Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver II
HonstiS
Ah Muzen Cab
Silver II
Level 89
God Stats
9W - 3L
1,592 SR
Queue Stats
37W - 46L
1,147 MMR
Solo
Fenrir
Fenrir
Silver I
isamees
Fenrir
Silver I
Level 159
God Stats
13W - 12L
1,550 SR
Queue Stats
313W - 333L
1,222 MMR
Solo
Hel
Hel
Bronze I
narqse
Hel
Bronze I
Level 67
God Stats
1W - 2L
1,279 SR
Queue Stats
9W - 16L
1,160 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,474 SR
1,177 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,527 SR
1,280 MMR
Kuzenbo
Kuzenbo
Silver I
 
Kuzenbo
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver IV
Dad riz12
Xbalanque
Silver IV
Level 93
God Stats
3W - 4L
1,572 SR
Queue Stats
11W - 18L
1,204 MMR
Solo
Vulcan
Vulcan
Silver II
fuscaopreto28
Vulcan
Silver II
Level 157
God Stats
22W - 30L
1,510 SR
Queue Stats
368W - 385L
1,135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HonstiS
Ah Muzen Cab
16
3 / 1 / 7
13,056
816
15,044
19,705
7,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
isamees
Fenrir
15
6 / 3 / 4
12,987
812
10,378
19,558
12,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
narqse
Hel
15
2 / 3 / 7
12,121
758
5,911
20,829
11,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
DiscordiaNe ZhaScyllaPersephoneAchilles

VS

Bans
AnubisMorgan Le FayBacchusHeraCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
2 / 3 / 2
10,798
675
2,418
5,915
4,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xbalanque
Dad riz12
Xbalanque
14
1 / 4 / 4
11,261
704
13,724
15,112
5,896
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 4 / 3
12,899
806
22,389
13,550
7,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
11
Kills
7
7
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
3
2
1
L
Xbalanque
Dad riz12
Xbalanque
1
4
4
0.75
W
Ah Muzen Cab
HonstiS
Ah Muzen Cab
3
1
7
6.5
L
4
4
3
1.38
W
Fenrir
isamees
Fenrir
6
3
4
2.67
W
Hel
narqse
Hel
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,333
Damage
38,531
60,092
Taken
34,577
31,534
Mitigated
17,484
32,149
Healing
2,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,418
1,044
0
0
5,915
4,340
0
735
5,000
9,864
0
L
Xbalanque
Dad riz12
Xbalanque
13,724
8,879
0
1,370
15,112
5,896
0
2,956
11,951
0
45,644
W
Ah Muzen Cab
HonstiS
Ah Muzen Cab
15,044
3,182
0
4,624
19,705
7,605
2,402
8,694
10,881
0
97,884
L
22,389
10,782
0
630
13,550
7,248
0
2,441
10,748
70,298
0
W
Fenrir
isamees
Fenrir
10,378
1,675
0
4,595
19,558
12,485
340
6,128
13,192
0
42,184
W
Hel
narqse
Hel
5,911
559
8,789
14,141
20,829
11,444
440
10,728
9,759
43,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,164
Gold Earned
34,958
227
Minions Killed
196
0
Camps Cleared
0
961,257
Distance Traveled
713,707
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,798
675
17
1
0
118,736
1
L
Xbalanque
11,261
704
79
5
0
289,993
0
W
Ah Muzen Cab
13,056
816
135
8
0
331,744
2
L
Vulcan
12,899
806
100
6
0
304,978
0
W
Fenrir
12,987
812
40
3
0
314,881
0
W
Hel
12,121
758
52
3
0
314,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role