Player Matchup

Sobek
Sobek
Platinum IV
MelonSØda
Sobek
Platinum IV
Level 135
God Stats
1W - 1L
1,739 SR
Queue Stats
16W - 3L
2,193 MMR
Party 1
Kukulkan
Kukulkan
Platinum IV
ZashhOmegax
Kukulkan
Platinum IV
Level 69
God Stats
0W - 1L
1,812 SR
Queue Stats
14W - 3L
2,079 MMR
Party 1
Da Ji
Da Ji
Platinum III
burlyfiber
Da Ji
Platinum III
Level 77
God Stats
1W - 1L
1,803 SR
Queue Stats
16W - 3L
2,173 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 94
1,785 SR
2,148 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,505 SR
2,501 MMR
Horus
Horus
Platinum I
Habasi
Horus
Platinum I
Level 148
God Stats
30W - 29L
1,594 SR
Queue Stats
298W - 336L
1,954 MMR
Solo
Hera
Hera
Masters
HarmbeTheSavior
Hera
Masters
Level 188
God Stats
1W - 9L
1,272 SR
Queue Stats
847W - 839L
2,583 MMR
Solo
Anhur
Anhur
Masters
Nahap
Anhur
Masters
Level 87
God Stats
10W - 6L
1,650 SR
Queue Stats
154W - 99L
2,967 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
1 / 5 / 3
8,371
698
5,588
18,278
18,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
ZashhOmegax
Kukulkan
12
2 / 3 / 3
9,365
780
11,707
9,184
3,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Da Ji
12
3 / 4 / 3
9,628
802
10,396
14,118
12,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThorThothMorgan Le FayNe ZhaPersephone

VS

Bans
AchillesGebBaba YagaKuzenboBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Habasi
Horus
13
3 / 1 / 9
9,830
819
13,762
12,523
7,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 3 / 7
10,313
859
12,026
9,008
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anhur
Nahap
Anhur
13
4 / 2 / 8
10,373
864
11,868
13,121
5,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
12
12
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Horus
Habasi
Horus
3
1
9
7.5
W
5
3
7
2.83
L
Sobek
1
5
3
0.5
W
Anhur
Nahap
Anhur
4
2
8
4
L
Kukulkan
ZashhOmegax
Kukulkan
2
3
3
1.17
L
Da Ji
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,691
Damage
37,656
41,580
Taken
34,652
34,012
Mitigated
16,084
7,089
Healing
13,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Habasi
Horus
13,762
6,148
1,152
3,319
12,523
7,000
294
5,829
5,262
0
23,794
W
12,026
2,866
0
2,544
9,008
3,240
490
4,332
4,357
49,606
0
L
Sobek
5,588
235
146
2,805
18,278
18,675
0
6,398
11,312
12,699
0
W
Anhur
Nahap
Anhur
11,868
7,468
0
6,509
13,121
5,844
2,333
5,792
6,636
0
52,704
L
Kukulkan
ZashhOmegax
Kukulkan
11,707
785
0
1,946
9,184
3,050
0
2,697
6,400
57,070
0
L
Da Ji
10,396
2,602
0
2,192
14,118
12,287
0
3,121
10,695
0
24,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,364
Gold Earned
30,516
118
Minions Killed
153
0
Camps Cleared
0
694,983
Distance Traveled
687,746
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,830
819
18
2
0
251,081
4
W
Hera
10,313
859
61
5
0
222,519
0
L
Sobek
8,371
698
8
1
0
252,417
0
W
Anhur
10,373
864
74
6
0
214,146
0
L
Kukulkan
9,365
780
92
8
0
221,214
0
L
Da Ji
9,628
802
18
2
0
221,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role