Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Denyson
Bacchus
Level 67
God Stats
4W - 5L
1,510 SR
Queue Stats
18W - 31L
1,451 Elo+
Party 2
Merlin
Merlin
Shibatox
Merlin
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 2
Danzaburou
Danzaburou
kaellawer
Danzaburou
Level 54
God Stats
6W - 5L
1,564 SR
Queue Stats
11W - 23L
1,380 Elo+
Party 2
Team Averages
Level 76
1,515 SR
1,505 Elo+

VS

Team Averages
Level 52
1,532 SR
1,412 Elo+
Jormungandr
Jormungandr
GrognakTheWise
Jormungandr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 53L
1,514 Elo+
Party 1
Vamana
Vamana
RubberDucky09
Vamana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,311 Elo+
Party 3
Kukulkan
Kukulkan
bigolcantaloupes
Kukulkan
Level 23
God Stats
30W - 19L
1,592 SR
Queue Stats
62W - 45L
1,510 Elo+
Party 1
Tsukuyomi
Tsukuyomi
peoplezpersonz
Tsukuyomi
Level 121
God Stats
2W - 1L
1,725 SR
Queue Stats
15W - 16L
1,441 Elo+
Party 3
Cthulhu
Cthulhu
whraftbuble007
Cthulhu
Level 42
God Stats
1W - 3L
1,342 SR
Queue Stats
6W - 16L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 7 / 1
7,728
1,104
6,917
13,676
8,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cupid
 
Cupid
13
1 / 1 / 4
7,559
1,080
6,207
7,884
2,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Denyson
Bacchus
12
1 / 2 / 4
8,001
1,143
5,668
14,620
15,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Shibatox
Merlin
11
0 / 0 / 0
6,208
887
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
kaellawer
Danzaburou
12
1 / 3 / 3
7,449
1,064
9,924
13,094
5,070
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

268

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GrognakTheWise
Jormungandr
13
1 / 0 / 10
7,709
1,101
6,104
4,450
4,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 5
7,198
1,028
4,984
9,882
10,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 0 / 7
7,962
1,137
9,990
2,785
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
peoplezpersonz
Tsukuyomi
13
6 / 3 / 6
8,867
1,267
15,557
7,733
3,709
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 0 / 8
8,046
1,149
10,012
8,166
6,217
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
6
Kills
13
13
Deaths
6
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
7
1
0.5
L
Cupid
 
Cupid
1
1
4
3
L
Bacchus
Denyson
Bacchus
1
2
4
1.5
W
Jormungandr
GrognakTheWise
Jormungandr
1
0
10
6
W
1
3
5
1.17
L
Merlin
Shibatox
Merlin
0
0
0
0
W
2
0
7
5.5
L
Danzaburou
kaellawer
Danzaburou
1
3
3
0.83
W
Tsukuyomi
peoplezpersonz
Tsukuyomi
6
3
6
3
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,716
Damage
46,647
49,274
Taken
33,016
32,371
Mitigated
26,017
4,999
Healing
3,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,917
651
1,336
1,459
13,676
8,682
0
7,323
5,993
19,231
0
L
Cupid
 
Cupid
6,207
3,220
51
103
7,884
2,900
0
4,306
3,449
0
13,344
L
Bacchus
Denyson
Bacchus
5,668
1,009
0
1,152
14,620
15,719
0
7,003
7,001
12,935
0
W
Jormungandr
GrognakTheWise
Jormungandr
6,104
1,408
0
581
4,450
4,363
0
1,047
3,403
12,583
0
W
4,984
2,969
0
503
9,882
10,353
0
4,129
5,753
0
13,072
L
Merlin
Shibatox
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
9,990
170
0
0
2,785
1,375
0
1,261
1,524
25,220
0
L
Danzaburou
kaellawer
Danzaburou
9,924
5,565
0
898
13,094
5,070
0
6,704
6,237
0
23,904
W
Tsukuyomi
peoplezpersonz
Tsukuyomi
15,557
4,748
0
580
7,733
3,709
0
2,637
5,096
0
27,210
W
10,012
678
248
1,768
8,166
6,217
0
3,511
4,655
12,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,945
Gold Earned
39,782
100
Minions Killed
116
3
Camps Cleared
4
483,490
Distance Traveled
743,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,728
1,104
31
4
2
109,114
0
L
Cupid
7,559
1,080
17
2
0
128,996
0
L
Bacchus
8,001
1,143
10
1
0
132,754
0
W
Jormungandr
7,709
1,101
20
3
1
139,588
0
W
Vamana
7,198
1,028
26
4
0
151,281
0
L
Merlin
6,208
887
0
0
0
0
0
W
Kukulkan
7,962
1,137
35
5
1
152,115
0
L
Danzaburou
7,449
1,064
42
6
1
112,626
0
W
Tsukuyomi
8,867
1,267
21
3
2
148,991
0
W
Cthulhu
8,046
1,149
14
2
0
151,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role