Player Matchup

Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IWHIbriangamerex
Tsukuyomi
Level 172
God Stats
3W - 1L
1,812 SR
Queue Stats
280W - 270L
1,499 Elo+
Party 1
Horus
Horus
SrForja
Horus
Level 27
God Stats
1W - 1L
1,928 SR
Queue Stats
6W - 2L
1,811 Elo+
Party 1
Team Averages
Level 140
1,648 SR
1,562 Elo+

VS

Team Averages
Level 119
1,523 SR
1,530 Elo+
Charon
Charon
 
Charon
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AgusRam05
Scylla
Level 127
God Stats
9W - 7L
1,644 SR
Queue Stats
225W - 187L
1,515 Elo+
Party 2
Lancelot
Lancelot
MakakSlayer
Lancelot
Level 46
God Stats
3W - 2L
1,470 SR
Queue Stats
155W - 128L
1,558 Elo+
Party 2
Achilles
Achilles
MaxiRoldán
Achilles
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 148L
1,571 Elo+
Party 2
Athena
Athena
francon65
Athena
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 1 / 0
6,208
621
1,136
5,916
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
 
Osiris
10
1 / 4 / 0
6,147
615
7,254
13,292
12,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
 
Ullr
8
0 / 1 / 0
4,565
457
6,479
8,348
3,001
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
10
1 / 4 / 0
5,682
568
4,807
11,362
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
SrForja
Horus
7
0 / 2 / 0
4,962
496
4,290
9,162
4,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
1 / 0 / 0
5,550
555
4,496
7,186
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
AgusRam05
Scylla
11
4 / 1 / 3
6,675
668
5,625
4,202
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
MakakSlayer
Lancelot
12
5 / 0 / 3
6,688
669
7,624
7,964
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
MaxiRoldán
Achilles
12
2 / 1 / 3
6,840
684
7,352
10,919
9,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
francon65
Athena
9
0 / 0 / 3
5,774
577
4,355
6,142
4,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
12
12
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
0
0
L
Osiris
 
Osiris
1
4
0
0.25
L
Ullr
 
Ullr
0
1
0
0
W
Charon
 
Charon
1
0
0
1
W
Scylla
AgusRam05
Scylla
4
1
3
5.5
L
Tsukuyomi
1
4
0
0.25
W
Lancelot
MakakSlayer
Lancelot
5
0
3
6.5
W
Achilles
MaxiRoldán
Achilles
2
1
3
3.5
L
Horus
SrForja
Horus
0
2
0
0
W
Athena
francon65
Athena
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,966
Damage
29,452
48,080
Taken
36,413
26,328
Mitigated
21,719
13,876
Healing
10,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,136
212
277
2,724
5,916
1,950
0
1,544
4,372
55,139
0
L
Osiris
 
Osiris
7,254
3,941
0
4,952
13,292
12,741
0
227
12,175
0
43,252
L
Ullr
 
Ullr
6,479
3,201
0
1,595
8,348
3,001
0
5,347
3,001
0
36,392
W
Charon
 
Charon
4,496
1,057
0
2,634
7,186
3,087
806
0
7,186
43,248
0
W
Scylla
AgusRam05
Scylla
5,625
905
0
625
4,202
1,226
0
436
3,766
44,219
0
L
Tsukuyomi
4,807
1,518
0
1,164
11,362
3,649
0
2,929
8,391
0
41,145
W
Lancelot
MakakSlayer
Lancelot
7,624
1,777
0
750
7,964
3,461
0
700
7,264
0
47,391
W
Achilles
MaxiRoldán
Achilles
7,352
2,481
0
4,491
10,919
9,417
0
0
10,919
0
37,657
L
Horus
SrForja
Horus
4,290
1,670
520
2,644
9,162
4,987
0
4,429
4,733
0
12,084
W
Athena
francon65
Athena
4,355
1,809
0
2,137
6,142
4,528
0
0
6,142
16,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,564
Gold Earned
31,527
298
Minions Killed
325
0
Camps Cleared
0
1,011,009
Distance Traveled
1,105,596
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,208
621
95
10
0
203,995
7
L
Osiris
6,147
615
66
7
0
181,107
0
L
Ullr
4,565
457
64
6
0
198,964
0
W
Charon
5,550
555
69
7
0
185,528
0
W
Scylla
6,675
668
89
9
0
202,293
2
L
Tsukuyomi
5,682
568
58
6
0
211,910
0
W
Lancelot
6,688
669
75
8
0
270,003
0
W
Achilles
6,840
684
69
7
0
212,265
2
L
Horus
4,962
496
15
2
0
215,033
1
W
Athena
5,774
577
23
2
0
235,507
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role