Player Matchup

Baron Samedi
Baron Samedi
AtlMaverick
Baron Samedi
Level 68
God Stats
4W - 3L
1,646 SR
Queue Stats
13W - 12L
1,536 Elo+
Party 4
Mercury
Mercury
BigBarney
Mercury
Level 49
God Stats
1W - 0L
1,299 SR
Queue Stats
11W - 12L
1,408 Elo+
Solo
Osiris
Osiris
DevitalFTC
Osiris
Level 26
God Stats
2W - 0L
1,814 SR
Queue Stats
11W - 11L
1,297 Elo+
Party 3
Izanami
Izanami
ThyOneWhoKnocks
Izanami
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,562 Elo+
Party 4
Mulan
Mulan
ebpq
Mulan
Level 87
God Stats
1W - 1L
1,429 SR
Queue Stats
51W - 38L
1,473 Elo+
Party 3
Team Averages
Level 64
1,538 SR
1,455 Elo+

VS

Team Averages
Level 62
1,612 SR
1,430 Elo+
Thoth
Thoth
Dragondacier27
Thoth
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,383 Elo+
Party 1
Anhur
Anhur
Food4Life
Anhur
Level 126
God Stats
2W - 3L
1,518 SR
Queue Stats
526W - 521L
1,443 Elo+
Party 2
Loki
Loki
Gerier mango
Loki
Level 46
God Stats
1W - 3L
1,543 SR
Queue Stats
22W - 32L
1,403 Elo+
Party 1
Ymir
Ymir
InvisableAccount
Ymir
Level 14
God Stats
2W - 1L
1,876 SR
Queue Stats
24W - 24L
1,396 Elo+
Party 2
Shiva
Shiva
Spar3Ch8nge
Shiva
Level 81
God Stats
23W - 17L
1,625 SR
Queue Stats
396W - 343L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AtlMaverick
Baron Samedi
14
14 / 0 / 1
9,197
707
12,434
6,846
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
BigBarney
Mercury
12
0 / 0 / 2
6,799
523
1,543
10,738
3,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
DevitalFTC
Osiris
11
2 / 0 / 4
6,718
517
4,337
9,960
8,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 2
7,565
582
3,201
6,318
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
ebpq
Mulan
15
3 / 1 / 2
9,176
706
13,864
14,313
10,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
5,599
431
2,268
10,166
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Food4Life
Anhur
12
0 / 1 / 0
6,765
520
3,124
5,733
1,824
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 6 / 0
5,841
449
4,842
11,809
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 2 / 0
5,320
409
1,514
6,866
3,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 0
7,428
571
11,573
17,619
9,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
21
Kills
1
1
Deaths
21
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AtlMaverick
Baron Samedi
14
0
1
14.5
W
Mercury
BigBarney
Mercury
0
0
2
1
W
Osiris
DevitalFTC
Osiris
2
0
4
4
L
0
8
0
0
L
Anhur
Food4Life
Anhur
0
1
0
0
L
0
6
0
0
L
0
2
0
0
L
1
4
0
0.25
W
2
0
2
3
W
Mulan
ebpq
Mulan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,379
Damage
23,321
48,175
Taken
52,193
28,499
Mitigated
22,660
18,501
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AtlMaverick
Baron Samedi
12,434
1,626
458
3,230
6,846
3,809
304
994
5,808
48,433
0
W
Mercury
BigBarney
Mercury
1,543
134
0
2,181
10,738
3,634
397
379
10,278
0
49,874
W
Osiris
DevitalFTC
Osiris
4,337
1,561
0
2,941
9,960
8,522
184
1,316
8,596
0
37,113
L
2,268
57
0
190
10,166
3,310
23
4,597
5,182
33,040
0
L
Anhur
Food4Life
Anhur
3,124
2,367
0
2,823
5,733
1,824
0
983
4,685
0
54,618
L
4,842
639
0
2,162
11,809
4,049
0
3,917
7,582
0
38,475
L
1,514
710
0
1,152
6,866
3,864
0
1,209
5,532
13,009
0
L
11,573
3,171
0
5,276
17,619
9,613
0
916
15,757
0
59,742
W
3,201
2,122
0
1,927
6,318
2,124
300
489
5,829
0
54,718
W
Mulan
ebpq
Mulan
13,864
2,338
0
7,764
14,313
10,410
554
604
12,682
0
75,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,455
Gold Earned
30,953
432
Minions Killed
343
0
Camps Cleared
0
1,391,139
Distance Traveled
1,164,990
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,197
707
78
6
0
284,029
0
W
Mercury
6,799
523
76
6
0
301,517
3
W
Osiris
6,718
517
40
3
0
295,519
0
L
Thoth
5,599
431
43
3
0
234,495
0
L
Anhur
6,765
520
112
9
0
237,962
0
L
Loki
5,841
449
55
4
0
243,869
0
L
Ymir
5,320
409
23
2
0
169,522
3
L
Shiva
7,428
571
110
8
0
279,142
0
W
Izanami
7,565
582
101
8
0
248,294
0
W
Mulan
9,176
706
137
11
0
261,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role