Player Matchup

Baron Samedi
Baron Samedi
OzMarkee
Baron Samedi
Level 142
God Stats
3W - 2L
1,427 SR
Queue Stats
78W - 87L
1,455 Elo+
Party 1
Tiamat
Tiamat
RipJerminator
Tiamat
Level 18
God Stats
0W - 1L
1,696 SR
Queue Stats
16W - 6L
1,676 Elo+
Party 1
Izanami
Izanami
nprev5
Izanami
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 173L
1,531 Elo+
Party 1
Team Averages
Level 90
1,541 SR
1,554 Elo+

VS

Team Averages
Level 108
1,528 SR
1,511 Elo+
Merlin
Merlin
AntangoreX
Merlin
Level 125
God Stats
4W - 3L
1,575 SR
Queue Stats
124W - 109L
1,524 Elo+
Solo
Guan Yu
Guan Yu
GustabloPlayz
Guan Yu
Level 107
God Stats
2W - 0L
1,477 SR
Queue Stats
24W - 25L
1,512 Elo+
Solo
Hachiman
Hachiman
XxAnnubisxX
Hachiman
Level 91
God Stats
156W - 156L
1,533 SR
Queue Stats
377W - 365L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OzMarkee
Baron Samedi
11
0 / 1 / 2
7,590
690
2,763
8,371
7,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 2
7,715
701
4,424
6,888
3,359
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
nprev5
Izanami
12
2 / 1 / 1
8,643
786
4,887
10,271
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AntangoreX
Merlin
12
2 / 1 / 2
8,504
773
13,204
5,830
2,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
12
2 / 1 / 3
8,361
760
4,104
6,864
6,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
XxAnnubisxX
Hachiman
11
1 / 1 / 2
8,431
766
4,646
6,839
2,379
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
2
Kills
5
5
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
AntangoreX
Merlin
2
1
2
3
W
Guan Yu
2
1
3
3.5
L
Baron Samedi
OzMarkee
Baron Samedi
0
1
2
1
L
0
3
2
0.33
W
Hachiman
XxAnnubisxX
Hachiman
1
1
2
2
L
Izanami
nprev5
Izanami
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,074
Damage
21,954
25,530
Taken
19,533
15,167
Mitigated
10,672
7,430
Healing
6,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AntangoreX
Merlin
13,204
0
0
1,491
5,830
2,067
0
1,503
4,291
42,983
0
W
Guan Yu
4,104
145
446
1,347
6,864
6,226
0
3,253
3,495
0
21,121
L
Baron Samedi
OzMarkee
Baron Samedi
2,763
111
403
2,799
8,371
7,593
0
4,060
4,144
15,461
0
L
4,424
199
0
745
6,888
3,359
0
2,830
3,862
24,496
0
W
Hachiman
XxAnnubisxX
Hachiman
4,646
3,267
0
3,101
6,839
2,379
135
2,626
4,096
0
35,141
L
Izanami
nprev5
Izanami
4,887
2,783
0
3,483
10,271
4,215
0
6,850
3,347
0
41,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,948
Gold Earned
25,296
125
Minions Killed
140
0
Camps Cleared
0
593,603
Distance Traveled
612,473
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,504
773
59
5
0
200,758
0
W
Guan Yu
8,361
760
31
3
0
228,618
3
L
Baron Samedi
7,590
690
13
1
0
200,775
0
L
Tiamat
7,715
701
42
4
0
187,650
0
W
Hachiman
8,431
766
50
5
0
183,097
1
L
Izanami
8,643
786
70
6
0
205,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role