Player Matchup

Terra
Terra
Doctor Qrow
Terra
Level 146
God Stats
1W - 1L
1,513 SR
Queue Stats
26W - 25L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
KN1GHTOFH0N0R
Danzaburou
Level 146
God Stats
0W - 2L
1,136 SR
Queue Stats
28W - 27L
1,477 Elo+
Party 2
Khepri
Khepri
Mousemag
Khepri
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,513 Elo+
Party 2
Chiron
Chiron
ShyroD
Chiron
Level 142
God Stats
2W - 3L
1,488 SR
Queue Stats
318W - 324L
1,547 Elo+
Solo
Shiva
Shiva
thecarter3006
Shiva
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 195L
1,475 Elo+
Solo
Team Averages
Level 136
1,427 SR
1,497 Elo+

VS

Team Averages
Level 136
1,488 SR
1,509 Elo+
Horus
Horus
SensyB
Horus
Level 134
God Stats
1W - 0L
1,338 SR
Queue Stats
80W - 90L
1,540 Elo+
Party 1
Scylla
Scylla
TheGreatDiego01
Scylla
Level 126
God Stats
3W - 1L
1,331 SR
Queue Stats
177W - 161L
1,501 Elo+
Solo
Anubis
Anubis
burn1smokey
Anubis
Level 148
God Stats
4W - 4L
1,467 SR
Queue Stats
311W - 261L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
mattparker012
Cu Chulainn
Level 162
God Stats
7W - 5L
1,663 SR
Queue Stats
408W - 443L
1,511 Elo+
Solo
Yu Huang
Yu Huang
momgoesblack
Yu Huang
Level 109
God Stats
5W - 3L
1,639 SR
Queue Stats
165W - 163L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 5
8,649
665
8,417
20,214
20,644
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
KN1GHTOFH0N0R
Danzaburou
15
1 / 8 / 2
8,649
665
12,843
18,677
7,195
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Mousemag
Khepri
13
0 / 11 / 1
7,842
603
5,903
23,589
21,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Chiron
ShyroD
Chiron
17
4 / 3 / 2
9,978
768
16,947
12,007
5,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 7 / 4
9,733
749
13,665
17,713
18,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
SensyB
Horus
16
1 / 3 / 27
10,694
823
8,230
21,605
23,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 1 / 22
11,012
847
15,306
12,351
5,563
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
17
5 / 3 / 15
10,505
808
15,364
10,832
5,895
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
mattparker012
Cu Chulainn
18
9 / 1 / 23
11,635
895
20,049
31,654
29,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
momgoesblack
Yu Huang
18
14 / 1 / 17
11,460
882
23,088
10,496
5,331
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
138
8
Kills
34
35
Deaths
9
14
Assists
104
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
Danzaburou
KN1GHTOFH0N0R
Danzaburou
1
8
2
0.25
L
Khepri
Mousemag
Khepri
0
11
1
0.05
W
Horus
SensyB
Horus
1
3
27
4.83
L
Chiron
ShyroD
Chiron
4
3
2
1.67
W
5
1
22
16
W
Anubis
5
3
15
4.17
W
Cu Chulainn
mattparker012
Cu Chulainn
9
1
23
20.5
W
Yu Huang
momgoesblack
Yu Huang
14
1
17
22.5
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,775
Damage
82,037
92,200
Taken
86,938
72,610
Mitigated
70,182
20,257
Healing
51,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,417
275
3,212
3,909
20,214
20,644
252
14,646
5,230
12,334
0
L
Danzaburou
KN1GHTOFH0N0R
Danzaburou
12,843
4,004
829
3,645
18,677
7,195
838
10,892
7,388
0
26,910
L
Khepri
Mousemag
Khepri
5,903
550
0
872
23,589
21,361
248
13,333
9,475
10,709
0
W
Horus
SensyB
Horus
8,230
2,392
14,953
12,120
21,605
23,805
582
3,790
17,622
2,827
10,985
L
Chiron
ShyroD
Chiron
16,947
2,455
1,974
2,299
12,007
5,171
646
6,933
4,712
0
35,720
W
15,306
2,087
1,962
2,547
12,351
5,563
1,284
2,351
9,870
41,547
0
W
Anubis
15,364
751
1,420
2,401
10,832
5,895
1,738
1,973
8,768
27,830
0
W
Cu Chulainn
mattparker012
Cu Chulainn
20,049
2,551
404
13,164
31,654
29,588
1,321
3,990
27,131
0
30,812
W
Yu Huang
momgoesblack
Yu Huang
23,088
1,772
1,493
547
10,496
5,331
3,353
2,216
8,235
37,279
0
L
13,665
2,194
1,780
1,737
17,713
18,239
271
9,637
7,523
0
22,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,851
Gold Earned
55,306
115
Minions Killed
142
0
Camps Cleared
0
1,059,289
Distance Traveled
1,292,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,649
665
9
1
0
248,994
0
L
Danzaburou
8,649
665
34
3
0
211,773
0
L
Khepri
7,842
603
6
0
0
198,642
0
W
Horus
10,694
823
6
0
0
266,661
0
L
Chiron
9,978
768
37
3
0
230,610
0
W
Scylla
11,012
847
52
4
0
247,369
0
W
Anubis
10,505
808
21
2
0
244,788
0
W
Cu Chulainn
11,635
895
32
2
0
270,903
0
W
Yu Huang
11,460
882
31
2
0
263,219
0
L
Shiva
9,733
749
29
2
0
169,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role