Player Matchup

Anhur
Anhur
IsLaw
Anhur
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 9L
1,716 Elo+
Solo
Arachne
Arachne
Nitorak
Arachne
Level 79
God Stats
11W - 5L
1,641 SR
Queue Stats
94W - 86L
1,487 Elo+
Solo
Janus
Janus
Riiuns
Janus
Level 48
God Stats
2W - 1L
1,429 SR
Queue Stats
6W - 4L
1,429 Elo+
Solo
Nu Wa
Nu Wa
WildLuke
Nu Wa
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 21L
1,455 Elo+
Solo
Sobek
Sobek
ZeroKev
Sobek
Level 49
God Stats
6W - 5L
1,493 SR
Queue Stats
107W - 103L
1,488 Elo+
Solo
Team Averages
Level 49
1,513 SR
1,515 Elo+

VS

Team Averages
Level 65
1,488 SR
1,425 Elo+
Ra
Ra
Cebri4n
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,323 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ClownsWithCrowns
Ah Muzen Cab
Level 58
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Ganesha
Ganesha
GamingGhost201
Ganesha
Level 67
God Stats
18W - 12L
1,622 SR
Queue Stats
40W - 29L
1,558 Elo+
Solo
Pele
Pele
Toned_Chaos
Pele
Level 62
God Stats
0W - 3L
1,319 SR
Queue Stats
3W - 4L
1,247 Elo+
Party 1
Bellona
Bellona
zombieapacafists
Bellona
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
IsLaw
Anhur
11
1 / 0 / 1
6,308
1,262
3,548
2,377
815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Nitorak
Arachne
11
0 / 0 / 1
5,635
1,127
1,549
2,244
1,124
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
Riiuns
Janus
11
0 / 0 / 2
6,046
1,209
5,498
297
107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
WildLuke
Nu Wa
11
1 / 0 / 1
6,006
1,201
4,686
1,979
616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
ZeroKev
Sobek
11
0 / 0 / 2
6,502
1,300
2,056
6,843
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

387

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,273
1,055
0
228
93
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ClownsWithCrowns
Ah Muzen Cab
10
0 / 0 / 0
5,847
1,169
3,270
1,473
549
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 0
6,689
1,338
2,667
8,325
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 0 / 0
5,949
1,190
3,290
5,124
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 0
5,855
1,171
2,561
5,079
4,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
2
Kills
0
0
Deaths
2
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Ah Muzen Cab
ClownsWithCrowns
Ah Muzen Cab
0
0
0
0
L
0
1
0
0
W
Anhur
IsLaw
Anhur
1
0
1
1.5
W
Arachne
Nitorak
Arachne
0
0
1
0.5
W
Janus
Riiuns
Janus
0
0
2
1
L
0
0
0
0
W
Nu Wa
WildLuke
Nu Wa
1
0
1
1.5
W
Sobek
ZeroKev
Sobek
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,337
Damage
11,788
13,740
Taken
20,229
8,679
Mitigated
14,476
3,796
Healing
2,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
228
93
0
228
0
0
0
L
Ah Muzen Cab
ClownsWithCrowns
Ah Muzen Cab
3,270
1,402
0
397
1,473
549
0
1,353
120
0
21,631
L
2,667
326
0
1,029
8,325
7,652
0
4,103
4,222
11,539
0
W
Anhur
IsLaw
Anhur
3,548
2,456
0
1,171
2,377
815
0
606
1,685
0
19,138
W
Arachne
Nitorak
Arachne
1,549
862
0
518
2,244
1,124
0
168
2,035
0
3,508
W
Janus
Riiuns
Janus
5,498
133
0
0
297
107
0
0
297
20,336
0
L
3,290
296
0
654
5,124
1,792
0
3,504
1,620
0
19,186
W
Nu Wa
WildLuke
Nu Wa
4,686
1,079
0
230
1,979
616
0
472
1,423
9,551
0
W
Sobek
ZeroKev
Sobek
2,056
394
0
1,877
6,843
6,017
0
1,421
5,219
10,283
0
L
2,561
283
0
522
5,079
4,390
0
3,052
2,027
0
14,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,497
Gold Earned
29,613
125
Minions Killed
143
5
Camps Cleared
6
524,627
Distance Traveled
430,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,273
1,055
0
0
0
631
0
L
Ah Muzen Cab
5,847
1,169
61
12
0
96,808
0
L
Ganesha
6,689
1,338
0
0
0
116,777
0
W
Anhur
6,308
1,262
37
7
2
87,884
0
W
Arachne
5,635
1,127
4
1
1
116,397
0
W
Janus
6,046
1,209
50
10
1
116,810
0
L
Pele
5,949
1,190
50
10
3
111,102
0
W
Nu Wa
6,006
1,201
16
3
1
96,183
0
W
Sobek
6,502
1,300
18
4
0
107,353
0
L
Bellona
5,855
1,171
32
6
3
105,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role