Player Matchup

Fenrir
Fenrir
CrayonConsumer
Fenrir
Level 129
God Stats
7W - 13L
1,460 SR
Queue Stats
115W - 116L
1,493 Elo+
Party 1
Ullr
Ullr
DumpyGoose
Ullr
Level 145
God Stats
30W - 20L
1,620 SR
Queue Stats
106W - 113L
1,491 Elo+
Party 1
Yu Huang
Yu Huang
IAmTheNight_
Yu Huang
Level 128
God Stats
4W - 5L
1,771 SR
Queue Stats
130W - 125L
1,548 Elo+
Party 1
Surtr
Surtr
SandwichGrab
Surtr
Level 87
God Stats
15W - 16L
1,579 SR
Queue Stats
44W - 50L
1,498 Elo+
Party 1
Mercury
Mercury
Skopein2
Mercury
Level 146
God Stats
2W - 5L
1,238 SR
Queue Stats
209W - 207L
1,477 Elo+
Solo
Team Averages
Level 127
1,533 SR
1,501 Elo+

VS

Team Averages
Level 108
1,562 SR
1,471 Elo+
Chang'e
Chang'e
 
Chang'e
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
BurnCharger
Neith
Level 123
God Stats
3W - 2L
1,542 SR
Queue Stats
118W - 97L
1,462 Elo+
Party 2
Poseidon
Poseidon
HamWallet1717
Poseidon
Level 28
God Stats
3W - 1L
1,569 SR
Queue Stats
17W - 25L
1,414 Elo+
Party 3
Bakasura
Bakasura
WellDiegoH
Bakasura
Level 122
God Stats
7W - 2L
1,741 SR
Queue Stats
347W - 326L
1,527 Elo+
Solo
Achilles
Achilles
hunter1487
Achilles
Level 124
God Stats
5W - 3L
1,457 SR
Queue Stats
134W - 126L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
6,023
502
3,832
11,397
7,942
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 2
6,431
536
4,838
8,264
3,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
IAmTheNight_
Yu Huang
13
2 / 1 / 1
7,182
599
6,181
6,979
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 0
6,694
558
5,918
8,807
7,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
Skopein2
Mercury
10
0 / 5 / 2
5,788
482
2,188
11,267
3,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 1 / 2
5,687
474
5,874
7,453
5,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 4
6,437
536
8,173
6,261
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
HamWallet1717
Poseidon
13
2 / 0 / 0
7,362
614
3,167
5,160
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
WellDiegoH
Bakasura
11
5 / 3 / 1
7,127
594
6,139
11,108
4,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
hunter1487
Achilles
12
1 / 0 / 1
6,541
545
5,027
8,947
8,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
5
Kills
9
9
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
2
1
W
1
1
4
3
L
1
1
1
1.5
L
2
1
2
3
W
Poseidon
HamWallet1717
Poseidon
2
0
0
2
L
Yu Huang
IAmTheNight_
Yu Huang
2
1
1
2.5
L
0
1
0
0
L
Mercury
Skopein2
Mercury
0
5
2
0.2
W
Bakasura
WellDiegoH
Bakasura
5
3
1
1.83
W
Achilles
hunter1487
Achilles
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,957
Damage
28,380
46,714
Taken
38,929
25,300
Mitigated
22,549
13,721
Healing
12,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,874
1,178
320
3,766
7,453
5,925
306
536
6,873
26,041
0
W
8,173
4,064
0
851
6,261
2,123
245
0
6,261
0
45,091
L
3,832
1,034
253
5,017
11,397
7,942
0
3,213
8,031
0
18,301
L
4,838
2,238
0
1,719
8,264
3,176
0
2,493
5,561
0
49,972
W
Poseidon
HamWallet1717
Poseidon
3,167
633
0
1,860
5,160
1,590
0
2,709
2,279
57,671
0
L
Yu Huang
IAmTheNight_
Yu Huang
6,181
776
0
2,090
6,979
2,879
0
1,788
4,973
58,237
0
L
5,918
1,996
0
4,342
8,807
7,549
0
0
7,856
2,600
44,197
L
Mercury
Skopein2
Mercury
2,188
942
0
300
11,267
3,754
0
1,351
9,618
0
44,761
W
Bakasura
WellDiegoH
Bakasura
6,139
4,370
0
3,177
11,108
4,832
0
2,552
8,231
0
39,435
W
Achilles
hunter1487
Achilles
5,027
800
0
2,455
8,947
8,079
0
322
7,810
0
43,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,118
Gold Earned
33,154
377
Minions Killed
369
0
Camps Cleared
0
1,172,185
Distance Traveled
1,153,453
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,687
474
33
3
0
217,583
0
W
Neith
6,437
536
70
6
0
206,581
0
L
Fenrir
6,023
502
13
1
0
236,857
1
L
Ullr
6,431
536
103
9
0
226,166
0
W
Poseidon
7,362
614
108
9
0
256,916
0
L
Yu Huang
7,182
599
116
10
0
234,049
1
L
Surtr
6,694
558
76
6
0
216,264
2
L
Mercury
5,788
482
69
6
0
258,849
0
W
Bakasura
7,127
594
91
8
0
262,760
1
W
Achilles
6,541
545
67
6
0
209,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role