Player Matchup

Sobek
Sobek
Bronze III
DrayZi
Sobek
Bronze III
Level 66
God Stats
0W - 3L
1,216 SR
Queue Stats
4W - 11L
1,351 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze V
WDT_Smoker
Baron Samedi
Bronze V
Level 118
God Stats
0W - 2L
1,161 SR
Queue Stats
4W - 14L
1,205 MMR
Party 1
Danzaburou
Danzaburou
Bronze IV
iAdaaySW
Danzaburou
Bronze IV
Level 65
God Stats
1W - 1L
1,493 SR
Queue Stats
6W - 14L
1,152 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 83
1,290 SR
1,236 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,571 SR
1,303 MMR
Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
Angelacatwoman
Chang'e
Silver II
Level 143
God Stats
2W - 2L
1,640 SR
Queue Stats
33W - 44L
948 MMR
Solo
Jing Wei
Jing Wei
Gold II
Chochoculo
Jing Wei
Gold II
Level 137
God Stats
46W - 37L
1,573 SR
Queue Stats
961W - 1,098L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DrayZi
Sobek
13
3 / 5 / 5
10,463
747
7,126
21,346
23,388
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Baron Samedi
WDT_Smoker
Baron Samedi
11
0 / 9 / 6
9,279
663
12,040
15,557
7,482
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
iAdaaySW
Danzaburou
14
5 / 4 / 3
11,110
794
14,359
15,494
7,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
PersephoneThothVulcanBastetNe Zha

VS

Bans
AchillesZeusAwilixAphroditeHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
2 / 1 / 15
11,498
821
13,808
18,537
30,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 5 / 12
11,886
849
11,686
15,507
7,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
Chochoculo
Jing Wei
15
12 / 3 / 3
13,107
936
22,562
21,660
9,729
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
8
Kills
18
18
Deaths
9
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
15
9.5
W
4
5
12
2
W
Jing Wei
Chochoculo
Jing Wei
12
3
3
4.5
L
Sobek
DrayZi
Sobek
3
5
5
1.1
L
Baron Samedi
WDT_Smoker
Baron Samedi
0
9
6
0.33
L
Danzaburou
iAdaaySW
Danzaburou
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,525
Damage
48,056
52,397
Taken
55,704
37,922
Mitigated
46,943
12,035
Healing
21,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
13,808
4,624
0
4,156
18,537
30,173
205
6,156
12,381
25,515
0
W
11,686
1,168
4,629
7,112
15,507
7,041
514
5,698
9,809
42,608
0
W
Jing Wei
Chochoculo
Jing Wei
22,562
20,591
0
5,751
21,660
9,729
2,101
6,809
14,851
0
83,720
L
Sobek
DrayZi
Sobek
7,126
656
0
3,488
21,346
23,388
0
9,652
11,154
18,687
973
L
Baron Samedi
WDT_Smoker
Baron Samedi
12,040
1,405
917
2,702
15,557
7,482
0
7,321
7,810
39,276
0
L
Danzaburou
iAdaaySW
Danzaburou
14,359
8,276
0
4,928
15,494
7,052
0
7,512
7,489
0
45,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,852
Gold Earned
36,491
121
Minions Killed
145
0
Camps Cleared
0
719,059
Distance Traveled
821,671
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,498
821
19
1
0
293,416
1
W
Chang'e
11,886
849
42
3
0
261,777
0
W
Jing Wei
13,107
936
84
6
0
266,478
0
L
Sobek
10,463
747
21
2
0
253,543
0
L
Baron Samedi
9,279
663
55
4
0
228,662
5
L
Danzaburou
11,110
794
45
3
0
236,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role