Player Matchup

Ix Chel
Ix Chel
Alucardkha95
Ix Chel
Level 56
God Stats
3W - 3L
1,661 SR
Queue Stats
57W - 50L
1,428 Elo+
Party 2
Cerberus
Cerberus
SlumpedPK
Cerberus
Level 146
God Stats
20W - 28L
1,428 SR
Queue Stats
386W - 391L
1,477 Elo+
Solo
Osiris
Osiris
acnologia24
Osiris
Level 134
God Stats
1W - 1L
1,259 SR
Queue Stats
208W - 209L
1,433 Elo+
Party 2
Team Averages
Level 112
1,449 SR
1,446 Elo+

VS

Team Averages
Level 66
1,650 SR
1,513 Elo+
Charon
Charon
DESTROOFWRDAS
Charon
Level 27
God Stats
1W - 0L
1,818 SR
Queue Stats
27W - 20L
1,551 Elo+
Party 1
Jing Wei
Jing Wei
TankyBoysWhoDive
Jing Wei
Level 106
God Stats
2W - 0L
1,842 SR
Queue Stats
238W - 147L
1,670 Elo+
Party 1
Nemesis
Nemesis
onehunlow6920
Nemesis
Level 66
God Stats
5W - 7L
1,291 SR
Queue Stats
21W - 28L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Alucardkha95
Ix Chel
9
0 / 5 / 2
6,651
665
5,014
8,903
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
SlumpedPK
Cerberus
10
2 / 3 / 0
7,463
746
4,054
11,068
4,271
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
9
1 / 4 / 2
6,833
683
4,242
12,614
9,630
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 6
8,387
839
7,024
3,344
2,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
7 / 0 / 5
9,476
948
14,295
7,049
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
8
1 / 3 / 7
7,588
759
6,715
8,094
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
12
12
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Alucardkha95
Ix Chel
0
5
2
0.2
W
4
0
6
7
L
Cerberus
SlumpedPK
Cerberus
2
3
0
0.67
W
7
0
5
9.5
L
Osiris
1
4
2
0.5
W
Nemesis
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,310
Damage
28,034
32,585
Taken
18,487
16,492
Mitigated
8,547
3,705
Healing
2,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Alucardkha95
Ix Chel
5,014
660
809
995
8,903
2,591
0
1,595
7,104
20,223
0
W
7,024
1,078
0
341
3,344
2,587
24
1,724
1,620
17,499
0
L
Cerberus
SlumpedPK
Cerberus
4,054
195
0
1,901
11,068
4,271
0
2,541
8,187
28,384
0
W
14,295
12,027
0
1,784
7,049
2,676
45
4,143
2,906
0
59,354
L
Osiris
4,242
1,069
0
0
12,614
9,630
0
2,410
9,892
4,716
11,729
W
Nemesis
6,715
4,042
0
434
8,094
3,284
0
4,908
3,186
0
17,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,947
Gold Earned
25,451
116
Minions Killed
131
0
Camps Cleared
0
530,428
Distance Traveled
587,806
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,651
665
37
4
0
168,405
0
W
Charon
8,387
839
20
2
0
193,705
0
L
Cerberus
7,463
746
61
6
0
178,695
4
W
Jing Wei
9,476
948
92
9
0
207,021
0
L
Osiris
6,833
683
18
2
0
183,328
0
W
Nemesis
7,588
759
19
2
0
187,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role