Player Matchup

Kukulkan
Kukulkan
axelpico333
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
963 Elo+
Party 2
Fenrir
Fenrir
izan_46_
Fenrir
Level 47
God Stats
9W - 19L
1,285 SR
Queue Stats
59W - 91L
1,209 Elo+
Party 2
Mulan
Mulan
neoadri20
Mulan
Level 41
God Stats
2W - 1L
1,576 SR
Queue Stats
20W - 52L
1,165 Elo+
Party 2
Team Averages
Level 31
1,454 SR
1,112 Elo+

VS

Team Averages
Level 56
1,430 SR
1,261 Elo+
Neith
Neith
Bimi-Dem
Neith
Level 24
God Stats
32W - 24L
1,466 SR
Queue Stats
61W - 60L
1,326 Elo+
Party 1
Bacchus
Bacchus
IceKnife1995
Bacchus
Level 20
God Stats
3W - 3L
1,381 SR
Queue Stats
31W - 63L
1,156 Elo+
Party 1
Nox
Nox
naheglib38
Nox
Level 123
God Stats
11W - 13L
1,443 SR
Queue Stats
139W - 147L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
axelpico333
Kukulkan
9
0 / 8 / 1
7,348
668
4,245
10,559
3,753
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
izan_46_
Fenrir
10
0 / 6 / 1
7,564
688
4,158
14,674
5,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
neoadri20
Mulan
11
1 / 4 / 1
8,019
729
3,971
12,521
9,700
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bimi-Dem
Neith
13
7 / 0 / 9
9,821
893
9,702
6,669
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
IceKnife1995
Bacchus
12
7 / 2 / 7
9,321
847
7,180
7,481
7,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 0 / 14
9,849
895
12,091
4,494
1,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
1
Kills
18
18
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
Bimi-Dem
Neith
7
0
9
11.5
W
Bacchus
IceKnife1995
Bacchus
7
2
7
5.25
L
Kukulkan
axelpico333
Kukulkan
0
8
1
0.06
L
Fenrir
izan_46_
Fenrir
0
6
1
0.08
W
4
0
14
11
L
Mulan
neoadri20
Mulan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,374
Damage
28,973
37,754
Taken
18,644
18,894
Mitigated
12,398
3,168
Healing
6,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bimi-Dem
Neith
9,702
2,867
0
4,795
6,669
3,131
937
2,806
3,863
0
38,836
W
Bacchus
IceKnife1995
Bacchus
7,180
869
0
604
7,481
7,295
148
1,055
6,426
13,937
0
L
Kukulkan
axelpico333
Kukulkan
4,245
761
0
162
10,559
3,753
0
6,637
3,922
22,644
0
L
Fenrir
izan_46_
Fenrir
4,158
1,225
0
2,304
14,674
5,441
108
7,451
7,223
0
23,170
W
12,091
1,245
0
1,374
4,494
1,972
0
823
3,671
50,738
0
L
Mulan
neoadri20
Mulan
3,971
627
71
631
12,521
9,700
0
5,599
6,922
0
18,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,931
Gold Earned
28,991
87
Minions Killed
129
0
Camps Cleared
0
552,180
Distance Traveled
640,910
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,821
893
49
4
0
201,744
0
W
Bacchus
9,321
847
13
1
0
211,985
0
L
Kukulkan
7,348
668
25
2
0
150,642
0
L
Fenrir
7,564
688
42
4
0
203,636
0
W
Nox
9,849
895
67
6
0
227,181
4
L
Mulan
8,019
729
20
2
0
197,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role