Player Matchup

Terra
Terra
 
Terra
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Shеridan
Discordia
Level 212
God Stats
44W - 32L
1,633 SR
Queue Stats
1,845W - 1,862L
1,502 Elo+
Party 1
Xbalanque
Xbalanque
nikamen6
Xbalanque
Level 128
God Stats
7W - 0L
1,840 SR
Queue Stats
142W - 112L
1,592 Elo+
Party 1
Team Averages
Level 160
1,595 SR
1,519 Elo+

VS

Team Averages
Level 145
1,492 SR
1,514 Elo+
Medusa
Medusa
Bikudlaspradera
Medusa
Level 118
God Stats
7W - 9L
1,475 SR
Queue Stats
181W - 174L
1,553 Elo+
Party 2
Ishtar
Ishtar
Jesufito
Ishtar
Level 204
God Stats
0W - 3L
1,484 SR
Queue Stats
181W - 177L
1,455 Elo+
Party 2
Hercules
Hercules
KoalaFitofilico
Hercules
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,456 Elo+
Party 2
Horus
Horus
carmaffei
Horus
Level 97
God Stats
1W - 3L
1,496 SR
Queue Stats
220W - 190L
1,582 Elo+
Solo
Raijin
Raijin
israstine
Raijin
Level 159
God Stats
1W - 2L
1,504 SR
Queue Stats
214W - 195L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 0 / 8
8,103
1,013
4,221
6,491
6,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
 
Thor
13
4 / 1 / 5
8,086
1,011
6,742
8,631
4,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Serqet
 
Serqet
11
0 / 3 / 5
7,109
889
2,173
10,541
13,125
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Shеridan
Discordia
14
5 / 0 / 6
8,043
1,005
11,050
5,731
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
nikamen6
Xbalanque
13
2 / 3 / 4
7,429
929
17,839
9,613
5,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
7,201
900
5,345
7,303
3,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Jesufito
Ishtar
11
2 / 6 / 4
6,833
854
6,310
10,269
4,393
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
13
2 / 0 / 3
6,797
850
6,915
13,086
10,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
carmaffei
Horus
8
0 / 1 / 1
5,836
730
1,305
6,589
5,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
israstine
Raijin
13
0 / 3 / 5
6,955
869
11,553
6,711
2,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
12
Kills
6
7
Deaths
12
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
8
5
W
Thor
 
Thor
4
1
5
6.5
W
Serqet
 
Serqet
0
3
5
0.83
L
2
2
3
1.75
L
Ishtar
Jesufito
Ishtar
2
6
4
0.67
L
Hercules
2
0
3
3.5
W
Discordia
Shеridan
Discordia
5
0
6
8
L
Horus
carmaffei
Horus
0
1
1
0.5
L
Raijin
israstine
Raijin
0
3
5
0.83
W
Xbalanque
nikamen6
Xbalanque
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,025
Damage
31,428
41,007
Taken
43,958
32,487
Mitigated
25,828
17,947
Healing
18,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,221
126
4,796
2,839
6,491
6,632
234
2,651
3,840
7,561
0
W
Thor
 
Thor
6,742
167
1,839
1,672
8,631
4,655
602
2,563
6,068
0
16,093
W
Serqet
 
Serqet
2,173
416
1,985
1,939
10,541
13,125
57
2,462
8,079
0
4,215
L
5,345
1,448
0
856
7,303
3,295
0
2,704
4,599
0
28,899
L
Ishtar
Jesufito
Ishtar
6,310
5,052
0
794
10,269
4,393
0
3,378
6,699
0
9,286
L
Hercules
6,915
1,512
639
8,740
13,086
10,173
0
3,980
9,106
0
8,204
W
Discordia
Shеridan
Discordia
11,050
114
1,178
725
5,731
2,929
351
2,278
3,453
18,106
0
L
Horus
carmaffei
Horus
1,305
693
2,423
3,346
6,589
5,059
0
2,185
4,404
0
2,002
L
Raijin
israstine
Raijin
11,553
930
669
740
6,711
2,908
0
3,024
3,543
19,684
0
W
Xbalanque
nikamen6
Xbalanque
17,839
12,000
360
614
9,613
5,146
140
1,599
8,014
0
33,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,770
Gold Earned
33,622
86
Minions Killed
87
0
Camps Cleared
0
885,959
Distance Traveled
772,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,103
1,013
8
1
0
191,909
0
W
Thor
8,086
1,011
27
3
0
190,313
0
W
Serqet
7,109
889
4
1
0
150,776
0
L
Medusa
7,201
900
43
5
0
179,947
0
L
Ishtar
6,833
854
11
1
0
137,070
0
L
Hercules
6,797
850
3
0
0
206,750
0
W
Discordia
8,043
1,005
13
2
0
200,410
0
L
Horus
5,836
730
6
1
0
101,166
0
L
Raijin
6,955
869
24
3
0
147,880
0
W
Xbalanque
7,429
929
34
4
0
152,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role