Player Matchup

Sylvanus
Sylvanus
Cesar16agus
Sylvanus
Level 161
God Stats
4W - 2L
1,619 SR
Queue Stats
377W - 410L
1,504 Elo+
Solo
Discordia
Discordia
Guizinnn
Discordia
Level 94
God Stats
2W - 1L
1,229 SR
Queue Stats
117W - 126L
1,518 Elo+
Party 1
Amaterasu
Amaterasu
Lusiky
Amaterasu
Level 176
God Stats
7W - 4L
1,610 SR
Queue Stats
479W - 426L
1,531 Elo+
Solo
Neith
Neith
SrFelpudo
Neith
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 72L
1,474 Elo+
Party 1
Hera
Hera
ZeroTsukaima
Hera
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,515 Elo+
Solo
Team Averages
Level 122
1,492 SR
1,508 Elo+

VS

Team Averages
Level 107
1,585 SR
1,471 Elo+
Terra
Terra
Czix
Terra
Level 29
God Stats
1W - 1L
1,728 SR
Queue Stats
27W - 48L
1,348 Elo+
Solo
Fenrir
Fenrir
Fcety
Fenrir
Level 126
God Stats
1W - 2L
1,526 SR
Queue Stats
125W - 130L
1,520 Elo+
Solo
Serqet
Serqet
Felipetga
Serqet
Level 158
God Stats
13W - 19L
1,430 SR
Queue Stats
715W - 773L
1,473 Elo+
Solo
Bellona
Bellona
Rafaelvm
Bellona
Level 69
God Stats
0W - 1L
1,694 SR
Queue Stats
3W - 3L
1,596 Elo+
Solo
Lancelot
Lancelot
Talanina
Lancelot
Level 153
God Stats
8W - 8L
1,547 SR
Queue Stats
368W - 390L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cesar16agus
Sylvanus
19
2 / 1 / 19
11,596
773
14,641
18,097
24,486
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Guizinnn
Discordia
20
9 / 2 / 10
12,236
816
19,893
11,266
5,566
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amaterasu
Lusiky
Amaterasu
20
10 / 2 / 15
12,080
805
21,821
21,894
34,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
SrFelpudo
Neith
16
1 / 5 / 16
10,127
675
16,596
14,210
8,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 6 / 11
9,938
663
16,194
10,897
4,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Czix
Terra
16
2 / 6 / 12
10,141
676
15,951
21,909
16,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Fcety
Fenrir
16
5 / 4 / 8
9,603
640
14,020
25,888
19,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Serqet
Felipetga
Serqet
16
5 / 7 / 5
9,451
630
6,597
15,156
9,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Rafaelvm
Bellona
16
1 / 5 / 14
9,214
614
19,541
20,619
27,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lancelot
Talanina
Lancelot
15
3 / 3 / 4
8,854
590
7,824
14,461
9,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
59
25
Kills
16
16
Deaths
25
71
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Cesar16agus
Sylvanus
2
1
19
11.5
L
Terra
Czix
Terra
2
6
12
1.33
L
Fenrir
Fcety
Fenrir
5
4
8
2.25
L
Serqet
Felipetga
Serqet
5
7
5
1.07
W
Discordia
Guizinnn
Discordia
9
2
10
7
W
Amaterasu
Lusiky
Amaterasu
10
2
15
8.75
L
Bellona
Rafaelvm
Bellona
1
5
14
1.6
W
Neith
SrFelpudo
Neith
1
5
16
1.8
L
Lancelot
Talanina
Lancelot
3
3
4
1.67
W
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,145
Damage
63,933
76,364
Taken
98,033
77,010
Mitigated
82,341
36,877
Healing
31,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Cesar16agus
Sylvanus
14,641
2,035
10,380
9,301
18,097
24,486
632
5,081
12,480
23,834
0
L
Terra
Czix
Terra
15,951
1,422
4,762
4,131
21,909
16,981
0
14,556
7,115
27,380
0
L
Fenrir
Fcety
Fenrir
14,020
3,312
1,400
9,503
25,888
19,076
416
12,230
13,189
0
24,524
L
Serqet
Felipetga
Serqet
6,597
1,010
2,205
1,727
15,156
9,651
0
6,383
8,383
0
9,508
W
Discordia
Guizinnn
Discordia
19,893
490
1,054
1,326
11,266
5,566
1,575
2,899
8,117
51,247
0
W
Amaterasu
Lusiky
Amaterasu
21,821
5,453
2,751
8,121
21,894
34,527
1,508
3,616
16,523
6,115
28,393
L
Bellona
Rafaelvm
Bellona
19,541
2,118
1,280
4,095
20,619
27,130
392
12,121
8,046
0
34,725
W
Neith
SrFelpudo
Neith
16,596
4,713
654
1,798
14,210
8,220
4,159
2,648
10,888
0
30,693
L
Lancelot
Talanina
Lancelot
7,824
554
967
1,591
14,461
9,503
0
8,421
5,754
1,104
17,759
W
16,194
3,963
434
1,058
10,897
4,211
1,008
2,523
8,119
29,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,977
Gold Earned
47,263
160
Minions Killed
111
0
Camps Cleared
0
1,358,862
Distance Traveled
1,297,395
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,596
773
19
1
0
254,111
0
L
Terra
10,141
676
15
1
0
240,834
0
L
Fenrir
9,603
640
17
1
0
252,513
0
L
Serqet
9,451
630
17
1
0
252,718
0
W
Discordia
12,236
816
65
4
0
312,869
0
W
Amaterasu
12,080
805
26
2
0
314,746
1
L
Bellona
9,214
614
36
2
0
260,664
0
W
Neith
10,127
675
32
2
0
237,471
0
L
Lancelot
8,854
590
26
2
0
290,666
0
W
Hera
9,938
663
18
1
0
239,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role