Player Matchup

Hera
Hera
 
Hera
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Dallyyb
Hel
Level 41
God Stats
2W - 2L
1,455 SR
Queue Stats
13W - 12L
1,480 Elo+
Party 1
Surtr
Surtr
EtherealEclipZ
Surtr
Level 109
God Stats
3W - 0L
1,713 SR
Queue Stats
13W - 6L
1,651 Elo+
Party 1
Team Averages
Level 71
1,556 SR
1,544 Elo+

VS

Team Averages
Level 73
1,560 SR
1,533 Elo+
Baron Samedi
Baron Samedi
Rengoku3432
Baron Samedi
Level 46
God Stats
6W - 4L
1,507 SR
Queue Stats
40W - 31L
1,528 Elo+
Party 2
Artemis
Artemis
TheSlickestBoi
Artemis
Level 86
God Stats
6W - 1L
1,817 SR
Queue Stats
27W - 22L
1,576 Elo+
Solo
Bellona
Bellona
lts Pokey
Bellona
Level 86
God Stats
2W - 1L
1,357 SR
Queue Stats
45W - 39L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
8 / 1 / 9
11,894
850
20,611
10,207
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hel
15
4 / 0 / 13
11,471
819
7,497
9,189
5,628
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
5 / 8 / 8
11,089
792
14,198
21,599
16,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Rengoku3432
Baron Samedi
13
1 / 8 / 4
9,867
705
10,622
15,192
7,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 4 / 3
10,037
717
13,727
10,996
4,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
lts Pokey
Bellona
11
2 / 5 / 5
9,685
692
9,922
21,162
30,389
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
17
Kills
9
9
Deaths
17
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
1
9
12.5
W
Hel
4
0
13
10.5
W
5
8
8
1.13
L
Baron Samedi
Rengoku3432
Baron Samedi
1
8
4
0.38
L
6
4
3
1.88
L
Bellona
lts Pokey
Bellona
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,306
Damage
34,271
40,995
Taken
47,350
27,048
Mitigated
43,142
23,160
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
20,611
5,064
0
1,081
10,207
4,493
1,760
3,174
7,033
57,566
0
W
Hel
7,497
849
9,325
7,065
9,189
5,628
729
2,613
6,576
23,714
0
W
14,198
6,219
347
5,342
21,599
16,927
18
5,914
15,685
1,174
40,670
L
Baron Samedi
Rengoku3432
Baron Samedi
10,622
610
975
3,198
15,192
7,993
200
9,233
5,959
49,499
0
L
13,727
7,008
0
279
10,996
4,760
0
5,960
5,036
0
47,405
L
Bellona
lts Pokey
Bellona
9,922
2,188
0
2,439
21,162
30,389
0
14,074
7,088
509
32,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,454
Gold Earned
29,589
123
Minions Killed
156
0
Camps Cleared
0
760,225
Distance Traveled
664,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,894
850
64
5
0
275,396
0
W
Hel
11,471
819
24
2
0
252,853
0
W
Surtr
11,089
792
35
3
0
231,976
0
L
Baron Samedi
9,867
705
52
4
0
211,407
0
L
Artemis
10,037
717
72
5
0
210,468
0
L
Bellona
9,685
692
32
2
0
242,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role