Player Matchup

Awilix
Awilix
Hypelmao
Awilix
Level 29
God Stats
6W - 2L
1,730 SR
Queue Stats
83W - 73L
1,486 Elo+
Party 2
Charon
Charon
ImCrawzTTV
Charon
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,480 Elo+
Solo
Odin
Odin
Klawful
Odin
Level 27
God Stats
1W - 2L
1,466 SR
Queue Stats
6W - 10L
1,535 Elo+
Party 2
Hachiman
Hachiman
Munistu
Hachiman
Level 28
God Stats
18W - 13L
1,610 SR
Queue Stats
45W - 53L
1,410 Elo+
Party 2
Olorun
Olorun
petergriefin
Olorun
Level 62
God Stats
5W - 4L
1,636 SR
Queue Stats
114W - 102L
1,501 Elo+
Party 2
Team Averages
Level 36
1,589 SR
1,482 Elo+

VS

Team Averages
Level 66
1,549 SR
1,468 Elo+
Ganesha
Ganesha
 
Ganesha
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
OsmosisGnomes
Thoth
Level 49
God Stats
2W - 3L
1,361 SR
Queue Stats
71W - 67L
1,493 Elo+
Solo
Medusa
Medusa
Quivrok
Medusa
Level 18
God Stats
2W - 0L
1,930 SR
Queue Stats
10W - 13L
1,409 Elo+
Party 1
Mercury
Mercury
Shayders
Mercury
Level 86
God Stats
3W - 2L
1,464 SR
Queue Stats
83W - 79L
1,472 Elo+
Party 1
Hercules
Hercules
ZakkarrTheBard
Hercules
Level 106
God Stats
6W - 4L
1,489 SR
Queue Stats
104W - 99L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Hypelmao
Awilix
14
4 / 3 / 2
7,670
548
8,011
14,857
5,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
ImCrawzTTV
Charon
11
1 / 2 / 3
6,784
485
5,011
10,467
7,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
Klawful
Odin
11
0 / 2 / 0
5,795
414
2,697
13,054
10,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Munistu
Hachiman
10
0 / 1 / 3
6,168
441
4,961
5,664
1,727
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
14
3 / 2 / 2
7,995
571
8,211
11,542
5,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 1 / 4
7,255
518
4,128
10,503
8,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 1 / 0
8,993
642
4,866
5,895
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
Quivrok
Medusa
12
2 / 1 / 1
7,093
507
9,738
7,548
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Shayders
Mercury
13
2 / 5 / 2
7,865
562
7,629
13,737
4,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
15
4 / 0 / 1
9,345
668
10,563
10,570
7,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
8
Kills
10
10
Deaths
8
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
4
2
L
Awilix
Hypelmao
Awilix
4
3
2
1.67
L
Charon
ImCrawzTTV
Charon
1
2
3
1.25
L
Odin
Klawful
Odin
0
2
0
0
L
Hachiman
Munistu
Hachiman
0
1
3
1.5
W
2
1
0
2
W
Medusa
Quivrok
Medusa
2
1
1
2.5
W
Mercury
Shayders
Mercury
2
5
2
0.6
W
Hercules
4
0
1
4.5
L
Olorun
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,891
Damage
36,924
55,584
Taken
48,253
30,891
Mitigated
26,561
12,778
Healing
15,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,128
463
1,598
1,757
10,503
8,156
0
3,394
7,109
20,695
0
L
Awilix
Hypelmao
Awilix
8,011
3,588
0
2,322
14,857
5,930
0
1,633
13,224
0
56,753
L
Charon
ImCrawzTTV
Charon
5,011
1,110
0
2,748
10,467
7,915
168
2,687
7,780
25,500
0
L
Odin
Klawful
Odin
2,697
507
0
1,623
13,054
10,285
0
608
12,446
0
26,543
L
Hachiman
Munistu
Hachiman
4,961
3,247
0
1,889
5,664
1,727
342
568
5,096
0
35,470
W
4,866
215
0
2,077
5,895
2,038
591
2,086
3,809
77,322
0
W
Medusa
Quivrok
Medusa
9,738
4,093
0
2,583
7,548
3,611
0
1,790
5,758
0
44,560
W
Mercury
Shayders
Mercury
7,629
4,001
0
1,851
13,737
4,912
0
2,397
11,340
0
56,203
W
Hercules
10,563
1,974
0
5,642
10,570
7,844
474
3,555
7,015
0
75,615
L
Olorun
8,211
3,681
60
4,136
11,542
5,034
816
3,498
8,044
75,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,412
Gold Earned
40,551
330
Minions Killed
446
0
Camps Cleared
0
1,413,019
Distance Traveled
1,389,614
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,255
518
2
0
0
274,440
8
L
Awilix
7,670
548
78
6
0
348,344
0
L
Charon
6,784
485
23
2
0
241,974
0
L
Odin
5,795
414
48
3
0
275,895
0
L
Hachiman
6,168
441
67
5
0
290,400
0
W
Thoth
8,993
642
150
11
0
264,237
4
W
Medusa
7,093
507
85
6
0
255,980
0
W
Mercury
7,865
562
81
6
0
325,566
0
W
Hercules
9,345
668
128
9
0
269,391
0
L
Olorun
7,995
571
114
8
0
256,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role