Player Matchup

Ganesha
Ganesha
ExtremeAce138
Ganesha
Level 69
God Stats
1W - 1L
1,292 SR
Queue Stats
23W - 16L
1,525 Elo+
Party 4
Arachne
Arachne
FreshSniper
Arachne
Level 79
God Stats
4W - 1L
1,712 SR
Queue Stats
27W - 17L
1,553 Elo+
Party 4
He Bo
He Bo
Preds32
He Bo
Level 28
God Stats
1W - 1L
1,452 SR
Queue Stats
51W - 46L
1,451 Elo+
Party 2
Heimdallr
Heimdallr
SakashiUchiha
Heimdallr
Level 29
God Stats
2W - 0L
1,702 SR
Queue Stats
7W - 2L
1,611 Elo+
Party 4
Bellona
Bellona
spideyplg
Bellona
Level 82
God Stats
14W - 10L
1,577 SR
Queue Stats
68W - 59L
1,435 Elo+
Party 2
Team Averages
Level 57
1,547 SR
1,515 Elo+

VS

Team Averages
Level 52
1,645 SR
1,511 Elo+
Zhong Kui
Zhong Kui
AmbyGoobaGingo
Zhong Kui
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,429 Elo+
Party 1
Set
Set
Camilo7xd1930
Set
Level 124
God Stats
10W - 13L
1,568 SR
Queue Stats
428W - 371L
1,535 Elo+
Party 3
Hachiman
Hachiman
RawwLikeSushii
Hachiman
Level 43
God Stats
4W - 2L
1,705 SR
Queue Stats
42W - 33L
1,512 Elo+
Party 3
Cthulhu
Cthulhu
bigbywolf101
Cthulhu
Level 17
God Stats
0W - 1L
1,696 SR
Queue Stats
2W - 2L
1,539 Elo+
Party 1
Thanatos
Thanatos
brofist101
Thanatos
Level 69
God Stats
2W - 1L
1,754 SR
Queue Stats
2W - 2L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 1 / 9
9,162
482
7,197
13,151
13,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
FreshSniper
Arachne
17
5 / 3 / 7
10,291
542
11,228
16,072
6,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Preds32
He Bo
17
7 / 4 / 7
11,180
588
16,324
8,873
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
SakashiUchiha
Heimdallr
17
5 / 3 / 0
10,264
540
16,307
11,523
5,518
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
spideyplg
Bellona
17
9 / 0 / 9
11,131
586
15,905
16,873
16,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AmbyGoobaGingo
Zhong Kui
12
0 / 8 / 0
7,739
407
9,316
18,529
16,689
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 5 / 2
11,240
592
11,243
19,895
12,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
13
3 / 1 / 1
8,802
463
7,539
12,394
4,286
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
bigbywolf101
Cthulhu
13
0 / 5 / 3
8,651
455
5,050
20,988
16,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
brofist101
Thanatos
14
2 / 7 / 0
8,595
452
9,073
19,109
8,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
26
Kills
10
11
Deaths
26
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AmbyGoobaGingo
Zhong Kui
0
8
0
0
L
5
5
2
1.2
W
Ganesha
0
1
9
4.5
W
Arachne
FreshSniper
Arachne
5
3
7
2.83
W
He Bo
Preds32
He Bo
7
4
7
2.63
L
Hachiman
3
1
1
3.5
W
Heimdallr
SakashiUchiha
Heimdallr
5
3
0
1.67
L
Cthulhu
bigbywolf101
Cthulhu
0
5
3
0.3
L
Thanatos
brofist101
Thanatos
2
7
0
0.29
W
Bellona
spideyplg
Bellona
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,961
Damage
42,221
66,492
Taken
90,915
44,553
Mitigated
58,205
20,074
Healing
27,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AmbyGoobaGingo
Zhong Kui
9,316
1,731
0
3,771
18,529
16,689
300
3,317
15,212
46,662
0
L
11,243
5,358
0
2,018
19,895
12,204
3,666
7,824
12,071
0
104,261
W
Ganesha
7,197
842
0
4,249
13,151
13,093
0
1,930
11,170
29,643
0
W
Arachne
FreshSniper
Arachne
11,228
9,215
0
4,569
16,072
6,320
2,484
1,521
14,442
0
78,387
W
He Bo
Preds32
He Bo
16,324
894
0
723
8,873
2,641
643
603
8,060
76,748
0
L
Hachiman
7,539
4,341
0
4,136
12,394
4,286
758
3,223
9,171
0
56,428
W
Heimdallr
SakashiUchiha
Heimdallr
16,307
9,971
0
5,245
11,523
5,518
1,174
3,978
7,545
0
97,704
L
Cthulhu
bigbywolf101
Cthulhu
5,050
625
1,721
4,805
20,988
16,310
208
7,463
13,525
38,846
0
L
Thanatos
brofist101
Thanatos
9,073
2,047
0
10,584
19,109
8,716
782
1,694
17,415
0
71,990
W
Bellona
spideyplg
Bellona
15,905
5,982
0
5,288
16,873
16,981
757
6,334
10,437
0
56,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,028
Gold Earned
45,027
496
Minions Killed
494
0
Camps Cleared
0
1,818,306
Distance Traveled
1,811,532
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,739
407
68
4
0
318,572
0
L
Set
11,240
592
163
9
0
348,709
0
W
Ganesha
9,162
482
12
1
0
354,430
2
W
Arachne
10,291
542
104
5
0
388,379
2
W
He Bo
11,180
588
137
7
0
366,246
0
L
Hachiman
8,802
463
98
5
0
394,974
2
W
Heimdallr
10,264
540
158
8
0
316,763
0
L
Cthulhu
8,651
455
66
3
0
388,158
0
L
Thanatos
8,595
452
99
5
0
361,119
0
W
Bellona
11,131
586
85
4
0
392,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role