Player Matchup

Cerberus
Cerberus
JD_N_08
Cerberus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,367 Elo+
Solo
Achilles
Achilles
JZkarmaRamon
Achilles
Level 49
God Stats
2W - 1L
1,723 SR
Queue Stats
33W - 40L
1,371 Elo+
Solo
Izanami
Izanami
Slyight
Izanami
Level 47
God Stats
101W - 66L
1,584 SR
Queue Stats
121W - 95L
1,456 Elo+
Party 1
Arachne
Arachne
SpeedNova
Arachne
Level 106
God Stats
51W - 49L
1,511 SR
Queue Stats
232W - 202L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
angelica 5062
Nu Wa
Level 45
God Stats
21W - 13L
1,571 SR
Queue Stats
72W - 80L
1,387 Elo+
Solo
Team Averages
Level 57
1,578 SR
1,399 Elo+

VS

Team Averages
Level 45
1,388 SR
1,327 Elo+
Thanatos
Thanatos
Juliomtzo08
Thanatos
Level 86
God Stats
0W - 2L
1,486 SR
Queue Stats
27W - 39L
1,360 Elo+
Party 2
Skadi
Skadi
joeMACABRO
Skadi
Level 49
God Stats
1W - 2L
1,211 SR
Queue Stats
4W - 4L
1,425 Elo+
Solo
Scylla
Scylla
nicolardizaball
Scylla
Level 45
God Stats
7W - 19L
1,392 SR
Queue Stats
18W - 33L
1,308 Elo+
Party 2
Hercules
Hercules
rogerbp121790
Hercules
Level 28
God Stats
0W - 3L
1,306 SR
Queue Stats
7W - 18L
1,254 Elo+
Party 2
Geb
Geb
sergiormzv05
Geb
Level 18
God Stats
4W - 6L
1,543 SR
Queue Stats
10W - 20L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JD_N_08
Cerberus
10
1 / 2 / 2
6,349
529
3,522
9,872
6,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
JZkarmaRamon
Achilles
12
4 / 2 / 2
7,578
632
6,042
9,874
8,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Slyight
Izanami
13
8 / 0 / 0
7,810
651
8,869
7,894
3,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
SpeedNova
Arachne
15
9 / 1 / 2
8,776
731
7,838
8,024
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 3
7,530
628
6,000
5,447
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Juliomtzo08
Thanatos
12
2 / 5 / 2
6,500
542
8,163
12,209
4,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
8
0 / 7 / 1
5,103
425
5,266
12,424
3,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 6 / 2
5,846
487
1,541
6,813
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
rogerbp121790
Hercules
11
2 / 5 / 1
5,885
490
3,702
9,928
5,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 0
5,521
460
1,805
7,081
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
25
Kills
5
6
Deaths
26
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
JD_N_08
Cerberus
1
2
2
1
W
Achilles
JZkarmaRamon
Achilles
4
2
2
2.5
L
Thanatos
Juliomtzo08
Thanatos
2
5
2
0.6
W
Izanami
Slyight
Izanami
8
0
0
8
W
Arachne
SpeedNova
Arachne
9
1
2
10
W
3
1
3
4.5
L
Skadi
0
7
1
0.07
L
0
6
2
0.17
L
Hercules
rogerbp121790
Hercules
2
5
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,271
Damage
20,477
41,111
Taken
48,455
22,680
Mitigated
20,581
8,148
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
JD_N_08
Cerberus
3,522
83
0
1,703
9,872
6,900
0
978
8,804
14,351
0
W
Achilles
JZkarmaRamon
Achilles
6,042
1,292
0
1,413
9,874
8,078
0
0
9,452
0
39,554
L
Thanatos
Juliomtzo08
Thanatos
8,163
3,373
0
6,508
12,209
4,735
0
2,784
9,285
0
55,250
W
Izanami
Slyight
Izanami
8,869
6,438
0
2,511
7,894
3,070
642
827
7,067
0
62,899
W
Arachne
SpeedNova
Arachne
7,838
6,603
0
1,254
8,024
3,081
1,350
524
7,500
0
76,151
W
6,000
1,665
0
1,267
5,447
1,551
826
1,017
4,430
45,209
0
L
Skadi
5,266
1,996
28
1,810
12,424
3,069
120
1,760
10,664
0
32,507
L
1,541
179
0
52
6,813
1,582
0
2,505
4,308
42,286
0
L
Hercules
rogerbp121790
Hercules
3,702
1,222
0
2,126
9,928
5,706
14
1,158
8,158
0
22,201
L
1,805
63
0
650
7,081
5,489
0
1,315
5,766
17,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,043
Gold Earned
28,855
383
Minions Killed
243
0
Camps Cleared
0
1,241,800
Distance Traveled
1,195,224
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,349
529
29
2
0
258,366
0
W
Achilles
7,578
632
56
5
0
221,215
0
L
Thanatos
6,500
542
81
7
0
244,725
1
W
Izanami
7,810
651
109
9
0
232,800
0
W
Arachne
8,776
731
113
9
0
306,457
0
W
Nu Wa
7,530
628
76
6
0
222,962
0
L
Skadi
5,103
425
41
3
0
206,675
0
L
Scylla
5,846
487
59
5
0
237,538
0
L
Hercules
5,885
490
34
3
0
260,140
0
L
Geb
5,521
460
28
2
0
246,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role