Player Matchup

Khepri
Khepri
DasFookingCrazy
Khepri
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 64L
1,389 Elo+
Solo
Pele
Pele
Ken_Gamez
Pele
Level 89
God Stats
1W - 1L
1,716 SR
Queue Stats
274W - 264L
1,481 Elo+
Party 2
Bakasura
Bakasura
Runeshape
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,552 Elo+
Party 1
Chiron
Chiron
Xorbio
Chiron
Level 109
God Stats
1W - 2L
1,460 SR
Queue Stats
46W - 62L
1,447 Elo+
Party 1
Artio
Artio
icyyyyy3
Artio
Level 103
God Stats
2W - 2L
1,607 SR
Queue Stats
272W - 256L
1,480 Elo+
Party 2
Team Averages
Level 87
1,557 SR
1,470 Elo+

VS

Team Averages
Level 117
1,447 SR
1,501 Elo+
Cupid
Cupid
Animus808
Cupid
Level 32
God Stats
1W - 1L
1,297 SR
Queue Stats
100W - 101L
1,531 Elo+
Solo
Baba Yaga
Baba Yaga
Buttturdscotch
Baba Yaga
Level 155
God Stats
6W - 6L
1,477 SR
Queue Stats
573W - 604L
1,495 Elo+
Solo
Zeus
Zeus
Misrupt
Zeus
Level 104
God Stats
8W - 3L
1,622 SR
Queue Stats
337W - 313L
1,513 Elo+
Solo
Xing Tian
Xing Tian
SlackasaurusRex
Xing Tian
Level 149
God Stats
7W - 7L
1,465 SR
Queue Stats
425W - 425L
1,475 Elo+
Solo
Loki
Loki
shadow23577
Loki
Level 147
God Stats
2W - 2L
1,373 SR
Queue Stats
170W - 184L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 11
8,880
683
3,665
23,497
20,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
16
5 / 8 / 6
10,114
778
13,350
17,554
9,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Runeshape
Bakasura
17
5 / 5 / 6
9,530
733
15,176
19,195
16,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
Xorbio
Chiron
17
2 / 4 / 8
9,281
714
11,902
15,404
7,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
icyyyyy3
Artio
17
1 / 3 / 10
9,676
744
5,718
22,500
28,771
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Animus808
Cupid
19
5 / 2 / 21
11,374
875
22,840
14,349
6,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
Buttturdscotch
Baba Yaga
19
7 / 1 / 20
11,463
882
23,244
7,637
3,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
Misrupt
Zeus
18
8 / 2 / 15
11,518
886
23,238
6,890
2,922
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
SlackasaurusRex
Xing Tian
17
2 / 3 / 21
10,886
837
11,179
23,284
26,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 6 / 10
10,353
796
10,372
11,642
5,727
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
116
13
Kills
29
29
Deaths
14
41
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Cupid
Animus808
Cupid
5
2
21
7.75
W
Baba Yaga
Buttturdscotch
Baba Yaga
7
1
20
17
L
0
9
11
0.61
L
Pele
5
8
6
1
W
Zeus
Misrupt
Zeus
8
2
15
7.75
L
Bakasura
Runeshape
Bakasura
5
5
6
1.6
W
Xing Tian
SlackasaurusRex
Xing Tian
2
3
21
4.17
L
Chiron
Xorbio
Chiron
2
4
8
1.5
L
Artio
icyyyyy3
Artio
1
3
10
2
W
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,811
Damage
90,873
98,150
Taken
63,802
83,020
Mitigated
46,122
28,523
Healing
27,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Animus808
Cupid
22,840
10,052
5,136
6,662
14,349
6,786
1,124
2,083
11,700
0
46,681
W
Baba Yaga
Buttturdscotch
Baba Yaga
23,244
314
1,634
3,679
7,637
3,996
742
1,107
6,069
44,661
0
L
3,665
277
2,026
1,058
23,497
20,952
0
15,121
8,260
9,334
0
L
Pele
13,350
2,081
432
2,118
17,554
9,245
406
8,417
9,067
0
30,997
W
Zeus
Misrupt
Zeus
23,238
1,322
346
269
6,890
2,922
1,364
1,171
5,051
40,996
0
L
Bakasura
Runeshape
Bakasura
15,176
9,774
665
6,162
19,195
16,243
280
9,816
9,274
0
13,396
W
Xing Tian
SlackasaurusRex
Xing Tian
11,179
1,116
3,381
5,084
23,284
26,691
343
3,201
18,787
15,687
340
L
Chiron
Xorbio
Chiron
11,902
4,768
1,370
1,686
15,404
7,809
0
10,881
4,443
0
30,717
L
Artio
icyyyyy3
Artio
5,718
190
5,823
7,183
22,500
28,771
319
12,729
9,646
14,145
88
W
10,372
3,006
396
503
11,642
5,727
88
1,733
9,135
139
14,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,481
Gold Earned
55,594
129
Minions Killed
179
0
Camps Cleared
0
1,183,701
Distance Traveled
1,243,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,374
875
70
5
0
220,464
0
W
Baba Yaga
11,463
882
33
3
0
283,101
0
L
Khepri
8,880
683
10
1
0
219,451
0
L
Pele
10,114
778
36
3
0
226,454
0
W
Zeus
11,518
886
47
4
0
264,198
0
L
Bakasura
9,530
733
23
2
0
245,221
0
W
Xing Tian
10,886
837
10
1
0
276,884
0
L
Chiron
9,281
714
45
3
0
204,913
0
L
Artio
9,676
744
15
1
0
287,662
0
W
Loki
10,353
796
19
1
0
199,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role