Player Matchup

Athena
Athena
I_Love_MyWaifus
Athena
Level 106
God Stats
2W - 1L
1,336 SR
Queue Stats
105W - 94L
1,533 Elo+
Solo
Neith
Neith
Kamitsuru
Neith
Level 68
God Stats
2W - 0L
1,726 SR
Queue Stats
137W - 108L
1,611 Elo+
Solo
Anubis
Anubis
Krozth115
Anubis
Level 128
God Stats
6W - 7L
1,418 SR
Queue Stats
113W - 118L
1,483 Elo+
Solo
Shiva
Shiva
MonkiDMani
Shiva
Level 41
God Stats
6W - 7L
1,488 SR
Queue Stats
42W - 38L
1,466 Elo+
Solo
Thor
Thor
PastramiMan69
Thor
Level 46
God Stats
1W - 1L
1,250 SR
Queue Stats
60W - 64L
1,398 Elo+
Solo
Team Averages
Level 78
1,444 SR
1,498 Elo+

VS

Team Averages
Level 87
1,529 SR
1,494 Elo+
Bastet
Bastet
Fangoriously
Bastet
Level 59
God Stats
3W - 7L
1,777 SR
Queue Stats
117W - 116L
1,506 Elo+
Solo
King Arthur
King Arthur
GHosT20730
King Arthur
Level 125
God Stats
51W - 54L
1,515 SR
Queue Stats
654W - 602L
1,483 Elo+
Party 1
Chernobog
Chernobog
Long Rifle 20
Chernobog
Level 97
God Stats
7W - 8L
1,537 SR
Queue Stats
53W - 58L
1,481 Elo+
Party 2
Kukulkan
Kukulkan
Sherkydaddy
Kukulkan
Level 28
God Stats
2W - 2L
1,496 SR
Queue Stats
40W - 41L
1,475 Elo+
Party 2
Yemoja
Yemoja
oooooboy
Yemoja
Level 127
God Stats
1W - 2L
1,320 SR
Queue Stats
369W - 322L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 9
8,861
554
6,628
13,358
12,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Kamitsuru
Neith
18
5 / 0 / 4
10,776
674
11,309
8,330
3,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Krozth115
Anubis
16
10 / 3 / 2
10,621
664
16,269
14,500
7,448
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
14
2 / 3 / 2
8,516
532
11,346
20,865
16,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 0 / 5
10,260
641
5,315
11,351
4,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
2 / 3 / 0
7,564
473
5,595
12,525
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
GHosT20730
King Arthur
13
2 / 4 / 1
8,709
544
16,873
20,277
22,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
Long Rifle 20
Chernobog
14
2 / 7 / 0
8,675
542
8,065
17,521
6,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Sherkydaddy
Kukulkan
10
0 / 5 / 0
6,905
432
3,580
7,871
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
oooooboy
Yemoja
11
0 / 4 / 3
7,139
446
2,922
14,730
9,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
23
Kills
6
6
Deaths
23
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
3
0
0.67
L
King Arthur
GHosT20730
King Arthur
2
4
1
0.63
W
0
0
9
4.5
W
Neith
Kamitsuru
Neith
5
0
4
7
W
Anubis
Krozth115
Anubis
10
3
2
3.67
L
Chernobog
Long Rifle 20
Chernobog
2
7
0
0.29
W
Shiva
2
3
2
1
W
6
0
5
8.5
L
Kukulkan
Sherkydaddy
Kukulkan
0
5
0
0
L
Yemoja
oooooboy
Yemoja
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,867
Damage
37,035
68,404
Taken
72,924
44,370
Mitigated
44,681
21,773
Healing
15,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
5,595
1,234
0
2,746
12,525
3,872
0
4,661
7,864
0
52,072
L
King Arthur
GHosT20730
King Arthur
16,873
2,745
0
2,876
20,277
22,491
87
2,749
17,528
0
82,153
W
6,628
2,230
283
3,109
13,358
12,023
33
1,901
11,457
26,454
0
W
Neith
Kamitsuru
Neith
11,309
6,324
0
4,432
8,330
3,545
4,887
545
7,785
0
94,383
W
Anubis
Krozth115
Anubis
16,269
788
0
8,280
14,500
7,448
1,421
3,316
11,184
95,163
603
L
Chernobog
Long Rifle 20
Chernobog
8,065
5,800
0
4,028
17,521
6,427
0
3,050
14,471
0
67,625
W
Shiva
11,346
2,118
380
4,872
20,865
16,503
51
488
20,377
0
61,982
W
5,315
1,388
0
417
11,351
4,851
693
252
11,099
0
86,187
L
Kukulkan
Sherkydaddy
Kukulkan
3,580
561
0
500
7,871
2,271
0
5,565
2,306
49,541
0
L
Yemoja
oooooboy
Yemoja
2,922
951
3,441
2,023
14,730
9,620
0
6,872
7,858
19,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,034
Gold Earned
38,992
559
Minions Killed
387
0
Camps Cleared
0
1,624,322
Distance Traveled
1,342,348
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,564
473
71
4
0
305,883
0
L
King Arthur
8,709
544
103
6
0
276,582
0
W
Athena
8,861
554
36
2
0
355,634
5
W
Neith
10,776
674
166
10
0
306,566
4
W
Anubis
10,621
664
143
9
0
280,411
0
L
Chernobog
8,675
542
97
6
0
278,887
0
W
Shiva
8,516
532
95
6
0
318,814
0
W
Thor
10,260
641
119
7
0
362,897
6
L
Kukulkan
6,905
432
93
6
0
216,739
0
L
Yemoja
7,139
446
23
1
0
264,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role