3
0.5
W
Serqet
6
2
5
4.25
L
Anhur
TRG Luka
Anhur
4
3
0
1.33
L
Ymir
2
4
1
0.63
L
Baron Samedi
laughblindly
Baron Samedi
0
6
0
0
W
Hercules
long-d_MCyea_
Hercules
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,589
Damage
15,516
36,174
Taken
39,845
18,566
Mitigated
17,326
7,969
Healing
9,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,823
945
1,036
2,298
7,303
4,877
200
912
6,166
25,574
0
W
5,673
1,736
0
1,950
5,159
1,813
1,771
2,106
3,053
38,462
0
L
Thanatos
Crispy_Scoops
Thanatos
1,234
178
0
996
5,929
1,599
0
715
5,214
0
8,886
W
Heimdallr
Eliiio
Heimdallr
5,166
2,735
0
1,428
5,576
2,116
330
1,816
3,533
0
24,074
L
Danzaburou
Nesux7276
Danzaburou
3,626
1,796
0
1,102
6,505
2,151
70
2,728
3,777
0
24,613
W
Serqet
4,076
824
0
490
7,806
2,813
648
211
7,556
0
46,179
L
Anhur
TRG Luka
Anhur
4,695
2,217
0
2,379
8,224
3,425
0
2,180
5,858
0
43,315
L
Ymir
3,430
754
0
3,911
11,841
6,805
0
3,598
8,219
17,616
0
L
Baron Samedi
laughblindly
Baron Samedi
2,531
435
0
750
7,346
3,346
0
3,275
4,071
28,162
0
W
Hercules
long-d_MCyea_
Hercules
2,851
1,135
0
767
10,330
6,947
0
425
9,905
0
32,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,685
Gold Earned
25,399
256
Minions Killed
199
0
Camps Cleared
0
997,608
Distance Traveled
858,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,060
606
24
2
0
211,526
0
W
Hera
7,196
720
62
6
0
167,355
0
L
Thanatos
4,032
403
15
2
0
139,302
0
W
Heimdallr
5,844
584
37
4
0
177,251
0
L
Danzaburou
4,736
474
38
4
0
182,306
0
W
Serqet
7,394
739
76
8
0
230,311
0
L
Anhur
6,499
650
75
8
0
155,892
0
L
Ymir
5,198
520
36
4
0
228,426
0
L
Baron Samedi
4,934
493
35
4
0
152,409
0
W
Hercules
6,191
619
57
6
0
211,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role