Player Matchup

Bacchus
Bacchus
ChefOfTheTruth
Bacchus
Level 82
God Stats
4W - 4L
1,174 SR
Queue Stats
100W - 84L
1,572 Elo+
Party 2
Nu Wa
Nu Wa
Mistrustfully
Nu Wa
Level 49
God Stats
3W - 4L
1,546 SR
Queue Stats
35W - 38L
1,520 Elo+
Party 2
Shiva
Shiva
Pravorious
Shiva
Level 138
God Stats
10W - 9L
1,427 SR
Queue Stats
119W - 119L
1,512 Elo+
Party 2
Hachiman
Hachiman
PromisesNotKept
Hachiman
Level 138
God Stats
16W - 17L
1,609 SR
Queue Stats
92W - 92L
1,496 Elo+
Party 2
Thor
Thor
nehcrs
Thor
Level 108
God Stats
380W - 390L
1,556 SR
Queue Stats
427W - 419L
1,541 Elo+
Solo
Team Averages
Level 103
1,462 SR
1,528 Elo+

VS

Team Averages
Level 108
1,486 SR
1,526 Elo+
Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Gnikhet
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 178L
1,472 Elo+
Solo
Ra
Ra
Prehistoricals
Ra
Level 143
God Stats
2W - 4L
1,430 SR
Queue Stats
289W - 242L
1,574 Elo+
Party 1
Hachiman
Hachiman
Shmeu
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,472 Elo+
Party 1
Atlas
Atlas
Zeiyu
Atlas
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
7,938
496
6,478
13,412
14,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 4
7,897
494
7,175
8,805
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
15
3 / 1 / 6
9,400
588
10,526
16,558
13,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
16
3 / 0 / 1
9,100
569
8,898
10,772
4,462
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
nehcrs
Thor
16
6 / 0 / 3
9,493
593
10,543
12,918
5,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
0 / 2 / 3
7,550
472
4,577
14,331
6,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Da Ji
Gnikhet
Da Ji
13
1 / 6 / 0
8,077
505
8,509
16,141
10,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 2 / 1
8,214
513
8,036
9,156
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Shmeu
Hachiman
11
0 / 2 / 0
6,975
436
5,959
10,374
3,663
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Zeiyu
Atlas
11
1 / 1 / 2
7,474
467
8,456
14,114
12,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
4
4
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
3
0.75
W
0
0
2
1
L
Da Ji
Gnikhet
Da Ji
1
6
0
0.17
W
1
3
4
1
W
Shiva
3
1
6
6
L
2
2
1
1.25
W
Hachiman
3
0
1
3.5
L
Hachiman
Shmeu
Hachiman
0
2
0
0
L
Atlas
Zeiyu
Atlas
1
1
2
2
W
Thor
nehcrs
Thor
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,620
Damage
35,537
62,465
Taken
64,116
41,523
Mitigated
37,463
19,397
Healing
20,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,577
2,495
0
8,691
14,331
6,397
0
2,290
12,041
0
58,497
W
6,478
915
269
2,937
13,412
14,442
0
5,030
8,266
26,884
0
L
Da Ji
Gnikhet
Da Ji
8,509
1,297
0
2,070
16,141
10,791
0
1,087
15,054
0
58,564
W
7,175
1,194
0
2,852
8,805
3,520
720
5,394
3,189
56,522
0
W
Shiva
10,526
2,397
249
4,383
16,558
13,173
442
1,597
14,907
0
61,545
L
8,036
609
1,148
2,906
9,156
4,173
0
3,175
5,981
77,567
0
W
Hachiman
8,898
5,522
0
6,297
10,772
4,462
730
1,838
8,892
0
87,021
L
Hachiman
Shmeu
Hachiman
5,959
3,735
0
3,833
10,374
3,663
0
1,663
8,711
0
46,177
L
Atlas
Zeiyu
Atlas
8,456
2,999
0
2,044
14,114
12,439
0
5,438
8,676
27,766
0
W
Thor
nehcrs
Thor
10,543
1,777
0
2,410
12,918
5,926
47
2,095
10,719
0
92,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,828
Gold Earned
38,290
486
Minions Killed
421
0
Camps Cleared
0
1,693,031
Distance Traveled
1,644,550
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,550
472
92
6
0
364,761
3
W
Bacchus
7,938
496
30
2
0
355,581
0
L
Da Ji
8,077
505
94
6
0
331,649
0
W
Nu Wa
7,897
494
114
7
0
307,144
0
W
Shiva
9,400
588
98
6
0
341,083
4
L
Ra
8,214
513
136
9
0
303,734
0
W
Hachiman
9,100
569
134
8
0
315,398
3
L
Hachiman
6,975
436
84
5
0
295,984
8
L
Atlas
7,474
467
15
1
0
348,422
7
W
Thor
9,493
593
110
7
0
373,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role