Player Matchup

Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
athymia
Bellona
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,503 Elo+
Party 2
Izanami
Izanami
soupcatch
Izanami
Level 147
God Stats
11W - 9L
1,462 SR
Queue Stats
492W - 517L
1,499 Elo+
Solo
Team Averages
Level 131
1,492 SR
1,500 Elo+

VS

Team Averages
Level 127
1,496 SR
1,425 Elo+
Vamana
Vamana
GoldenSummers
Vamana
Level 128
God Stats
1W - 4L
1,293 SR
Queue Stats
133W - 128L
1,526 Elo+
Solo
Loki
Loki
eccerex
Loki
Level 156
God Stats
11W - 11L
1,529 SR
Queue Stats
456W - 468L
1,475 Elo+
Solo
Horus
Horus
muffinslayer49
Horus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,174 Elo+
Solo
Bakasura
Bakasura
wHitesHadowz52
Bakasura
Level 122
God Stats
2W - 4L
1,404 SR
Queue Stats
334W - 346L
1,532 Elo+
Solo
Thanatos
Thanatos
Кuto
Thanatos
Level 122
God Stats
0W - 1L
1,755 SR
Queue Stats
94W - 120L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 1 / 6
8,513
774
13,112
8,526
4,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
 
Horus
13
0 / 2 / 10
8,064
733
4,409
14,347
18,555
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
 
Achilles
14
2 / 1 / 8
7,600
691
7,770
11,863
15,285
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
athymia
Bellona
15
3 / 0 / 8
8,176
743
12,376
15,058
21,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
soupcatch
Izanami
14
2 / 2 / 6
8,102
737
9,591
7,463
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
7,449
677
13,152
14,997
18,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
eccerex
Loki
12
0 / 5 / 4
6,719
611
6,938
10,322
4,580
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 5
7,102
646
6,662
11,900
15,875
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
14
2 / 2 / 3
7,747
704
10,305
12,347
15,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Кuto
Thanatos
14
2 / 1 / 3
7,451
677
8,333
6,107
4,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
12
Kills
5
6
Deaths
12
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
1
6
8
W
Horus
 
Horus
0
2
10
2.5
W
Achilles
 
Achilles
2
1
8
6
L
1
2
4
1.5
W
Bellona
athymia
Bellona
3
0
8
7
L
Loki
eccerex
Loki
0
5
4
0.4
L
0
2
5
1.25
W
Izanami
soupcatch
Izanami
2
2
6
2.5
L
Bakasura
2
2
3
1.75
L
Thanatos
Кuto
Thanatos
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,258
Damage
45,390
57,257
Taken
55,673
63,768
Mitigated
58,160
24,015
Healing
23,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
13,112
1,046
1,293
1,505
8,526
4,636
0
213
7,916
0
25,364
W
Horus
 
Horus
4,409
1,981
6,398
6,276
14,347
18,555
126
115
13,085
0
8,141
W
Achilles
 
Achilles
7,770
1,362
1,492
1,145
11,863
15,285
126
157
10,901
0
11,036
L
13,152
4,408
1,342
3,975
14,997
18,059
0
0
14,839
0
22,262
W
Bellona
athymia
Bellona
12,376
3,932
390
2,992
15,058
21,169
316
164
14,140
0
21,664
L
Loki
eccerex
Loki
6,938
911
1,336
1,303
10,322
4,580
0
0
10,184
0
14,712
L
6,662
1,770
3,857
4,499
11,900
15,875
0
0
11,455
903
12,416
W
Izanami
soupcatch
Izanami
9,591
5,951
984
1,540
7,463
4,123
146
14
7,137
0
32,052
L
Bakasura
10,305
6,411
972
2,196
12,347
15,180
0
0
12,214
0
15,772
L
Thanatos
Кuto
Thanatos
8,333
148
774
3,674
6,107
4,466
0
0
6,019
0
14,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,455
Gold Earned
36,468
111
Minions Killed
89
0
Camps Cleared
0
1,052,282
Distance Traveled
1,068,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,513
774
22
2
0
224,059
0
W
Horus
8,064
733
2
0
0
200,091
0
W
Achilles
7,600
691
3
0
0
218,362
0
L
Vamana
7,449
677
24
2
0
218,978
0
W
Bellona
8,176
743
26
2
0
229,935
0
L
Loki
6,719
611
6
1
0
207,629
0
L
Horus
7,102
646
7
1
0
202,415
0
W
Izanami
8,102
737
58
5
0
179,835
0
L
Bakasura
7,747
704
39
4
0
207,392
0
L
Thanatos
7,451
677
13
1
0
232,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role