Player Matchup

Cupid
Cupid
Dtoonn
Cupid
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,279 Elo+
Party 1
Achilles
Achilles
II Swervo sV II
Achilles
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,279 Elo+
Party 1
Neith
Neith
Reemual
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,279 Elo+
Party 1
Lancelot
Lancelot
Sharm
Lancelot
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,279 Elo+
Party 1
Anhur
Anhur
deadgodwarwolf
Anhur
Level 109
God Stats
3W - 3L
1,704 SR
Queue Stats
187W - 165L
1,548 Elo+
Solo
Team Averages
Level 100
1,541 SR
1,333 Elo+

VS

Team Averages
Level 73
1,498 SR
1,460 Elo+
Jing Wei
Jing Wei
Airikan
Jing Wei
Level 102
God Stats
1W - 1L
1,208 SR
Queue Stats
28W - 35L
1,469 Elo+
Solo
Mulan
Mulan
Leg1t
Mulan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Sol
Sol
Scuba-Da-Surfa
Sol
Level 64
God Stats
1W - 0L
1,719 SR
Queue Stats
83W - 106L
1,434 Elo+
Solo
Olorun
Olorun
Venus678
Olorun
Level 24
God Stats
2W - 0L
1,708 SR
Queue Stats
21W - 32L
1,402 Elo+
Solo
Ratatoskr
Ratatoskr
thieffee
Ratatoskr
Level 67
God Stats
1W - 0L
1,355 SR
Queue Stats
3W - 2L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dtoonn
Cupid
16
3 / 7 / 14
10,090
673
11,747
14,944
7,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
17
2 / 6 / 12
9,892
659
9,554
20,638
27,866
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
Reemual
Neith
17
4 / 7 / 12
10,165
678
16,531
16,455
8,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Sharm
Lancelot
16
5 / 5 / 10
10,231
682
10,451
14,310
16,815
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
5 / 6 / 7
11,544
770
14,221
15,961
7,694
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Airikan
Jing Wei
20
11 / 3 / 10
13,270
885
17,301
14,770
8,022
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Leg1t
Mulan
19
6 / 6 / 18
11,896
793
16,761
19,698
23,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
9 / 2 / 13
12,818
855
22,880
16,248
7,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Olorun
Venus678
Olorun
17
2 / 4 / 12
10,728
715
7,515
12,278
5,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
thieffee
Ratatoskr
16
3 / 4 / 15
10,501
700
8,259
13,250
6,149
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
99
19
Kills
31
31
Deaths
19
55
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Airikan
Jing Wei
11
3
10
5.33
L
Cupid
Dtoonn
Cupid
3
7
14
1.43
L
Achilles
2
6
12
1.33
W
Mulan
Leg1t
Mulan
6
6
18
2.5
L
Neith
Reemual
Neith
4
7
12
1.43
W
9
2
13
7.75
L
Lancelot
Sharm
Lancelot
5
5
10
2
W
Olorun
Venus678
Olorun
2
4
12
2
L
5
6
7
1.42
W
Ratatoskr
thieffee
Ratatoskr
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,504
Damage
72,716
82,308
Taken
76,244
68,097
Mitigated
50,597
13,488
Healing
31,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Airikan
Jing Wei
17,301
13,843
1,122
3,680
14,770
8,022
3,113
0
14,770
0
37,816
L
Cupid
Dtoonn
Cupid
11,747
3,488
1,628
2,258
14,944
7,653
108
4,051
10,893
0
22,922
L
Achilles
9,554
1,753
0
778
20,638
27,866
0
9,374
11,264
0
22,019
W
Mulan
Leg1t
Mulan
16,761
1,632
1,891
4,285
19,698
23,518
427
0
19,698
0
24,860
L
Neith
Reemual
Neith
16,531
5,743
168
2,808
16,455
8,069
44
6,976
9,479
0
34,135
W
22,880
7,350
2,153
9,725
16,248
7,288
3,562
0
16,248
60,451
0
L
Lancelot
Sharm
Lancelot
10,451
1,052
0
0
14,310
16,815
0
4,336
9,974
0
16,329
W
Olorun
Venus678
Olorun
7,515
3,002
1,136
2,373
12,278
5,620
531
0
12,278
19,623
0
L
14,221
6,393
2,684
3,164
15,961
7,694
374
5,658
10,303
0
32,014
W
Ratatoskr
thieffee
Ratatoskr
8,259
1,975
1,751
3,031
13,250
6,149
840
0
13,250
0
12,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,922
Gold Earned
59,213
139
Minions Killed
169
0
Camps Cleared
0
1,202,424
Distance Traveled
1,310,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,270
885
40
3
0
266,349
0
L
Cupid
10,090
673
37
2
0
227,945
0
L
Achilles
9,892
659
17
1
0
249,589
0
W
Mulan
11,896
793
22
1
0
231,766
0
L
Neith
10,165
678
40
3
0
210,583
0
W
Sol
12,818
855
73
5
0
257,668
0
L
Lancelot
10,231
682
10
1
0
267,771
0
W
Olorun
10,728
715
28
2
0
239,940
0
L
Anhur
11,544
770
35
2
0
246,536
0
W
Ratatoskr
10,501
700
6
0
0
314,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role