Player Matchup

Gilgamesh
Gilgamesh
Airikan
Gilgamesh
Level 102
God Stats
1W - 1L
1,771 SR
Queue Stats
28W - 35L
1,480 Elo+
Solo
Achilles
Achilles
Dtoonn
Achilles
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Nox
Nox
II Swervo sV II
Nox
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Charybdis
Charybdis
Reemual
Charybdis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Bakasura
Bakasura
Sharm
Bakasura
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 98
1,554 SR
1,496 Elo+

VS

Team Averages
Level 96
1,541 SR
1,504 Elo+
Chronos
Chronos
 
Chronos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Angryz_Ed216
Ao Kuang
Level 121
God Stats
2W - 0L
1,613 SR
Queue Stats
27W - 27L
1,499 Elo+
Solo
Nike
Nike
HeftyLoads
Nike
Level 123
God Stats
3W - 1L
1,576 SR
Queue Stats
154W - 126L
1,587 Elo+
Solo
Zeus
Zeus
JebbyDoodle
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,442 Elo+
Solo
Bacchus
Bacchus
Whitey445
Bacchus
Level 106
God Stats
1W - 0L
1,514 SR
Queue Stats
4W - 2L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Airikan
Gilgamesh
14
1 / 3 / 7
8,247
750
8,820
15,602
17,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Dtoonn
Achilles
12
0 / 5 / 2
6,841
622
4,720
12,615
13,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 3 / 3
8,608
783
6,136
6,902
3,698
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Reemual
Charybdis
15
2 / 4 / 2
8,266
751
8,773
10,152
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Sharm
Bakasura
14
2 / 4 / 8
7,741
704
6,550
12,647
10,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
2 / 1 / 15
9,039
822
13,289
7,995
4,409
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Angryz_Ed216
Ao Kuang
15
9 / 3 / 7
9,947
904
8,845
11,483
8,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 12
8,423
766
6,520
13,899
12,825
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 1 / 7
9,764
888
16,401
5,150
2,349
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Whitey445
Bacchus
15
2 / 2 / 12
9,423
857
7,425
12,667
20,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
72
9
Kills
19
19
Deaths
11
22
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
15
9.5
L
Gilgamesh
Airikan
Gilgamesh
1
3
7
1.5
W
Ao Kuang
Angryz_Ed216
Ao Kuang
9
3
7
4.17
L
Achilles
Dtoonn
Achilles
0
5
2
0.2
W
1
4
12
1.75
L
4
3
3
1.83
W
5
1
7
8.5
L
Charybdis
Reemual
Charybdis
2
4
2
0.75
L
Bakasura
Sharm
Bakasura
2
4
8
1.5
W
Bacchus
Whitey445
Bacchus
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,999
Damage
52,480
57,918
Taken
51,194
50,587
Mitigated
48,731
12,628
Healing
16,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
13,289
4,949
971
2,192
7,995
4,409
3,564
1,244
6,350
25,384
0
L
Gilgamesh
Airikan
Gilgamesh
8,820
1,259
1,465
2,377
15,602
17,413
0
11,045
4,557
0
17,745
W
Ao Kuang
Angryz_Ed216
Ao Kuang
8,845
1,907
1,335
4,388
11,483
8,524
1,563
1,440
9,563
10,858
0
L
Achilles
Dtoonn
Achilles
4,720
1,332
0
1,625
12,615
13,917
0
10,624
1,991
0
7,766
W
6,520
148
785
1,068
13,899
12,825
98
975
11,854
0
19,536
L
6,136
726
1,244
598
6,902
3,698
0
5,516
1,386
17,969
0
W
16,401
1,196
832
1,306
5,150
2,349
1,575
0
4,956
34,238
0
L
Charybdis
Reemual
Charybdis
8,773
4,147
771
1,951
10,152
5,092
0
8,390
1,762
0
21,156
L
Bakasura
Sharm
Bakasura
6,550
3,662
0
2,597
12,647
10,467
0
10,385
2,262
0
6,153
W
Bacchus
Whitey445
Bacchus
7,425
1,397
1,258
2,596
12,667
20,624
246
2,477
9,317
14,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,703
Gold Earned
46,596
88
Minions Killed
118
0
Camps Cleared
0
928,878
Distance Traveled
972,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,039
822
36
3
0
219,545
0
L
Gilgamesh
8,247
750
6
1
0
209,044
0
W
Ao Kuang
9,947
904
1
0
0
167,040
0
L
Achilles
6,841
622
5
0
0
168,025
0
W
Nike
8,423
766
13
1
0
188,563
0
L
Nox
8,608
783
24
2
0
166,045
0
W
Zeus
9,764
888
58
5
0
186,951
0
L
Charybdis
8,266
751
33
3
0
174,612
0
L
Bakasura
7,741
704
20
2
0
211,152
0
W
Bacchus
9,423
857
10
1
0
209,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role