Player Matchup

Shiva
Shiva
MyNinjaskWay
Shiva
Level 121
God Stats
2W - 0L
1,786 SR
Queue Stats
60W - 21L
1,717 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SaltiestBean
Morgan Le Fay
Level 120
God Stats
2W - 2L
1,537 SR
Queue Stats
109W - 49L
1,647 Elo+
Party 1
Cerberus
Cerberus
Solekillerx
Cerberus
Level 148
God Stats
5W - 0L
1,884 SR
Queue Stats
204W - 56L
1,758 Elo+
Party 1
Danzaburou
Danzaburou
Tsumaran
Danzaburou
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,519 Elo+
Party 1
Poseidon
Poseidon
freshlemonde
Poseidon
Level 145
God Stats
7W - 1L
1,895 SR
Queue Stats
310W - 95L
1,734 Elo+
Party 1
Team Averages
Level 130
1,721 SR
1,675 Elo+

VS

Team Averages
Level 92
1,465 SR
1,526 Elo+
Apollo
Apollo
Anbu F4
Apollo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,534 Elo+
Party 2
Skadi
Skadi
Clampo F4
Skadi
Level 119
God Stats
1W - 2L
1,499 SR
Queue Stats
189W - 180L
1,549 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DizzyLeaveEm
Ah Muzen Cab
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,504 Elo+
Party 2
Bacchus
Bacchus
F4 Dougie
Bacchus
Level 128
God Stats
4W - 5L
1,509 SR
Queue Stats
378W - 347L
1,530 Elo+
Party 2
Merlin
Merlin
FaltyHa
Merlin
Level 105
God Stats
0W - 1L
1,316 SR
Queue Stats
27W - 37L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 22
10,945
730
10,178
16,315
18,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
SaltiestBean
Morgan Le Fay
19
6 / 1 / 14
11,419
761
15,713
15,244
9,274
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
Solekillerx
Cerberus
19
7 / 1 / 19
12,195
813
15,909
19,301
25,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Tsumaran
Danzaburou
18
5 / 2 / 15
11,202
747
11,295
12,479
6,757
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
freshlemonde
Poseidon
19
10 / 3 / 13
12,309
821
23,687
14,055
7,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Anbu F4
Apollo
14
3 / 7 / 2
9,316
621
6,104
12,588
5,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
Clampo F4
Skadi
17
1 / 6 / 3
9,601
640
13,933
12,669
5,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
DizzyLeaveEm
Ah Muzen Cab
17
2 / 4 / 2
9,596
640
11,671
14,500
5,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
F4 Dougie
Bacchus
15
3 / 6 / 3
9,974
665
9,069
26,773
23,787
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
FaltyHa
Merlin
14
0 / 9 / 2
8,606
574
16,496
14,649
4,806
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
21
32
Kills
9
9
Deaths
32
83
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
Anbu F4
Apollo
3
7
2
0.57
L
Skadi
Clampo F4
Skadi
1
6
3
0.42
L
Ah Muzen Cab
DizzyLeaveEm
Ah Muzen Cab
2
4
2
0.75
L
Bacchus
F4 Dougie
Bacchus
3
6
3
0.75
L
Merlin
FaltyHa
Merlin
0
9
2
0.11
W
4
2
22
7.5
W
Morgan Le Fay
SaltiestBean
Morgan Le Fay
6
1
14
13
W
Cerberus
Solekillerx
Cerberus
7
1
19
16.5
W
Danzaburou
Tsumaran
Danzaburou
5
2
15
6.25
W
Poseidon
freshlemonde
Poseidon
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,782
Damage
57,273
77,394
Taken
81,179
68,243
Mitigated
44,917
36,207
Healing
13,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Anbu F4
Apollo
6,104
3,008
0
590
12,588
5,687
0
7,113
5,280
0
17,164
L
Skadi
Clampo F4
Skadi
13,933
3,638
370
708
12,669
5,135
0
9,330
3,251
0
28,869
L
Ah Muzen Cab
DizzyLeaveEm
Ah Muzen Cab
11,671
4,728
265
2,086
14,500
5,502
0
10,711
3,697
0
26,901
L
Bacchus
F4 Dougie
Bacchus
9,069
418
1,065
7,135
26,773
23,787
0
16,705
9,663
11,630
407
L
Merlin
FaltyHa
Merlin
16,496
873
567
992
14,649
4,806
0
11,450
3,065
27,871
0
W
10,178
921
5,488
4,123
16,315
18,564
773
3,822
12,036
0
18,427
W
Morgan Le Fay
SaltiestBean
Morgan Le Fay
15,713
1,897
1,278
3,012
15,244
9,274
2,334
5,047
10,014
35,215
0
W
Cerberus
Solekillerx
Cerberus
15,909
590
3,873
8,626
19,301
25,989
0
4,077
14,430
25,905
0
W
Danzaburou
Tsumaran
Danzaburou
11,295
2,959
1,319
2,326
12,479
6,757
3,332
5,515
6,615
0
23,779
W
Poseidon
freshlemonde
Poseidon
23,687
4,383
2,372
3,790
14,055
7,659
3,114
4,557
9,141
51,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,070
Gold Earned
47,093
199
Minions Killed
128
0
Camps Cleared
0
1,464,597
Distance Traveled
1,182,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,316
621
22
1
0
209,623
0
L
Skadi
9,601
640
29
2
0
241,222
0
L
Ah Muzen Cab
9,596
640
38
3
0
253,171
0
L
Bacchus
9,974
665
6
0
0
260,110
0
L
Merlin
8,606
574
33
2
0
218,695
0
W
Shiva
10,945
730
15
1
0
292,605
0
W
Morgan Le Fay
11,419
761
43
3
0
287,846
0
W
Cerberus
12,195
813
34
2
0
309,113
0
W
Danzaburou
11,202
747
39
3
0
287,511
0
W
Poseidon
12,309
821
68
5
0
287,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role