Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
RekkrSkald
Amaterasu
Level 107
God Stats
1W - 2L
1,492 SR
Queue Stats
1W - 8L
1,191 Elo+
Solo
Arachne
Arachne
Way_Wayne86
Arachne
Level 96
God Stats
19W - 11L
1,638 SR
Queue Stats
453W - 461L
1,316 Elo+
Solo
Team Averages
Level 97
1,543 SR
1,336 Elo+

VS

Team Averages
Level 94
1,447 SR
1,405 Elo+
Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
LoBatteri
Ix Chel
Level 107
God Stats
6W - 8L
1,377 SR
Queue Stats
426W - 479L
1,352 Elo+
Party 1
Ymir
Ymir
LoyalWolf_
Ymir
Level 87
God Stats
13W - 8L
1,465 SR
Queue Stats
267W - 282L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
1 / 1 / 0
5,780
723
1,383
2,448
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
RekkrSkald
Amaterasu
9
0 / 2 / 1
5,920
740
2,827
6,833
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Arachne
Way_Wayne86
Arachne
7
0 / 2 / 0
5,371
671
1,823
5,493
2,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
2 / 1 / 3
6,250
781
4,087
3,326
1,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
LoBatteri
Ix Chel
9
3 / 0 / 1
6,443
805
4,963
2,550
853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

9
0 / 0 / 4
5,945
743
2,211
4,853
3,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
5
5
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
0
1
W
Neith
 
Neith
2
1
3
3.5
W
Ix Chel
LoBatteri
Ix Chel
3
0
1
3.5
W
0
0
4
2
L
Amaterasu
RekkrSkald
Amaterasu
0
2
1
0.25
L
Arachne
Way_Wayne86
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,033
Damage
11,261
14,774
Taken
10,729
8,093
Mitigated
5,204
1,739
Healing
2,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,383
0
0
0
2,448
930
0
1,145
1,303
16,241
0
W
Neith
 
Neith
4,087
1,580
40
484
3,326
1,039
203
122
3,178
0
16,020
W
Ix Chel
LoBatteri
Ix Chel
4,963
347
1,006
581
2,550
853
0
0
2,550
21,609
0
W
2,211
611
0
488
4,853
3,312
0
1,105
3,576
12,190
0
L
Amaterasu
RekkrSkald
Amaterasu
2,827
1,545
94
1,176
6,833
4,679
0
3,798
3,035
0
17,602
L
Arachne
Way_Wayne86
Arachne
1,823
1,090
82
387
5,493
2,484
0
2,668
2,825
0
6,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,071
Gold Earned
18,638
67
Minions Killed
75
0
Camps Cleared
0
363,259
Distance Traveled
398,676
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,780
723
26
3
0
99,187
0
W
Neith
6,250
781
21
3
0
120,745
0
W
Ix Chel
6,443
805
40
5
0
127,652
1
W
Ymir
5,945
743
14
2
0
150,279
0
L
Amaterasu
5,920
740
30
4
0
148,941
1
L
Arachne
5,371
671
11
1
0
115,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role