Player Matchup

Cthulhu
Cthulhu
AtomicNuts6542
Cthulhu
Level 28
God Stats
2W - 2L
1,397 SR
Queue Stats
91W - 115L
1,414 Elo+
Party 1
Ravana
Ravana
Killer Cam 0 99
Ravana
Level 122
God Stats
5W - 4L
1,369 SR
Queue Stats
241W - 243L
1,501 Elo+
Solo
Surtr
Surtr
Smokedgolem
Surtr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,299 Elo+
Solo
Zeus
Zeus
x4xSKIN
Zeus
Level 122
God Stats
7W - 7L
1,482 SR
Queue Stats
569W - 575L
1,423 Elo+
Party 1
Nu Wa
Nu Wa
zOMEGA Qc45
Nu Wa
Level 147
God Stats
6W - 2L
1,715 SR
Queue Stats
293W - 304L
1,537 Elo+
Party 1
Team Averages
Level 105
1,493 SR
1,435 Elo+

VS

Team Averages
Level 118
1,466 SR
1,460 Elo+
Achilles
Achilles
 
Achilles
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DcSn1per750
Izanami
Level 139
God Stats
1W - 4L
1,329 SR
Queue Stats
101W - 107L
1,488 Elo+
Solo
Fafnir
Fafnir
Ifgrit
Fafnir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 169L
1,460 Elo+
Solo
He Bo
He Bo
SchevsGanja
He Bo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 47L
1,444 Elo+
Solo
Geb
Geb
a1594
Geb
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
6,206
1,241
2,491
3,571
2,942
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
2 / 0 / 5
5,706
1,141
4,947
5,104
3,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 3
5,207
1,041
2,645
5,014
3,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
x4xSKIN
Zeus
11
3 / 1 / 4
6,373
1,275
3,943
2,840
1,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
2 / 1 / 7
5,732
1,146
4,035
3,082
1,084
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 2 / 0
5,960
1,192
4,885
6,338
6,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
DcSn1per750
Izanami
8
0 / 3 / 1
4,923
985
2,566
4,424
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Ifgrit
Fafnir
5
0 / 0 / 0
4,256
851
0
191
81
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 1 / 3
5,535
1,107
4,946
3,607
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
a1594
Geb
9
0 / 3 / 2
5,160
1,032
3,930
6,686
5,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
9
Kills
3
3
Deaths
9
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
2
0
1.5
W
2
0
6
5
L
Izanami
DcSn1per750
Izanami
0
3
1
0.17
L
Fafnir
Ifgrit
Fafnir
0
0
0
0
W
2
0
5
4.5
L
0
1
3
1.5
W
0
1
3
1.5
L
Geb
a1594
Geb
0
3
2
0.33
W
Zeus
x4xSKIN
Zeus
3
1
4
5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,061
Damage
16,327
19,611
Taken
21,246
11,922
Mitigated
14,532
8,858
Healing
4,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,885
532
0
1,128
6,338
6,407
0
3,251
2,842
0
8,326
W
2,491
143
552
814
3,571
2,942
135
1,544
1,957
5,046
0
L
Izanami
DcSn1per750
Izanami
2,566
1,238
0
172
4,424
1,663
0
1,968
2,326
0
9,608
L
Fafnir
Ifgrit
Fafnir
0
0
0
0
191
81
0
191
0
0
0
W
4,947
787
1,584
1,931
5,104
3,655
132
2,485
2,536
0
6,120
L
4,946
151
12
1,539
3,607
1,345
0
1,731
1,757
13,986
0
W
2,645
799
515
838
5,014
3,206
209
2,247
2,652
53
5,702
L
Geb
a1594
Geb
3,930
259
666
744
6,686
5,036
0
3,346
3,177
5,865
0
W
Zeus
x4xSKIN
Zeus
3,943
412
424
326
2,840
1,035
610
1,158
1,522
11,484
0
W
4,035
1,493
1,040
834
3,082
1,084
486
1,442
1,640
8,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,224
Gold Earned
25,834
45
Minions Killed
51
0
Camps Cleared
0
566,426
Distance Traveled
417,330
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,960
1,192
4
1
0
103,976
0
W
Cthulhu
6,206
1,241
4
1
0
125,694
0
L
Izanami
4,923
985
19
4
0
80,421
0
L
Fafnir
4,256
851
0
0
0
0
0
W
Ravana
5,706
1,141
0
0
0
129,264
0
L
He Bo
5,535
1,107
25
5
0
116,836
0
W
Surtr
5,207
1,041
9
2
0
108,165
0
L
Geb
5,160
1,032
3
1
0
116,097
0
W
Zeus
6,373
1,275
27
5
0
100,840
0
W
Nu Wa
5,732
1,146
5
1
0
102,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role