Player Matchup

Hades
Hades
 
Hades
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AceThePoet
Tyr
Level 141
God Stats
21W - 18L
1,569 SR
Queue Stats
143W - 146L
1,473 Elo+
Party 1
Ares
Ares
O1xPUNCHxMAN
Ares
Level 103
God Stats
2W - 2L
1,698 SR
Queue Stats
219W - 215L
1,413 Elo+
Solo
Janus
Janus
Titan440xSRx
Janus
Level 154
God Stats
2W - 1L
1,712 SR
Queue Stats
11W - 6L
1,644 Elo+
Party 1
Team Averages
Level 128
1,596 SR
1,506 Elo+

VS

Team Averages
Level 114
1,541 SR
1,442 Elo+
Maui
Maui
BlackTide20
Maui
Level 52
God Stats
5W - 1L
1,531 SR
Queue Stats
47W - 58L
1,334 Elo+
Solo
Medusa
Medusa
DIRtyD_FROmdA91O
Medusa
Level 149
God Stats
7W - 5L
1,383 SR
Queue Stats
554W - 693L
1,462 Elo+
Party 2
Da Ji
Da Ji
anwabuk
Da Ji
Level 141
God Stats
4W - 1L
1,748 SR
Queue Stats
401W - 396L
1,545 Elo+
Solo
Poseidon
Poseidon
blaccnative910
Poseidon
Level 101
God Stats
7W - 4L
1,542 SR
Queue Stats
190W - 221L
1,412 Elo+
Party 2
Bellona
Bellona
estevanq2
Bellona
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 63L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
5
1 / 2 / 3
3,612
722
2,475
4,133
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
 
Cupid
4
1 / 2 / 0
3,119
624
1,889
3,210
753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 0
3,687
737
2,054
2,660
1,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
1 / 2 / 1
3,743
749
2,074
5,374
2,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 1
3,933
787
980
2,418
683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 3
4,366
873
1,544
3,733
1,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
3 / 2 / 3
4,271
854
4,394
4,961
1,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
anwabuk
Da Ji
7
1 / 0 / 1
3,841
768
1,800
4,336
1,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
7
0 / 2 / 0
3,984
797
1,019
2,385
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
estevanq2
Bellona
6
0 / 1 / 0
3,742
748
749
4,186
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
5
Kills
6
6
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
2
3
1.25
L
Cupid
 
Cupid
1
2
0
0.5
L
1
0
0
1
W
2
0
3
3.5
W
3
2
3
2.25
L
1
2
1
0.75
L
1
0
1
1.5
W
Da Ji
anwabuk
Da Ji
1
0
1
1.5
W
Poseidon
0
2
0
0
W
Bellona
estevanq2
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,472
Damage
9,506
17,795
Taken
19,601
6,800
Mitigated
8,575
4,460
Healing
5,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,475
343
220
916
4,133
1,487
0
787
3,346
9,159
0
L
Cupid
 
Cupid
1,889
1,475
290
710
3,210
753
0
192
3,018
0
8,689
L
2,054
307
0
654
2,660
1,664
0
0
2,660
0
16,241
W
1,544
579
167
1,319
3,733
1,866
0
1,128
2,605
7,253
0
W
4,394
2,504
0
2,250
4,961
1,473
0
1,825
3,136
0
22,031
L
2,074
455
525
645
5,374
2,213
0
989
4,385
9,602
0
L
980
55
0
500
2,418
683
0
595
1,823
21,571
0
W
Da Ji
anwabuk
Da Ji
1,800
328
0
500
4,336
1,449
0
407
3,929
0
20,357
W
Poseidon
1,019
59
0
0
2,385
809
0
1,812
573
22,036
0
W
Bellona
estevanq2
Bellona
749
281
0
840
4,186
2,978
0
357
3,829
0
17,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,094
Gold Earned
20,204
108
Minions Killed
156
0
Camps Cleared
0
551,380
Distance Traveled
553,541
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
3,612
722
24
5
0
118,897
0
L
Cupid
3,119
624
10
2
0
76,397
1
L
Tyr
3,687
737
26
5
0
124,615
0
W
Maui
4,366
873
14
3
0
101,596
0
W
Medusa
4,271
854
34
7
0
105,567
0
L
Ares
3,743
749
8
2
0
112,039
2
L
Janus
3,933
787
40
8
0
119,432
0
W
Da Ji
3,841
768
31
6
0
124,389
0
W
Poseidon
3,984
797
51
10
0
114,560
1
W
Bellona
3,742
748
26
5
0
107,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role