Player Matchup

Lancelot
Lancelot
BlvkRoosta
Lancelot
Level 127
God Stats
0W - 2L
1,273 SR
Queue Stats
38W - 48L
1,434 Elo+
Solo
Xing Tian
Xing Tian
P4G4N PL
Xing Tian
Level 101
God Stats
3W - 6L
1,325 SR
Queue Stats
654W - 688L
1,447 Elo+
Solo
Maui
Maui
Runissian
Maui
Level 30
God Stats
1W - 2L
1,518 SR
Queue Stats
82W - 99L
1,470 Elo+
Party 1
Xbalanque
Xbalanque
swiftjuannn
Xbalanque
Level 67
God Stats
4W - 5L
1,446 SR
Queue Stats
171W - 212L
1,391 Elo+
Solo
Tsukuyomi
Tsukuyomi
xembug
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 99L
1,470 Elo+
Party 1
Team Averages
Level 71
1,412 SR
1,442 Elo+

VS

Team Averages
Level 90
1,439 SR
1,466 Elo+
Sol
Sol
Cabezox12
Sol
Level 102
God Stats
1W - 1L
1,328 SR
Queue Stats
34W - 30L
1,498 Elo+
Solo
Kumbhakarna
Kumbhakarna
Its B Web
Kumbhakarna
Level 100
God Stats
3W - 0L
1,823 SR
Queue Stats
140W - 130L
1,528 Elo+
Solo
Loki
Loki
KSav
Loki
Level 106
God Stats
1W - 1L
1,269 SR
Queue Stats
48W - 56L
1,470 Elo+
Solo
Zeus
Zeus
LittleMarbles
Zeus
Level 74
God Stats
1W - 0L
1,276 SR
Queue Stats
17W - 14L
1,478 Elo+
Solo
Anhur
Anhur
meadowflare
Anhur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 76L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BlvkRoosta
Lancelot
14
3 / 7 / 7
8,706
726
7,268
11,128
5,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
P4G4N PL
Xing Tian
15
1 / 6 / 7
9,440
787
7,302
21,684
25,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maui
16
1 / 4 / 11
8,332
694
7,357
15,774
20,531
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
swiftjuannn
Xbalanque
16
6 / 6 / 5
9,639
803
23,996
14,659
7,534
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
xembug
Tsukuyomi
16
2 / 6 / 8
9,467
789
14,228
14,098
7,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 19
10,685
890
15,174
13,668
6,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Its B Web
Kumbhakarna
17
2 / 3 / 21
10,399
867
6,898
30,309
30,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
KSav
Loki
17
3 / 3 / 19
10,016
835
7,523
9,006
4,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
14 / 1 / 13
11,648
971
26,986
12,309
6,208
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 5 / 14
9,767
814
11,645
12,773
6,231
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
115
13
Kills
29
29
Deaths
14
38
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BlvkRoosta
Lancelot
3
7
7
0.93
W
5
2
19
7.25
W
Kumbhakarna
Its B Web
Kumbhakarna
2
3
21
4.17
W
Loki
KSav
Loki
3
3
19
4.17
W
14
1
13
20.5
L
Xing Tian
P4G4N PL
Xing Tian
1
6
7
0.75
L
Maui
1
4
11
1.63
W
5
5
14
2.4
L
Xbalanque
swiftjuannn
Xbalanque
6
6
5
1.42
L
Tsukuyomi
xembug
Tsukuyomi
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,151
Damage
68,226
77,343
Taken
78,065
66,553
Mitigated
53,855
15,747
Healing
32,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BlvkRoosta
Lancelot
7,268
965
1,406
487
11,128
5,089
50
6,767
4,361
0
12,100
W
15,174
5,709
4,012
5,920
13,668
6,407
4,616
3,421
10,247
37,779
715
W
Kumbhakarna
Its B Web
Kumbhakarna
6,898
1,053
4,215
12,651
30,309
30,418
72
5,746
24,563
12,420
0
W
Loki
KSav
Loki
7,523
661
0
0
9,006
4,591
0
1,650
7,356
0
20,770
W
26,986
2,025
1,178
1,866
12,309
6,208
1,444
1,288
11,021
45,635
0
L
Xing Tian
P4G4N PL
Xing Tian
7,302
477
2,114
2,324
21,684
25,672
0
12,790
8,894
14,445
263
L
Maui
7,357
1,278
1,863
1,728
15,774
20,531
218
10,520
5,254
8,150
0
W
11,645
7,108
1,508
1,166
12,773
6,231
1,803
2,291
10,482
0
16,147
L
Xbalanque
swiftjuannn
Xbalanque
23,996
8,445
439
1,675
14,659
7,534
430
8,511
6,148
0
43,373
L
Tsukuyomi
xembug
Tsukuyomi
14,228
1,857
743
2,968
14,098
7,727
915
10,470
3,628
0
28,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,584
Gold Earned
52,515
97
Minions Killed
123
0
Camps Cleared
0
962,707
Distance Traveled
1,139,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,706
726
11
1
0
164,934
0
W
Sol
10,685
890
41
3
0
208,544
0
W
Kumbhakarna
10,399
867
8
1
0
237,954
0
W
Loki
10,016
835
22
2
0
273,709
0
W
Zeus
11,648
971
35
3
0
239,296
0
L
Xing Tian
9,440
787
15
1
0
204,387
0
L
Maui
8,332
694
4
0
0
209,900
0
W
Anhur
9,767
814
17
1
0
179,878
0
L
Xbalanque
9,639
803
42
4
0
172,501
0
L
Tsukuyomi
9,467
789
25
2
0
210,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role