Player Matchup

Baron Samedi
Baron Samedi
AoNewb559
Baron Samedi
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 86L
1,423 Elo+
Solo
Chernobog
Chernobog
GreezarinoX
Chernobog
Level 70
God Stats
0W - 4L
1,075 SR
Queue Stats
168W - 196L
1,393 Elo+
Party 1
Cliodhna
Cliodhna
Magikarpthe_god
Cliodhna
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,448 Elo+
Solo
Fafnir
Fafnir
Nagulius
Fafnir
Level 65
God Stats
0W - 1L
1,263 SR
Queue Stats
33W - 28L
1,482 Elo+
Solo
Nike
Nike
Pannndemonium
Nike
Level 56
God Stats
0W - 2L
1,272 SR
Queue Stats
44W - 57L
1,351 Elo+
Party 1
Team Averages
Level 80
1,322 SR
1,419 Elo+

VS

Team Averages
Level 113
1,571 SR
1,425 Elo+
Discordia
Discordia
Docta89
Discordia
Level 136
God Stats
12W - 7L
1,601 SR
Queue Stats
569W - 576L
1,475 Elo+
Solo
Eset
Eset
Gobi04
Eset
Level 124
God Stats
2W - 0L
1,693 SR
Queue Stats
38W - 43L
1,445 Elo+
Solo
Cabrakan
Cabrakan
Joshuarehyder
Cabrakan
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 201L
1,434 Elo+
Solo
Cliodhna
Cliodhna
Piggy hope2622
Cliodhna
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,328 Elo+
Solo
Danzaburou
Danzaburou
Punishertabz
Danzaburou
Level 121
God Stats
17W - 12L
1,562 SR
Queue Stats
483W - 510L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AoNewb559
Baron Samedi
9
1 / 3 / 3
6,506
591
2,752
5,462
2,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chernobog
GreezarinoX
Chernobog
16
3 / 1 / 10
8,880
807
9,463
7,623
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
15
4 / 5 / 11
8,584
780
12,900
13,970
7,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Nagulius
Fafnir
16
4 / 4 / 12
9,635
876
9,188
14,561
23,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 5 / 10
8,707
792
7,422
16,154
12,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Docta89
Discordia
19
6 / 0 / 9
10,511
956
12,282
5,575
2,893
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Eset
Gobi04
Eset
16
5 / 4 / 9
9,309
846
10,095
8,465
3,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
Joshuarehyder
Cabrakan
13
0 / 5 / 14
7,920
720
5,060
12,671
17,876
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
13
1 / 6 / 14
7,938
722
6,384
11,692
5,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Punishertabz
Danzaburou
17
6 / 2 / 8
9,876
898
11,126
9,213
4,532
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
72
17
Kills
18
18
Deaths
17
46
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AoNewb559
Baron Samedi
1
3
3
0.83
W
Discordia
Docta89
Discordia
6
0
9
10.5
W
Eset
Gobi04
Eset
5
4
9
2.38
L
Chernobog
GreezarinoX
Chernobog
3
1
10
8
W
Cabrakan
Joshuarehyder
Cabrakan
0
5
14
1.4
L
Cliodhna
4
5
11
1.9
L
Fafnir
Nagulius
Fafnir
4
4
12
2.5
L
5
5
10
2
W
Cliodhna
1
6
14
1.33
W
Danzaburou
Punishertabz
Danzaburou
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,725
Damage
44,947
57,770
Taken
47,616
49,247
Mitigated
34,914
15,985
Healing
11,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AoNewb559
Baron Samedi
2,752
832
2,019
998
5,462
2,589
0
3,409
2,053
4,422
0
W
Discordia
Docta89
Discordia
12,282
157
31
592
5,575
2,893
1,028
2,101
3,474
36,093
0
W
Eset
Gobi04
Eset
10,095
962
893
637
8,465
3,807
964
1,505
6,960
16,676
0
L
Chernobog
GreezarinoX
Chernobog
9,463
3,462
551
2,340
7,623
3,687
1,401
3,072
4,551
0
37,416
W
Cabrakan
Joshuarehyder
Cabrakan
5,060
360
1,611
1,351
12,671
17,876
316
3,667
9,004
7,551
175
L
Cliodhna
12,900
395
949
1,977
13,970
7,009
0
6,991
6,979
0
23,394
L
Fafnir
Nagulius
Fafnir
9,188
1,930
984
3,008
14,561
23,023
254
5,431
9,130
14,903
0
L
7,422
71
1,099
2,060
16,154
12,939
137
8,359
7,795
2,741
10,784
W
Cliodhna
6,384
981
536
489
11,692
5,806
56
3,226
8,466
0
9,320
W
Danzaburou
Punishertabz
Danzaburou
11,126
2,740
1,696
3,367
9,213
4,532
2,175
2,816
6,397
0
25,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,312
Gold Earned
45,554
122
Minions Killed
120
0
Camps Cleared
0
931,759
Distance Traveled
945,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,506
591
4
0
0
118,046
0
W
Discordia
10,511
956
57
5
0
210,077
0
W
Eset
9,309
846
17
2
0
170,532
0
L
Chernobog
8,880
807
62
6
0
195,041
0
W
Cabrakan
7,920
720
4
0
0
169,020
0
L
Cliodhna
8,584
780
27
2
0
219,532
0
L
Fafnir
9,635
876
15
1
0
168,824
0
L
Nike
8,707
792
14
1
0
230,316
0
W
Cliodhna
7,938
722
5
0
0
198,111
0
W
Danzaburou
9,876
898
37
3
0
197,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role