Player Matchup

Odin
Odin
ChampFL1
Odin
Level 159
God Stats
7W - 0L
1,858 SR
Queue Stats
188W - 115L
1,674 Elo+
Party 1
Ymir
Ymir
shortyxmac
Ymir
Level 158
God Stats
3W - 1L
1,529 SR
Queue Stats
118W - 74L
1,689 Elo+
Party 1
Ix Chel
Ix Chel
xGreenNinjax
Ix Chel
Level 158
God Stats
2W - 0L
1,799 SR
Queue Stats
38W - 12L
1,857 Elo+
Party 1
Team Averages
Level 158
1,729 SR
1,740 Elo+

VS

Team Averages
Level 162
1,623 SR
1,613 Elo+
Persephone
Persephone
BusyFlames863
Persephone
Level 141
God Stats
10W - 10L
1,560 SR
Queue Stats
200W - 186L
1,599 Elo+
Solo
Izanami
Izanami
Sessyoin8312
Izanami
Level 192
God Stats
7W - 5L
1,667 SR
Queue Stats
539W - 511L
1,619 Elo+
Party 2
Cthulhu
Cthulhu
potes0415
Cthulhu
Level 154
God Stats
36W - 16L
1,642 SR
Queue Stats
769W - 763L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
3 / 1 / 5
7,800
780
6,279
10,674
8,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
4 / 1 / 4
7,761
776
4,916
9,266
6,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ix Chel
xGreenNinjax
Ix Chel
11
2 / 0 / 7
8,284
828
10,610
7,149
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BusyFlames863
Persephone
10
0 / 3 / 2
7,397
740
6,116
5,445
2,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Sessyoin8312
Izanami
11
2 / 4 / 0
7,712
771
5,040
8,841
3,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
potes0415
Cthulhu
9
0 / 2 / 2
6,863
686
6,324
9,630
8,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Persephone
BusyFlames863
Persephone
0
3
2
0.33
W
Odin
3
1
5
5.5
L
Izanami
Sessyoin8312
Izanami
2
4
0
0.5
L
Cthulhu
potes0415
Cthulhu
0
2
2
0.5
W
4
1
4
6
W
Ix Chel
xGreenNinjax
Ix Chel
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,805
Damage
17,480
27,089
Taken
23,916
18,245
Mitigated
14,120
9,230
Healing
3,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BusyFlames863
Persephone
6,116
472
0
1,034
5,445
2,004
0
3,810
1,427
22,622
0
W
Odin
6,279
1,698
0
3,555
10,674
8,525
0
4,888
5,327
0
19,499
L
Izanami
Sessyoin8312
Izanami
5,040
2,474
0
374
8,841
3,582
153
4,951
3,691
0
31,142
L
Cthulhu
potes0415
Cthulhu
6,324
313
332
1,913
9,630
8,534
0
6,243
3,155
17,718
45
W
4,916
1,162
0
1,348
9,266
6,768
0
3,489
5,471
12,059
0
W
Ix Chel
xGreenNinjax
Ix Chel
10,610
986
848
3,479
7,149
2,952
297
3,382
3,617
45,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,845
Gold Earned
21,972
105
Minions Killed
110
0
Camps Cleared
0
558,006
Distance Traveled
477,560
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,397
740
40
4
0
163,174
0
W
Odin
7,800
780
21
2
0
198,226
0
L
Izanami
7,712
771
57
6
0
154,142
0
L
Cthulhu
6,863
686
13
1
0
160,244
4
W
Ymir
7,761
776
17
2
0
170,789
0
W
Ix Chel
8,284
828
67
7
0
188,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role