Player Matchup

Medusa
Medusa
Speed4Life
Medusa
Level 100
God Stats
1W - 0L
1,254 SR
Queue Stats
4W - 6L
1,224 Elo+
Solo
Nox
Nox
Trex1415
Nox
Level 67
God Stats
1W - 3L
1,056 SR
Queue Stats
6W - 9L
1,328 Elo+
Party 2
Kumbhakarna
Kumbhakarna
polxsi
Kumbhakarna
Level 91
God Stats
3W - 1L
1,587 SR
Queue Stats
9W - 13L
1,291 Elo+
Party 2
Team Averages
Level 86
1,299 SR
1,281 Elo+

VS

Team Averages
Level 99
1,444 SR
1,295 Elo+
Chiron
Chiron
Ibzz0507
Chiron
Level 129
God Stats
29W - 29L
1,464 SR
Queue Stats
496W - 614L
1,322 Elo+
Solo
Baron Samedi
Baron Samedi
XI_ReVxLuTion_XI
Baron Samedi
Level 84
God Stats
1W - 2L
1,487 SR
Queue Stats
6W - 14L
1,185 Elo+
Party 1
Hun Batz
Hun Batz
sinary_noah
Hun Batz
Level 84
God Stats
0W - 1L
1,382 SR
Queue Stats
12W - 12L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Speed4Life
Medusa
17
11 / 9 / 9
15,708
924
22,428
21,907
7,978
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
6 / 2 / 10
13,289
782
10,281
10,517
4,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
polxsi
Kumbhakarna
16
4 / 2 / 14
13,174
775
10,289
24,341
22,039
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ibzz0507
Chiron
17
7 / 4 / 5
14,068
828
21,942
16,875
8,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
XI_ReVxLuTion_XI
Baron Samedi
13
3 / 9 / 7
12,388
729
12,324
16,108
8,545
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
sinary_noah
Hun Batz
14
3 / 9 / 7
12,070
710
12,126
21,074
18,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
21
Kills
13
13
Deaths
22
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chiron
Ibzz0507
Chiron
7
4
5
2.38
W
Medusa
Speed4Life
Medusa
11
9
9
1.72
W
6
2
10
5.5
L
Baron Samedi
XI_ReVxLuTion_XI
Baron Samedi
3
9
7
0.72
W
Kumbhakarna
polxsi
Kumbhakarna
4
2
14
5.5
L
Hun Batz
sinary_noah
Hun Batz
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,998
Damage
46,392
56,765
Taken
54,057
34,308
Mitigated
35,358
13,185
Healing
9,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Ibzz0507
Chiron
21,942
10,652
745
4,365
16,875
8,137
923
6,811
10,064
0
75,638
W
Medusa
Speed4Life
Medusa
22,428
12,416
0
4,784
21,907
7,978
1,468
6,398
15,509
0
67,818
W
10,281
1,181
339
1,718
10,517
4,291
979
1,634
8,883
60,992
0
L
Baron Samedi
XI_ReVxLuTion_XI
Baron Samedi
12,324
1,931
458
2,934
16,108
8,545
120
4,513
11,595
30,440
0
W
Kumbhakarna
polxsi
Kumbhakarna
10,289
1,239
0
6,344
24,341
22,039
335
5,470
18,871
33,322
324
L
Hun Batz
sinary_noah
Hun Batz
12,126
3,654
0
1,074
21,074
18,676
88
9,561
11,513
0
25,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,171
Gold Earned
38,526
176
Minions Killed
143
0
Camps Cleared
0
856,778
Distance Traveled
793,929
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
14,068
828
94
6
0
291,127
7
W
Medusa
15,708
924
67
4
0
242,340
0
W
Nox
13,289
782
84
5
0
292,680
0
L
Baron Samedi
12,388
729
30
2
0
238,687
0
W
Kumbhakarna
13,174
775
25
1
0
321,758
0
L
Hun Batz
12,070
710
19
1
0
264,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role