Player Matchup

Anubis
Anubis
BryanIsGai
Anubis
Level 17
God Stats
1W - 3L
1,165 SR
Queue Stats
7W - 10L
1,244 Elo+
Party 2
Thanatos
Thanatos
DTYLER2005
Thanatos
Level 88
God Stats
10W - 9L
1,515 SR
Queue Stats
210W - 189L
1,499 Elo+
Solo
Ymir
Ymir
ImperialLobo
Ymir
Level 108
God Stats
2W - 2L
1,375 SR
Queue Stats
14W - 19L
1,416 Elo+
Solo
Cernunnos
Cernunnos
SeeDron
Cernunnos
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 86L
1,540 Elo+
Solo
Bellona
Bellona
abigblackdic
Bellona
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 11L
1,422 Elo+
Party 2
Team Averages
Level 95
1,411 SR
1,424 Elo+

VS

Team Averages
Level 84
1,377 SR
1,418 Elo+
Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
N1meatrider
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 96L
1,415 Elo+
Party 1
Surtr
Surtr
OG Pikariki
Surtr
Level 119
God Stats
0W - 4L
1,113 SR
Queue Stats
134W - 188L
1,416 Elo+
Party 1
Sol
Sol
OXenoh V2
Sol
Level 46
God Stats
5W - 6L
1,481 SR
Queue Stats
47W - 97L
1,346 Elo+
Party 1
Maui
Maui
h3kxy
Maui
Level 102
God Stats
2W - 2L
1,289 SR
Queue Stats
330W - 397L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BryanIsGai
Anubis
14
3 / 0 / 2
7,693
641
5,836
5,855
2,968
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
DTYLER2005
Thanatos
13
4 / 1 / 3
6,918
577
4,397
9,496
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 1 / 4
5,873
489
2,815
9,141
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
SeeDron
Cernunnos
11
3 / 1 / 1
6,859
572
7,638
8,224
3,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
abigblackdic
Bellona
12
2 / 2 / 2
6,912
576
7,112
10,374
6,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 1 / 1
6,123
510
5,394
5,979
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
N1meatrider
Ao Kuang
11
0 / 4 / 0
5,682
474
2,129
12,127
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 0
7,496
625
7,547
12,968
11,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 1 / 0
6,220
518
2,099
5,248
1,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
h3kxy
Maui
8
1 / 3 / 0
5,654
471
2,660
11,159
8,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
4
5
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
1
1.5
W
Anubis
BryanIsGai
Anubis
3
0
2
4
W
Thanatos
DTYLER2005
Thanatos
4
1
3
5.5
W
0
1
4
2
L
Ao Kuang
N1meatrider
Ao Kuang
0
4
0
0
L
2
3
0
0.67
L
0
1
0
0
W
Cernunnos
SeeDron
Cernunnos
3
1
1
3.5
W
Bellona
abigblackdic
Bellona
2
2
2
1.5
L
Maui
h3kxy
Maui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,798
Damage
19,829
43,090
Taken
47,481
22,345
Mitigated
27,799
18,956
Healing
12,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,394
2,856
0
2,124
5,979
2,081
0
1,169
4,810
0
40,867
W
Anubis
BryanIsGai
Anubis
5,836
413
0
4,029
5,855
2,968
128
2,744
3,111
71,023
0
W
Thanatos
DTYLER2005
Thanatos
4,397
969
0
8,211
9,496
3,756
0
1,388
8,108
0
44,661
W
2,815
1,050
319
2,428
9,141
5,889
140
1,249
7,892
13,201
0
L
Ao Kuang
N1meatrider
Ao Kuang
2,129
451
0
1,857
12,127
4,355
0
2,213
9,914
48,350
0
L
7,547
2,942
0
4,109
12,968
11,390
0
0
12,968
1,774
56,621
L
2,099
458
0
1,849
5,248
1,347
0
2,397
2,851
39,819
0
W
Cernunnos
SeeDron
Cernunnos
7,638
4,445
0
846
8,224
3,075
1,202
1,322
6,902
0
58,521
W
Bellona
abigblackdic
Bellona
7,112
3,728
0
3,123
10,374
6,657
0
491
9,883
0
49,286
L
Maui
h3kxy
Maui
2,660
612
0
2,407
11,159
8,626
0
2,872
8,287
16,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,255
Gold Earned
31,175
412
Minions Killed
353
0
Camps Cleared
0
1,197,665
Distance Traveled
1,143,788
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,123
510
71
6
0
232,461
0
W
Anubis
7,693
641
131
11
0
229,942
0
W
Thanatos
6,918
577
72
6
0
274,138
0
W
Ymir
5,873
489
11
1
0
241,776
5
L
Ao Kuang
5,682
474
74
6
0
232,200
0
L
Surtr
7,496
625
100
8
0
239,802
0
L
Sol
6,220
518
75
6
0
205,847
0
W
Cernunnos
6,859
572
107
9
0
225,390
0
W
Bellona
6,912
576
91
8
0
226,419
0
L
Maui
5,654
471
33
3
0
233,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role