Player Matchup

Thanatos
Thanatos
AWSMJCBY
Thanatos
Level 141
God Stats
2W - 2L
1,816 SR
Queue Stats
14W - 20L
1,390 Elo+
Party 2
Khepri
Khepri
AWSMMommaBear
Khepri
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,380 Elo+
Party 2
Persephone
Persephone
FlyingCluchmen
Persephone
Level 158
God Stats
4W - 4L
1,487 SR
Queue Stats
171W - 145L
1,541 Elo+
Solo
Cupid
Cupid
YoyoTripp
Cupid
Level 126
God Stats
4W - 5L
1,505 SR
Queue Stats
238W - 247L
1,586 Elo+
Party 1
Gilgamesh
Gilgamesh
mosbysjedi
Gilgamesh
Level 99
God Stats
6W - 4L
1,619 SR
Queue Stats
277W - 270L
1,587 Elo+
Party 1
Team Averages
Level 133
1,586 SR
1,497 Elo+

VS

Team Averages
Level 127
1,549 SR
1,509 Elo+
Anhur
Anhur
JamieShane88
Anhur
Level 99
God Stats
5W - 3L
1,505 SR
Queue Stats
294W - 323L
1,522 Elo+
Party 3
Ganesha
Ganesha
KarateFace
Ganesha
Level 143
God Stats
12W - 5L
1,609 SR
Queue Stats
625W - 665L
1,512 Elo+
Solo
Agni
Agni
KroKodil6537
Agni
Level 125
God Stats
2W - 1L
1,514 SR
Queue Stats
70W - 77L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
Maumolian
Baron Samedi
Level 157
God Stats
3W - 2L
1,488 SR
Queue Stats
430W - 429L
1,504 Elo+
Party 3
Freya
Freya
Yoshisaur
Freya
Level 109
God Stats
1W - 0L
1,630 SR
Queue Stats
29W - 29L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AWSMJCBY
Thanatos
17
7 / 7 / 5
10,374
741
12,008
16,350
6,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 4 / 5
8,607
615
2,985
15,998
8,724
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
FlyingCluchmen
Persephone
19
6 / 5 / 12
11,319
809
21,152
13,675
6,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
YoyoTripp
Cupid
19
2 / 4 / 13
10,537
753
17,775
15,791
7,164
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
mosbysjedi
Gilgamesh
18
6 / 5 / 11
10,671
762
15,297
22,087
15,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 17
10,924
780
13,454
15,863
8,982
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
KarateFace
Ganesha
19
0 / 2 / 23
11,680
834
6,879
17,237
18,948
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
11 / 3 / 8
12,780
913
18,450
15,078
8,382
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Maumolian
Baron Samedi
16
2 / 5 / 16
11,126
795
12,805
19,969
19,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Freya
Yoshisaur
Freya
19
9 / 6 / 13
11,745
839
24,581
18,684
11,007
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
102
21
Kills
25
25
Deaths
22
46
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AWSMJCBY
Thanatos
7
7
5
1.36
L
0
4
5
0.63
L
Persephone
FlyingCluchmen
Persephone
6
5
12
2.4
W
3
6
17
1.92
W
Ganesha
KarateFace
Ganesha
0
2
23
5.75
W
11
3
8
5
W
Baron Samedi
Maumolian
Baron Samedi
2
5
16
2
W
Freya
Yoshisaur
Freya
9
6
13
2.58
L
Cupid
YoyoTripp
Cupid
2
4
13
2.13
L
Gilgamesh
mosbysjedi
Gilgamesh
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,217
Damage
76,169
83,901
Taken
86,831
44,956
Mitigated
67,185
27,267
Healing
30,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AWSMJCBY
Thanatos
12,008
3,123
352
5,116
16,350
6,983
0
11,383
4,967
0
15,729
L
2,985
151
1,696
2,398
15,998
8,724
0
12,698
3,300
12,298
0
L
Persephone
FlyingCluchmen
Persephone
21,152
1,069
496
2,439
13,675
6,851
0
10,795
2,835
50,996
0
W
13,454
9,999
383
2,899
15,863
8,982
3,787
4,601
11,262
0
28,434
W
Ganesha
KarateFace
Ganesha
6,879
0
3,736
4,462
17,237
18,948
478
6,011
11,226
21,587
0
W
18,450
926
1,690
3,757
15,078
8,382
1,166
3,754
11,324
43,681
0
W
Baron Samedi
Maumolian
Baron Samedi
12,805
696
3,548
4,557
19,969
19,866
1,255
4,744
15,225
25,528
0
W
Freya
Yoshisaur
Freya
24,581
7,044
59
5,468
18,684
11,007
1,731
5,027
13,657
34,306
0
L
Cupid
YoyoTripp
Cupid
17,775
7,845
6,423
5,765
15,791
7,164
0
11,070
4,721
0
34,347
L
Gilgamesh
mosbysjedi
Gilgamesh
15,297
3,245
810
1,772
22,087
15,234
0
16,730
5,357
0
21,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,508
Gold Earned
58,255
137
Minions Killed
164
0
Camps Cleared
0
1,102,333
Distance Traveled
1,197,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,374
741
10
1
0
182,637
0
L
Khepri
8,607
615
22
2
0
245,180
0
L
Persephone
11,319
809
64
5
0
231,424
0
W
Anhur
10,924
780
44
3
0
224,317
0
W
Ganesha
11,680
834
0
0
0
245,894
0
W
Agni
12,780
913
79
6
0
284,807
0
W
Baron Samedi
11,126
795
18
1
0
213,970
0
W
Freya
11,745
839
23
2
0
228,103
0
L
Cupid
10,537
753
32
2
0
223,447
0
L
Gilgamesh
10,671
762
9
1
0
219,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role