Player Matchup

Da Ji
Da Ji
Liimone
Da Ji
Level 147
God Stats
7W - 5L
1,613 SR
Queue Stats
202W - 208L
1,473 Elo+
Party 2
Discordia
Discordia
Madness3123
Discordia
Level 156
God Stats
3W - 3L
1,542 SR
Queue Stats
93W - 100L
1,525 Elo+
Party 2
Maui
Maui
WhoDaFang
Maui
Level 141
God Stats
5W - 2L
1,584 SR
Queue Stats
75W - 77L
1,473 Elo+
Party 2
Team Averages
Level 148
1,580 SR
1,490 Elo+

VS

Team Averages
Level 147
1,564 SR
1,507 Elo+
Kukulkan
Kukulkan
JarlJorgamundr
Kukulkan
Level 149
God Stats
4W - 3L
1,644 SR
Queue Stats
330W - 345L
1,498 Elo+
Party 1
Ullr
Ullr
PrimordialMoose
Ullr
Level 146
God Stats
6W - 10L
1,392 SR
Queue Stats
317W - 327L
1,519 Elo+
Party 1
Terra
Terra
TheOneThatIsMe
Terra
Level 147
God Stats
16W - 9L
1,657 SR
Queue Stats
321W - 345L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Liimone
Da Ji
11
5 / 0 / 3
8,670
867
11,193
5,632
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Madness3123
Discordia
11
3 / 0 / 4
8,440
844
5,751
3,723
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
10
0 / 2 / 8
7,610
761
3,648
6,694
5,149
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 3 / 1
7,707
771
3,304
5,131
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 2
6,881
688
2,319
9,091
2,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 1
7,400
740
5,529
9,495
5,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
2
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
3
1
0.5
W
Da Ji
Liimone
Da Ji
5
0
3
6.5
W
Discordia
Madness3123
Discordia
3
0
4
5
L
0
3
2
0.33
L
1
2
1
0.75
W
Maui
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,592
Damage
11,152
16,049
Taken
23,717
9,241
Mitigated
10,574
2,229
Healing
6,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
3,304
91
0
282
5,131
1,824
0
2,444
2,687
34,065
0
W
Da Ji
Liimone
Da Ji
11,193
1,986
0
729
5,632
2,720
1,230
3,805
1,827
0
26,341
W
Discordia
Madness3123
Discordia
5,751
44
0
750
3,723
1,372
414
1,483
2,240
48,239
0
L
2,319
146
0
1,241
9,091
2,893
0
3,558
5,533
0
19,996
L
5,529
112
1,256
3,261
9,495
5,857
0
3,812
5,683
12,174
0
W
Maui
3,648
473
0
750
6,694
5,149
312
3,896
2,798
13,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,720
Gold Earned
21,988
115
Minions Killed
111
0
Camps Cleared
0
592,939
Distance Traveled
598,124
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,707
771
68
7
0
182,702
4
W
Da Ji
8,670
867
13
1
0
197,491
0
W
Discordia
8,440
844
93
9
0
201,216
4
L
Ullr
6,881
688
29
3
0
190,367
1
L
Terra
7,400
740
14
1
0
225,055
2
W
Maui
7,610
761
9
1
0
194,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role