Player Matchup

Baron Samedi
Baron Samedi
Dstubby22
Baron Samedi
Level 55
God Stats
2W - 1L
1,423 SR
Queue Stats
48W - 51L
1,389 Elo+
Party 1
King Arthur
King Arthur
KamiSamaa11
King Arthur
Level 42
God Stats
7W - 9L
1,410 SR
Queue Stats
98W - 93L
1,445 Elo+
Party 1
Rama
Rama
Quoffy
Rama
Level 67
God Stats
3W - 4L
1,630 SR
Queue Stats
146W - 152L
1,472 Elo+
Party 1
Team Averages
Level 55
1,488 SR
1,435 Elo+

VS

Team Averages
Level 47
1,532 SR
1,238 Elo+
Lancelot
Lancelot
Kuroishi-Umbra
Lancelot
Level 67
God Stats
0W - 1L
1,664 SR
Queue Stats
1W - 3L
1,071 Elo+
Party 2
Charybdis
Charybdis
PrinceRoses
Charybdis
Level 41
God Stats
3W - 3L
1,431 SR
Queue Stats
50W - 57L
1,368 Elo+
Party 2
Freya
Freya
Yabbiie
Freya
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dstubby22
Baron Samedi
13
4 / 1 / 9
9,861
896
7,284
4,920
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
KamiSamaa11
King Arthur
11
3 / 5 / 10
9,134
830
10,614
14,686
13,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Rama
Quoffy
Rama
13
9 / 2 / 6
10,203
928
10,760
8,615
3,065
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
6 / 7 / 2
10,055
914
8,649
13,001
6,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
PrinceRoses
Charybdis
12
1 / 4 / 5
8,479
771
6,981
9,908
4,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
Yabbiie
Freya
11
1 / 5 / 6
8,544
777
5,664
10,683
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
16
Kills
8
8
Deaths
16
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dstubby22
Baron Samedi
4
1
9
8.5
W
King Arthur
KamiSamaa11
King Arthur
3
5
10
1.6
L
Lancelot
6
7
2
1
L
Charybdis
PrinceRoses
Charybdis
1
4
5
0.88
W
Rama
Quoffy
Rama
9
2
6
6
L
Freya
Yabbiie
Freya
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,658
Damage
21,294
28,221
Taken
33,592
19,610
Mitigated
15,777
5,395
Healing
3,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dstubby22
Baron Samedi
7,284
95
630
940
4,920
3,009
456
803
4,117
30,474
0
W
King Arthur
KamiSamaa11
King Arthur
10,614
1,348
0
1,211
14,686
13,536
233
4,164
10,522
0
28,013
L
Lancelot
8,649
1,608
0
848
13,001
6,963
0
3,654
9,347
0
17,957
L
Charybdis
PrinceRoses
Charybdis
6,981
3,487
0
949
9,908
4,702
0
1,942
7,966
0
41,688
W
Rama
Quoffy
Rama
10,760
8,062
225
2,389
8,615
3,065
2,233
1,200
7,415
0
27,955
L
Freya
Yabbiie
Freya
5,664
2,003
0
2,187
10,683
4,112
0
1,871
8,812
22,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,198
Gold Earned
27,078
105
Minions Killed
102
0
Camps Cleared
0
557,129
Distance Traveled
550,818
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,861
896
43
4
0
184,199
0
W
King Arthur
9,134
830
23
2
0
198,486
0
L
Lancelot
10,055
914
17
2
0
203,573
0
L
Charybdis
8,479
771
59
5
0
182,389
2
W
Rama
10,203
928
39
4
0
174,444
0
L
Freya
8,544
777
26
2
0
164,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role