Player Matchup

Horus
Horus
 
Horus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
BigPapaBrogan
Cthulhu
Level 44
God Stats
5W - 2L
1,900 SR
Queue Stats
29W - 19L
1,564 Elo+
Party 2
Yu Huang
Yu Huang
LSSJ_Broly09
Yu Huang
Level 107
God Stats
0W - 2L
1,275 SR
Queue Stats
38W - 40L
1,466 Elo+
Party 3
Mercury
Mercury
SuavestPompano
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,502 Elo+
Party 2
Anhur
Anhur
Terminator1028
Anhur
Level 42
God Stats
0W - 1L
1,108 SR
Queue Stats
34W - 42L
1,436 Elo+
Solo
Team Averages
Level 73
1,457 SR
1,494 Elo+

VS

Team Averages
Level 103
1,534 SR
1,421 Elo+
Tiamat
Tiamat
AaronSpeck
Tiamat
Level 59
God Stats
9W - 11L
1,600 SR
Queue Stats
10W - 15L
1,401 Elo+
Party 1
He Bo
He Bo
LEOOONNN
He Bo
Level 126
God Stats
1W - 0L
1,725 SR
Queue Stats
9W - 9L
1,271 Elo+
Solo
Ullr
Ullr
RagingTravisty
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,418 Elo+
Party 1
Loki
Loki
Really-Squishy
Loki
Level 146
God Stats
8W - 6L
1,641 SR
Queue Stats
49W - 32L
1,551 Elo+
Party 1
Anhur
Anhur
ReallyNotButter
Anhur
Level 155
God Stats
1W - 0L
1,203 SR
Queue Stats
12W - 11L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 2 / 1
5,647
471
4,440
9,917
7,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
9
0 / 2 / 0
5,556
463
3,885
11,737
7,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Yu Huang
LSSJ_Broly09
Yu Huang
12
0 / 0 / 0
6,540
545
2,470
6,302
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 1 / 0
5,861
488
1,727
8,300
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 0
5,175
431
5,588
8,293
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AaronSpeck
Tiamat
12
0 / 0 / 1
7,152
596
3,985
5,131
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

He Bo
LEOOONNN
He Bo
12
3 / 0 / 1
6,866
572
3,884
8,207
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 3
5,901
492
5,327
6,181
2,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 1
7,523
627
5,998
7,086
1,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 4
6,699
558
7,763
8,616
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
8
9
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
1
0.25
W
Tiamat
AaronSpeck
Tiamat
0
0
1
0.5
L
Cthulhu
0
2
0
0
W
He Bo
LEOOONNN
He Bo
3
0
1
3.5
L
Yu Huang
LSSJ_Broly09
Yu Huang
0
0
0
0
W
2
1
3
3.5
W
1
1
1
1.5
W
2
0
4
4
L
2
1
0
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,110
Damage
26,957
44,549
Taken
35,221
22,959
Mitigated
11,253
11,224
Healing
13,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,440
1,792
0
2,399
9,917
7,162
0
715
9,202
0
35,749
W
Tiamat
AaronSpeck
Tiamat
3,985
105
0
2,028
5,131
1,987
44
2,197
2,751
54,832
0
L
Cthulhu
3,885
443
1,277
2,234
11,737
7,899
0
1,209
10,528
21,934
0
W
He Bo
LEOOONNN
He Bo
3,884
278
0
5,681
8,207
2,618
0
1,026
7,137
60,848
0
L
Yu Huang
LSSJ_Broly09
Yu Huang
2,470
56
0
1,689
6,302
2,501
0
3,387
2,903
47,628
0
W
5,327
2,589
0
670
6,181
2,036
0
1,529
4,652
0
21,844
W
5,998
1,795
0
1,922
7,086
1,983
0
0
6,707
0
54,084
W
7,763
4,808
0
3,601
8,616
2,629
0
2,509
6,107
0
49,076
L
1,727
827
0
2,263
8,300
2,782
0
1,878
6,422
0
37,422
L
5,588
3,282
0
1,362
8,293
2,615
0
668
7,625
0
33,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,779
Gold Earned
34,141
313
Minions Killed
379
0
Camps Cleared
0
1,157,091
Distance Traveled
1,174,646
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,647
471
49
4
0
242,214
1
W
Tiamat
7,152
596
102
9
0
228,804
1
L
Cthulhu
5,556
463
20
2
0
243,144
0
W
He Bo
6,866
572
86
7
0
253,465
4
L
Yu Huang
6,540
545
129
11
0
214,672
3
W
Ullr
5,901
492
35
3
0
222,351
1
W
Loki
7,523
627
90
8
0
255,444
0
W
Anhur
6,699
558
66
6
0
214,582
2
L
Mercury
5,861
488
56
5
0
262,297
0
L
Anhur
5,175
431
59
5
0
194,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role