Player Matchup

Surtr
Surtr
CookieTheLord
Surtr
Level 41
God Stats
5W - 3L
1,726 SR
Queue Stats
21W - 9L
1,782 Elo+
Party 2
Scylla
Scylla
N0VAxGH0ST
Scylla
Level 56
God Stats
44W - 35L
1,579 SR
Queue Stats
75W - 74L
1,491 Elo+
Party 2
Sun Wukong
Sun Wukong
SSCLK_8
Sun Wukong
Level 26
God Stats
16W - 8L
1,649 SR
Queue Stats
38W - 35L
1,478 Elo+
Party 2
Team Averages
Level 41
1,651 SR
1,584 Elo+

VS

Team Averages
Level 83
1,726 SR
1,460 Elo+
Ra
Ra
Cyr9748
Ra
Level 79
God Stats
5W - 1L
1,951 SR
Queue Stats
29W - 23L
1,566 Elo+
Solo
Skadi
Skadi
NBK-Afroanne
Skadi
Level 143
God Stats
4W - 6L
1,374 SR
Queue Stats
70W - 80L
1,430 Elo+
Party 1
Kuzenbo
Kuzenbo
VNR12345
Kuzenbo
Level 27
God Stats
3W - 1L
1,853 SR
Queue Stats
50W - 66L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 6
8,117
812
6,645
7,583
5,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
N0VAxGH0ST
Scylla
12
4 / 0 / 8
9,006
901
9,038
3,969
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
SSCLK_8
Sun Wukong
11
4 / 1 / 6
8,191
819
7,221
7,444
5,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,928
693
4,551
8,164
2,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 5 / 0
6,447
645
3,857
7,278
2,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Kuzenbo
VNR12345
Kuzenbo
9
0 / 4 / 0
6,457
646
3,114
10,205
10,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
12
Kills
1
1
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
1
3
0
0.33
W
Scylla
N0VAxGH0ST
Scylla
4
0
8
8
L
0
5
0
0
W
Sun Wukong
SSCLK_8
Sun Wukong
4
1
6
7
L
Kuzenbo
VNR12345
Kuzenbo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,904
Damage
11,522
18,996
Taken
25,647
12,050
Mitigated
15,783
8,133
Healing
1,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,645
2,983
0
3,211
7,583
5,410
465
3,212
4,316
701
21,181
L
4,551
201
365
581
8,164
2,973
0
4,396
3,571
28,216
0
W
Scylla
N0VAxGH0ST
Scylla
9,038
915
0
2,200
3,969
1,370
472
1,225
2,744
50,184
0
L
3,857
506
0
28
7,278
2,266
0
1,778
5,103
0
18,196
W
Sun Wukong
SSCLK_8
Sun Wukong
7,221
2,086
0
2,722
7,444
5,270
339
3,674
3,770
0
20,582
L
Kuzenbo
VNR12345
Kuzenbo
3,114
1,449
0
180
10,205
10,544
13
3,292
6,307
12,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,314
Gold Earned
19,832
121
Minions Killed
99
0
Camps Cleared
0
615,461
Distance Traveled
488,838
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,117
812
29
3
0
209,961
2
L
Ra
6,928
693
55
6
0
153,552
3
W
Scylla
9,006
901
63
6
0
200,040
0
L
Skadi
6,447
645
28
3
0
167,744
0
W
Sun Wukong
8,191
819
29
3
0
205,460
0
L
Kuzenbo
6,457
646
16
2
0
167,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role