Player Matchup

Thor
Thor
Bertalicious22
Thor
Level 99
God Stats
1W - 2L
1,492 SR
Queue Stats
11W - 14L
1,435 Elo+
Party 1
Fafnir
Fafnir
HanShark1
Fafnir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,447 Elo+
Party 1
Tyr
Tyr
KG ThreeAnt
Tyr
Level 82
God Stats
0W - 2L
1,317 SR
Queue Stats
8W - 13L
1,415 Elo+
Party 1
Awilix
Awilix
noscope2448
Awilix
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,446 Elo+
Party 1
Vamana
Vamana
puffyd50
Vamana
Level 143
God Stats
0W - 1L
1,529 SR
Queue Stats
9W - 7L
1,597 Elo+
Solo
Team Averages
Level 94
1,468 SR
1,468 Elo+

VS

Team Averages
Level 101
1,470 SR
1,475 Elo+
Hercules
Hercules
CrystalDragon57
Hercules
Level 29
God Stats
1W - 0L
1,162 SR
Queue Stats
13W - 14L
1,435 Elo+
Solo
Cernunnos
Cernunnos
Denett
Cernunnos
Level 159
God Stats
3W - 0L
1,813 SR
Queue Stats
148W - 190L
1,435 Elo+
Solo
Izanami
Izanami
Djale
Izanami
Level 135
God Stats
2W - 2L
1,405 SR
Queue Stats
46W - 52L
1,455 Elo+
Solo
Anubis
Anubis
Shadius6900
Anubis
Level 57
God Stats
1W - 0L
1,470 SR
Queue Stats
10W - 9L
1,538 Elo+
Solo
Tsukuyomi
Tsukuyomi
warcry1997
Tsukuyomi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 111L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
6,035
1,006
3,430
5,146
1,884
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
HanShark1
Fafnir
11
0 / 3 / 2
5,356
893
2,024
6,804
7,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 3 / 1
4,810
802
2,955
7,139
4,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
1
0 / 0 / 0
1,500
250
0
0
0
Vamana
puffyd50
Vamana
10
2 / 3 / 1
5,910
985
8,319
8,884
8,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
5 / 0 / 5
6,734
1,122
5,216
6,857
4,532
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cernunnos
Denett
Cernunnos
11
2 / 1 / 8
6,379
1,063
4,594
2,795
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Djale
Izanami
11
0 / 2 / 9
6,253
1,042
5,038
3,838
1,339
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
11
1 / 1 / 9
6,253
1,042
4,890
3,868
1,729
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
warcry1997
Tsukuyomi
10
3 / 2 / 7
6,371
1,062
5,402
4,068
1,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
11
11
Deaths
6
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Hercules
5
0
5
7.5
W
Cernunnos
Denett
Cernunnos
2
1
8
6
W
Izanami
Djale
Izanami
0
2
9
2.25
L
Fafnir
HanShark1
Fafnir
0
3
2
0.33
L
0
3
1
0.17
W
Anubis
1
1
9
5.5
L
Awilix
0
0
0
0
L
Vamana
puffyd50
Vamana
2
3
1
0.83
W
Tsukuyomi
warcry1997
Tsukuyomi
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,728
Damage
25,140
27,973
Taken
21,426
22,416
Mitigated
10,275
4,796
Healing
9,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,430
230
166
1,066
5,146
1,884
0
1,035
4,111
0
8,373
W
Hercules
5,216
2,650
189
4,871
6,857
4,532
284
1,130
5,563
0
7,974
W
Cernunnos
Denett
Cernunnos
4,594
2,499
0
635
2,795
1,169
675
210
2,459
0
8,506
W
Izanami
Djale
Izanami
5,038
3,829
242
692
3,838
1,339
789
34
3,608
0
13,586
L
Fafnir
HanShark1
Fafnir
2,024
989
520
429
6,804
7,616
0
1,616
5,188
6,067
0
L
2,955
161
188
1,044
7,139
4,187
0
781
6,358
0
3,928
W
Anubis
4,890
80
228
2,150
3,868
1,729
70
271
3,556
10,085
0
L
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
puffyd50
Vamana
8,319
3,533
211
1,172
8,884
8,729
0
1,458
7,426
0
14,421
W
Tsukuyomi
warcry1997
Tsukuyomi
5,402
1,315
0
415
4,068
1,506
117
379
3,601
0
10,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,611
Gold Earned
31,990
32
Minions Killed
67
0
Camps Cleared
0
443,545
Distance Traveled
554,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,035
1,006
12
2
0
113,215
0
W
Hercules
6,734
1,122
5
1
0
124,397
0
W
Cernunnos
6,379
1,063
13
2
0
94,827
0
W
Izanami
6,253
1,042
23
4
0
102,795
0
L
Fafnir
5,356
893
11
2
0
87,972
0
L
Tyr
4,810
802
1
0
0
122,300
0
W
Anubis
6,253
1,042
13
2
0
117,208
0
L
Awilix
1,500
250
0
0
0
0
0
L
Vamana
5,910
985
8
1
0
120,058
0
W
Tsukuyomi
6,371
1,062
13
2
0
115,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role