Player Matchup

Cthulhu
Cthulhu
Fus3ion
Cthulhu
Level 86
God Stats
3W - 0L
1,514 SR
Queue Stats
15W - 21L
1,457 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IsoBricksZay
Morgan Le Fay
Level 126
God Stats
2W - 0L
1,728 SR
Queue Stats
10W - 11L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
King_ExploZion
Nu Wa
Level 128
God Stats
2W - 0L
1,332 SR
Queue Stats
19W - 18L
1,534 Elo+
Party 1
Hachiman
Hachiman
Marjiiin
Hachiman
Level 81
God Stats
1W - 0L
1,202 SR
Queue Stats
13W - 11L
1,506 Elo+
Party 1
Osiris
Osiris
WaterBiohms
Osiris
Level 57
God Stats
1W - 1L
1,222 SR
Queue Stats
32W - 40L
1,467 Elo+
Party 1
Team Averages
Level 96
1,400 SR
1,502 Elo+

VS

Team Averages
Level 135
1,514 SR
1,523 Elo+
Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
PungShuAsian
Bastet
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,556 Elo+
Solo
Fenrir
Fenrir
Tense Position
Fenrir
Level 157
God Stats
0W - 2L
1,594 SR
Queue Stats
145W - 146L
1,595 Elo+
Solo
He Bo
He Bo
Zanuzaz
He Bo
Level 113
God Stats
2W - 2L
1,577 SR
Queue Stats
265W - 265L
1,455 Elo+
Party 2
Cabrakan
Cabrakan
ghostmarine1800
Cabrakan
Level 135
God Stats
3W - 6L
1,400 SR
Queue Stats
302W - 291L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fus3ion
Cthulhu
15
4 / 2 / 12
9,711
971
11,186
16,433
14,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
IsoBricksZay
Morgan Le Fay
15
9 / 1 / 9
9,337
934
10,793
10,502
4,525
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 10
8,610
861
10,594
6,080
2,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Marjiiin
Hachiman
15
3 / 1 / 11
8,697
870
11,964
5,881
2,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
15
3 / 0 / 13
8,492
849
4,144
9,458
7,424
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 3 / 1
7,834
783
4,587
6,061
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
13
0 / 2 / 3
6,569
657
10,605
9,038
3,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 6 / 2
6,926
693
6,409
12,900
11,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Zanuzaz
He Bo
13
1 / 5 / 3
7,156
716
5,583
8,936
4,110
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
13
0 / 5 / 5
7,442
744
4,305
15,279
17,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
21
Kills
4
5
Deaths
21
55
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
1
0.83
W
Cthulhu
Fus3ion
Cthulhu
4
2
12
5
W
Morgan Le Fay
IsoBricksZay
Morgan Le Fay
9
1
9
13.5
W
2
1
10
7
W
Hachiman
Marjiiin
Hachiman
3
1
11
8.5
L
Bastet
0
2
3
0.75
L
1
6
2
0.33
W
Osiris
3
0
13
9.5
L
He Bo
Zanuzaz
He Bo
1
5
3
0.5
L
Cabrakan
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,681
Damage
31,489
48,354
Taken
52,214
30,386
Mitigated
39,654
19,638
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,587
220
220
435
6,061
2,842
0
4,787
1,274
25,688
0
W
Cthulhu
Fus3ion
Cthulhu
11,186
397
2,998
5,604
16,433
14,181
0
4,019
12,414
20,988
0
W
Morgan Le Fay
IsoBricksZay
Morgan Le Fay
10,793
641
1,084
2,902
10,502
4,525
912
2,687
7,815
17,349
0
W
10,594
3,506
708
1,299
6,080
2,178
1,575
2,062
4,018
27,418
0
W
Hachiman
Marjiiin
Hachiman
11,964
10,022
0
488
5,881
2,078
2,199
1,943
3,938
0
22,695
L
Bastet
10,605
2,286
852
2,751
9,038
3,969
0
5,519
3,519
0
19,940
L
6,409
532
637
1,011
12,900
11,527
0
7,781
5,119
0
11,553
W
Osiris
4,144
998
763
3,792
9,458
7,424
490
3,764
5,694
0
8,600
L
He Bo
Zanuzaz
He Bo
5,583
423
516
372
8,936
4,110
0
6,537
2,399
20,877
0
L
Cabrakan
4,305
346
731
2,553
15,279
17,206
0
7,949
7,330
12,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,847
Gold Earned
35,927
135
Minions Killed
119
0
Camps Cleared
0
977,468
Distance Traveled
860,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,834
783
48
5
0
146,387
0
W
Cthulhu
9,711
971
21
2
0
193,692
0
W
Morgan Le Fay
9,337
934
22
2
0
218,517
0
W
Nu Wa
8,610
861
47
5
0
205,786
0
W
Hachiman
8,697
870
29
3
0
176,629
0
L
Bastet
6,569
657
21
2
0
227,558
0
L
Fenrir
6,926
693
8
1
0
157,667
0
W
Osiris
8,492
849
16
2
0
182,844
0
L
He Bo
7,156
716
25
3
0
175,605
0
L
Cabrakan
7,442
744
17
2
0
152,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role